Player Matchup

Lancelot
Lancelot
Beefzy
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,461 Elo+
Solo
Ne Zha
Ne Zha
ImThrok
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,612 Elo+
Solo
Cerberus
Cerberus
OhAveo13
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,568 Elo+
Party 2
Ao Kuang
Ao Kuang
P00psh00t3r1016
Ao Kuang
Level 26
God Stats
2W - 3L
1,283 SR
Queue Stats
111W - 117L
1,544 Elo+
Solo
Osiris
Osiris
aragon331
Osiris
Level 122
God Stats
0W - 1L
1,612 SR
Queue Stats
12W - 6L
1,657 Elo+
Party 2
Team Averages
Level 47
1,479 SR
1,569 Elo+

VS

Team Averages
Level 82
1,419 SR
1,638 Elo+
He Bo
He Bo
ClearlyConfuzed
He Bo
Level 27
God Stats
1W - 1L
1,252 SR
Queue Stats
7W - 12L
1,368 Elo+
Solo
Anubis
Anubis
ItsPope
Anubis
Level 81
God Stats
1W - 2L
1,239 SR
Queue Stats
89W - 59L
1,683 Elo+
Party 1
Hercules
Hercules
MinnesotaGGG
Hercules
Level 148
God Stats
2W - 1L
1,510 SR
Queue Stats
53W - 36L
1,673 Elo+
Party 1
Chaac
Chaac
Sloodog55
Chaac
Level 127
God Stats
4W - 1L
1,596 SR
Queue Stats
87W - 67L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
Styx5201
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Beefzy
Lancelot
17
1 / 6 / 10
10,553
555
8,007
19,576
12,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
ImThrok
Ne Zha
17
3 / 8 / 9
10,800
568
22,153
24,287
14,679
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
OhAveo13
Cerberus
20
7 / 6 / 10
12,454
655
25,024
33,834
38,112
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
20
4 / 5 / 11
12,901
679
21,629
28,523
30,825
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
aragon331
Osiris
20
5 / 6 / 11
12,454
655
12,664
26,578
25,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
9,807
516
5,680
5,761
2,204
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
ItsPope
Anubis
20
9 / 7 / 14
14,036
739
24,365
19,412
11,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MinnesotaGGG
Hercules
20
6 / 3 / 22
14,011
737
24,057
33,940
44,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
Sloodog55
Chaac
20
7 / 3 / 15
14,838
781
21,827
31,952
40,565
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Styx5201
Danzaburou
20
7 / 5 / 15
13,747
724
40,512
19,534
10,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
104
20
Kills
31
31
Deaths
21
51
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Beefzy
Lancelot
1
6
10
1
W
2
3
7
1.83
L
Ne Zha
ImThrok
Ne Zha
3
8
9
0.94
W
Anubis
ItsPope
Anubis
9
7
14
2.29
W
Hercules
MinnesotaGGG
Hercules
6
3
22
5.67
L
Cerberus
OhAveo13
Cerberus
7
6
10
2
L
Ao Kuang
4
5
11
1.9
W
Chaac
Sloodog55
Chaac
7
3
15
4.83
W
Danzaburou
Styx5201
Danzaburou
7
5
15
2.9
L
Osiris
aragon331
Osiris
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,477
Damage
116,441
132,798
Taken
110,599
122,313
Mitigated
109,417
48,830
Healing
47,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Beefzy
Lancelot
8,007
1,145
2,599
1,939
19,576
12,803
0
3,464
16,112
0
17,618
W
5,680
77
77
433
5,761
2,204
78
2,383
3,378
10,714
0
L
Ne Zha
ImThrok
Ne Zha
22,153
4,448
1,698
3,825
24,287
14,679
0
5,296
18,991
0
37,270
W
Anubis
ItsPope
Anubis
24,365
547
1,027
3,547
19,412
11,978
816
7,613
11,799
47,535
0
W
Hercules
MinnesotaGGG
Hercules
24,057
4,851
4,750
15,466
33,940
44,573
794
12,864
21,076
0
27,896
L
Cerberus
OhAveo13
Cerberus
25,024
1,733
2,360
12,790
33,834
38,112
0
6,648
27,186
40,397
0
L
Ao Kuang
21,629
4,688
4,193
10,695
28,523
30,825
0
8,179
20,344
36,194
0
W
Chaac
Sloodog55
Chaac
21,827
2,275
1,816
14,651
31,952
40,565
424
11,419
20,533
1,081
55,127
W
Danzaburou
Styx5201
Danzaburou
40,512
16,091
1,984
4,069
19,534
10,097
6,269
12,374
7,160
0
70,092
L
Osiris
aragon331
Osiris
12,664
5,916
1,615
7,116
26,578
25,894
0
7,222
19,356
0
35,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,162
Gold Earned
66,439
200
Minions Killed
200
0
Camps Cleared
0
1,601,978
Distance Traveled
1,435,713
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,553
555
23
1
0
361,254
0
W
He Bo
9,807
516
15
1
0
122,256
1
L
Ne Zha
10,800
568
43
2
0
290,950
0
W
Anubis
14,036
739
46
2
0
262,772
0
W
Hercules
14,011
737
14
1
0
371,511
0
L
Cerberus
12,454
655
51
3
0
319,204
0
L
Ao Kuang
12,901
679
49
3
0
294,660
0
W
Chaac
14,838
781
74
4
0
404,296
0
W
Danzaburou
13,747
724
51
3
0
274,878
2
L
Osiris
12,454
655
34
2
0
335,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role