Player Matchup

Chernobog
Chernobog
ComplexMangod
Chernobog
Level 156
God Stats
0W - 1L
1,533 SR
Queue Stats
9W - 11L
1,414 Elo+
Party 3
Tyr
Tyr
DrakeShiesty
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 76L
1,502 Elo+
Party 3
Set
Set
JawsXIV
Set
Level 123
God Stats
7W - 9L
1,599 SR
Queue Stats
190W - 156L
1,604 Elo+
Party 3
Neith
Neith
Jbcry18999
Neith
Level 28
God Stats
15W - 13L
1,630 SR
Queue Stats
25W - 18L
1,548 Elo+
Party 3
Ares
Ares
theboydudis
Ares
Level 113
God Stats
3W - 5L
1,292 SR
Queue Stats
106W - 105L
1,604 Elo+
Party 3
Team Averages
Level 109
1,511 SR
1,534 Elo+

VS

Team Averages
Level 69
1,634 SR
1,577 Elo+
Ullr
Ullr
Adrical
Ullr
Level 106
God Stats
11W - 2L
1,709 SR
Queue Stats
42W - 34L
1,657 Elo+
Party 2
The Morrigan
The Morrigan
DesertHikari
The Morrigan
Level 117
God Stats
19W - 11L
1,590 SR
Queue Stats
167W - 164L
1,573 Elo+
Party 1
Ne Zha
Ne Zha
Higokumaru
Ne Zha
Level 56
God Stats
8W - 10L
1,438 SR
Queue Stats
166W - 155L
1,579 Elo+
Party 1
King Arthur
King Arthur
IDecayl
King Arthur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,524 Elo+
Party 2
Geb
Geb
Logix289
Geb
Level 49
God Stats
2W - 0L
1,931 SR
Queue Stats
162W - 155L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ComplexMangod
Chernobog
10
2 / 4 / 2
7,572
379
4,970
7,692
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 11 / 1
9,227
461
11,053
23,714
9,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Set
15
5 / 8 / 2
10,145
507
9,874
16,846
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
17
1 / 3 / 0
9,778
489
8,034
11,331
5,418
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 3 / 5
8,608
430
9,447
23,711
30,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Adrical
Ullr
18
7 / 2 / 7
11,527
576
16,713
13,775
6,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
DesertHikari
The Morrigan
18
7 / 4 / 12
11,711
586
17,036
8,618
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Higokumaru
Ne Zha
18
11 / 2 / 5
12,032
602
13,441
21,995
11,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
IDecayl
King Arthur
17
0 / 2 / 2
10,613
531
7,028
15,950
18,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 2 / 9
9,100
455
6,598
15,948
15,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
28
29
Deaths
12
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ullr
Adrical
Ullr
7
2
7
5.25
L
Chernobog
ComplexMangod
Chernobog
2
4
2
0.75
W
The Morrigan
DesertHikari
The Morrigan
7
4
12
3.25
L
3
11
1
0.32
W
Ne Zha
Higokumaru
Ne Zha
11
2
5
6.75
W
King Arthur
IDecayl
King Arthur
0
2
2
0.5
L
Set
5
8
2
0.75
L
Neith
1
3
0
0.33
W
3
2
9
3.75
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
60,816
83,294
Taken
76,286
56,637
Mitigated
54,516
18,580
Healing
23,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Adrical
Ullr
16,713
8,778
0
2,862
13,775
6,028
2,791
2,081
11,553
0
97,794
L
Chernobog
ComplexMangod
Chernobog
4,970
2,836
0
1,747
7,692
2,813
282
1,973
5,615
0
39,233
W
The Morrigan
DesertHikari
The Morrigan
17,036
3,043
0
1,111
8,618
3,596
1,122
850
7,426
93,765
4,551
L
11,053
2,131
0
6,086
23,714
9,811
0
7,732
15,674
0
59,951
W
Ne Zha
Higokumaru
Ne Zha
13,441
5,947
0
13,790
21,995
11,307
0
2,245
19,621
0
105,484
W
King Arthur
IDecayl
King Arthur
7,028
1,123
0
3,197
15,950
18,096
390
539
15,327
0
71,123
L
Set
9,874
3,696
0
2,578
16,846
8,400
567
5,355
11,316
0
82,824
L
Neith
8,034
4,696
0
5,313
11,331
5,418
126
0
11,331
0
76,650
W
6,598
1,345
0
2,545
15,948
15,489
396
5,229
10,545
20,215
0
L
9,447
665
0
2,856
23,711
30,195
26
4,541
18,380
32,722
843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,330
Gold Earned
54,983
464
Minions Killed
592
0
Camps Cleared
0
1,560,718
Distance Traveled
1,939,388
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,527
576
149
7
0
378,117
1
L
Chernobog
7,572
379
64
3
0
189,715
1
W
The Morrigan
11,711
586
143
7
0
371,738
3
L
Tyr
9,227
461
106
5
0
346,206
5
W
Ne Zha
12,032
602
140
7
0
412,763
3
W
King Arthur
10,613
531
139
7
0
382,130
1
L
Set
10,145
507
141
7
0
355,933
1
L
Neith
9,778
489
123
6
0
328,299
2
W
Geb
9,100
455
21
1
0
394,640
7
L
Ares
8,608
430
30
2
0
340,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role