Player Matchup

Hel
Hel
BjsBrewhouse
Hel
Level 124
God Stats
3W - 3L
1,362 SR
Queue Stats
42W - 42L
1,342 Elo+
Party 1
Thanatos
Thanatos
Dewcrew715
Thanatos
Level 89
God Stats
9W - 3L
1,636 SR
Queue Stats
152W - 146L
1,480 Elo+
Party 1
King Arthur
King Arthur
JCBGT350
King Arthur
Level 123
God Stats
2W - 1L
1,352 SR
Queue Stats
92W - 86L
1,440 Elo+
Party 1
Team Averages
Level 112
1,450 SR
1,421 Elo+

VS

Team Averages
Level 82
1,518 SR
1,494 Elo+
Ishtar
Ishtar
JankyJungler
Ishtar
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nox
Nox
LABNOPEF
Nox
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 78L
1,401 Elo+
Solo
Thor
Thor
Poisonthun90
Thor
Level 109
God Stats
35W - 29L
1,555 SR
Queue Stats
674W - 702L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 8
10,588
756
10,887
7,275
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Dewcrew715
Thanatos
15
7 / 6 / 3
10,711
765
8,993
10,218
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
JCBGT350
King Arthur
16
2 / 1 / 6
9,949
711
9,534
12,000
11,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
2 / 4 / 4
8,926
638
7,041
9,782
3,948
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 3
9,061
647
3,335
11,878
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 3
9,751
697
8,825
11,508
11,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
7
7
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Thanatos
Dewcrew715
Thanatos
7
6
3
1.42
W
King Arthur
JCBGT350
King Arthur
2
1
6
5
L
Ishtar
2
4
4
1
L
1
5
3
0.5
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,414
Damage
19,201
29,493
Taken
33,168
20,912
Mitigated
19,966
15,501
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,887
607
4,284
4,896
7,275
3,935
56
418
6,589
55,579
0
W
Thanatos
Dewcrew715
Thanatos
8,993
2,492
0
5,817
10,218
5,510
0
524
9,397
0
34,034
W
King Arthur
JCBGT350
King Arthur
9,534
1,042
0
504
12,000
11,467
0
2,459
8,940
0
32,189
L
Ishtar
7,041
4,298
0
1,782
9,782
3,948
0
3,664
5,830
0
18,752
L
3,335
222
0
837
11,878
4,758
0
3,221
8,348
34,581
0
L
8,825
1,050
791
1,922
11,508
11,260
0
4,094
7,328
0
35,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
27,738
183
Minions Killed
146
0
Camps Cleared
0
792,122
Distance Traveled
722,448
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,588
756
89
6
0
262,224
1
W
Thanatos
10,711
765
43
3
0
262,567
0
W
King Arthur
9,949
711
51
4
0
267,331
0
L
Ishtar
8,926
638
29
2
0
243,631
1
L
Nox
9,061
647
62
4
0
220,245
2
L
Thor
9,751
697
55
4
0
258,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role