Player Matchup

Morgan Le Fay
Morgan Le Fay
Akira_6798
Morgan Le Fay
Level 116
God Stats
1W - 2L
1,720 SR
Queue Stats
178W - 138L
1,609 Elo+
Party 2
Hou Yi
Hou Yi
AnAbsoluteUn1t
Hou Yi
Level 28
God Stats
2W - 1L
1,758 SR
Queue Stats
137W - 65L
1,673 Elo+
Party 2
Sobek
Sobek
JamBro
Sobek
Level 106
God Stats
2W - 3L
1,150 SR
Queue Stats
291W - 186L
1,679 Elo+
Party 2
Ra
Ra
Selta
Ra
Level 129
God Stats
2W - 1L
1,702 SR
Queue Stats
224W - 151L
1,690 Elo+
Party 2
Anhur
Anhur
ThanosThaOG
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,371 Elo+
Solo
Team Averages
Level 79
1,566 SR
1,604 Elo+

VS

Team Averages
Level 81
1,610 SR
1,827 Elo+
Pele
Pele
D1stur8e8
Pele
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,471 Elo+
Solo
Sol
Sol
FunnyNameBanned
Sol
Level 91
God Stats
7W - 0L
1,939 SR
Queue Stats
128W - 28L
1,846 Elo+
Party 1
Ratatoskr
Ratatoskr
Schlapskie
Ratatoskr
Level 105
God Stats
5W - 2L
1,757 SR
Queue Stats
150W - 44L
1,830 Elo+
Party 1
Ares
Ares
UltimaFlapjack
Ares
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 4L
2,172 Elo+
Party 1
Sylvanus
Sylvanus
scuttlebutt
Sylvanus
Level 106
God Stats
2W - 1L
1,354 SR
Queue Stats
128W - 37L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akira_6798
Morgan Le Fay
13
1 / 6 / 5
8,234
633
11,279
12,833
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 5 / 9
8,885
683
14,080
14,666
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
JamBro
Sobek
15
5 / 6 / 3
9,456
727
10,524
25,014
36,653
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
17
2 / 3 / 8
9,068
698
13,128
16,762
13,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 3
8,598
661
7,747
16,005
7,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
9 / 2 / 11
11,289
868
11,890
14,370
9,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 1 / 18
10,964
843
28,492
13,672
9,503
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
Schlapskie
Ratatoskr
18
8 / 3 / 17
10,785
830
23,396
16,934
14,462
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 4 / 20
9,722
748
8,892
19,051
27,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
scuttlebutt
Sylvanus
17
1 / 1 / 21
10,450
804
8,117
14,759
19,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
114
10
Kills
27
27
Deaths
11
28
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Akira_6798
Morgan Le Fay
1
6
5
0.58
L
0
5
9
0.9
W
Pele
9
2
11
7.25
W
7
1
18
16
L
Sobek
JamBro
Sobek
5
6
3
1.08
W
Ratatoskr
Schlapskie
Ratatoskr
8
3
17
5.5
L
Ra
2
3
8
2
L
2
7
3
0.5
W
2
4
20
3
W
Sylvanus
scuttlebutt
Sylvanus
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,758
Damage
80,787
85,280
Taken
78,786
69,458
Mitigated
80,785
32,950
Healing
36,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Akira_6798
Morgan Le Fay
11,279
1,820
943
1,783
12,833
5,498
0
5,396
7,437
18,086
0
L
14,080
4,169
1,480
2,202
14,666
6,537
0
8,959
5,707
27
24,175
W
Pele
11,890
859
0
4,620
14,370
9,909
926
6,884
7,486
0
38,034
W
28,492
9,742
3,128
5,147
13,672
9,503
3,447
6,544
7,128
50,865
0
L
Sobek
JamBro
Sobek
10,524
800
2,263
5,418
25,014
36,653
0
13,978
11,036
13,278
0
W
Ratatoskr
Schlapskie
Ratatoskr
23,396
3,633
701
5,517
16,934
14,462
583
7,337
9,597
0
32,775
L
Ra
13,128
884
10,450
6,565
16,762
13,438
0
8,481
8,281
32,194
0
L
7,747
2,103
582
1,264
16,005
7,332
0
8,687
7,318
0
21,837
W
8,892
464
294
1,179
19,051
27,433
427
7,412
11,639
11,313
0
W
Sylvanus
scuttlebutt
Sylvanus
8,117
2,151
10,402
5,826
14,759
19,478
539
6,781
7,978
13,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,241
Gold Earned
53,210
124
Minions Killed
147
0
Camps Cleared
0
1,048,573
Distance Traveled
1,198,742
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,234
633
14
1
0
201,376
1
L
Hou Yi
8,885
683
26
2
0
202,516
1
W
Pele
11,289
868
53
4
0
255,007
0
W
Sol
10,964
843
45
3
0
247,857
0
L
Sobek
9,456
727
10
1
0
198,594
0
W
Ratatoskr
10,785
830
30
2
0
252,600
1
L
Ra
9,068
698
35
3
0
234,445
0
L
Anhur
8,598
661
39
3
0
211,642
1
W
Ares
9,722
748
4
0
0
204,058
0
W
Sylvanus
10,450
804
15
1
0
239,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role