Player Matchup

Cerberus
Cerberus
DrinkNyquil
Cerberus
Level 82
God Stats
23W - 23L
1,597 SR
Queue Stats
83W - 80L
1,461 Elo+
Solo
Agni
Agni
FarlightLegion
Agni
Level 102
God Stats
5W - 6L
1,708 SR
Queue Stats
14W - 19L
1,361 Elo+
Solo
Da Ji
Da Ji
TactiKill v1
Da Ji
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 64L
1,402 Elo+
Solo
Team Averages
Level 109
1,602 SR
1,408 Elo+

VS

Team Averages
Level 47
1,468 SR
1,485 Elo+
Vulcan
Vulcan
CmberlandGuy16
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 133L
1,487 Elo+
Party 1
Chaac
Chaac
IMHACKINGYOU119
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,520 Elo+
Party 1
Neith
Neith
OlPimpyShrimpy
Neith
Level 107
God Stats
4W - 4L
1,405 SR
Queue Stats
225W - 250L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrinkNyquil
Cerberus
13
3 / 3 / 3
8,846
804
6,729
14,212
16,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 5 / 2
8,291
754
11,356
10,336
3,720
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 7 / 3
6,813
619
5,839
11,872
5,239
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 5
9,874
898
8,411
6,382
2,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 2 / 10
9,185
835
9,197
13,738
11,551
14
4 / 2 / 9
9,362
851
10,490
10,145
4,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
15
15
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
Cerberus
DrinkNyquil
Cerberus
3
3
3
1.5
L
3
5
2
0.8
W
3
2
10
4
W
4
2
9
4.25
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,924
Damage
28,098
36,420
Taken
30,265
25,714
Mitigated
18,868
4,850
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,411
5,012
0
2,070
6,382
2,840
114
4,512
1,870
25,744
0
L
Cerberus
DrinkNyquil
Cerberus
6,729
322
401
3,689
14,212
16,755
0
4,912
9,300
26,565
0
L
11,356
538
0
510
10,336
3,720
0
2,105
8,231
34,876
0
W
9,197
1,887
499
2,888
13,738
11,551
884
6,411
7,327
0
29,150
W
10,490
3,868
0
2,721
10,145
4,477
2,518
7,174
2,971
0
45,258
L
5,839
1,356
0
250
11,872
5,239
0
1,415
10,457
0
11,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,950
Gold Earned
28,421
110
Minions Killed
141
0
Camps Cleared
0
539,995
Distance Traveled
653,795
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,874
898
34
3
0
219,266
2
L
Cerberus
8,846
804
51
5
0
209,162
0
L
Agni
8,291
754
45
4
0
169,938
2
W
Chaac
9,185
835
37
3
0
229,629
1
W
Neith
9,362
851
70
6
0
204,900
3
L
Da Ji
6,813
619
14
1
0
160,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role