Player Matchup

Ymir
Ymir
Silver V
Demon_Regime
Ymir
Silver V
Level 76
God Stats
20W - 26L
1,428 SR
Queue Stats
21W - 33L
1,037 MMR
Party 1
Anubis
Anubis
Silver IV
Pysco_Tree
Anubis
Silver IV
Level 85
God Stats
13W - 20L
1,382 SR
Queue Stats
14W - 23L
1,164 MMR
Party 1
Hel
Hel
Silver IV
Spikedude2019
Hel
Silver IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,074 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,437 SR
1,092 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,418 SR
788 MMR
Atlas
Atlas
Silver V
Crewjetson
Atlas
Silver V
Level 123
God Stats
3W - 5L
1,390 SR
Queue Stats
92W - 125L
833 MMR
Solo
Jormungandr
Jormungandr
Silver III
RazeWarrGod
Jormungandr
Silver III
Level 86
God Stats
31W - 41L
1,470 SR
Queue Stats
68W - 87L
944 MMR
Solo
King Arthur
King Arthur
Bronze I
misplaced_pylon
King Arthur
Bronze I
Level 67
God Stats
0W - 1L
1,393 SR
Queue Stats
189W - 240L
587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 14
12,116
713
8,060
23,616
25,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
Pysco_Tree
Anubis
18
7 / 3 / 8
12,495
735
23,537
18,560
10,138
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 1 / 8
12,785
752
21,426
20,061
9,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KumbhakarnaZeusKukulkanBaron SamediCu Chulainn

VS

Bans
HeraHadesShivaOdinGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
0 / 3 / 6
10,502
618
17,346
17,399
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
RazeWarrGod
Jormungandr
14
2 / 9 / 2
9,993
588
17,946
23,579
23,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
misplaced_pylon
King Arthur
15
5 / 4 / 0
11,184
658
10,275
23,842
34,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
16
Kills
7
7
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
3
6
1
W
2
3
14
3
W
Anubis
Pysco_Tree
Anubis
7
3
8
3.67
L
Jormungandr
RazeWarrGod
Jormungandr
2
9
2
0.33
W
7
1
8
11
L
King Arthur
misplaced_pylon
King Arthur
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,023
Damage
45,567
62,237
Taken
64,820
45,592
Mitigated
64,151
38,112
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
17,346
5,976
0
1,435
17,399
6,559
400
14,388
3,011
51,518
0
W
8,060
1,147
671
6,354
23,616
25,846
425
11,075
12,541
20,350
0
W
Anubis
Pysco_Tree
Anubis
23,537
1,342
0
6,689
18,560
10,138
1,306
10,776
7,134
67,625
0
L
Jormungandr
RazeWarrGod
Jormungandr
17,946
3,571
206
1,519
23,579
23,164
8
19,665
3,914
35,803
0
W
21,426
2,085
10,124
14,274
20,061
9,608
1,356
13,643
6,418
77,929
0
L
King Arthur
misplaced_pylon
King Arthur
10,275
493
0
865
23,842
34,428
60
19,013
4,829
0
27,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,396
Gold Earned
31,679
189
Minions Killed
134
0
Camps Cleared
0
879,958
Distance Traveled
846,953
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,502
618
65
4
0
288,294
0
W
Ymir
12,116
713
11
1
0
287,773
0
W
Anubis
12,495
735
73
4
0
273,400
1
L
Jormungandr
9,993
588
37
2
0
262,612
1
W
Hel
12,785
752
105
6
0
318,785
2
L
King Arthur
11,184
658
32
2
0
296,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role