Player Matchup

Ne Zha
Ne Zha
Hilezkor
Ne Zha
Level 160
God Stats
0W - 2L
1,676 SR
Queue Stats
62W - 66L
1,552 Elo+
Solo
Neith
Neith
LUIX001
Neith
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 186L
1,430 Elo+
Solo
Lancelot
Lancelot
RainyAchiever8
Lancelot
Level 62
God Stats
1W - 6L
1,304 SR
Queue Stats
9W - 18L
1,324 Elo+
Party 1
Persephone
Persephone
RexHardy
Persephone
Level 124
God Stats
0W - 3L
1,322 SR
Queue Stats
116W - 124L
1,432 Elo+
Solo
Bellona
Bellona
USBPjaz
Bellona
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,414 Elo+
Party 1
Team Averages
Level 118
1,460 SR
1,430 Elo+

VS

Team Averages
Level 114
1,437 SR
1,474 Elo+
Merlin
Merlin
Fhqwhgads
Merlin
Level 145
God Stats
7W - 10L
1,254 SR
Queue Stats
42W - 43L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
JaguarYu
Ao Kuang
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 57L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YeahAbsolutely
Ah Muzen Cab
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 233L
1,421 Elo+
Solo
Bellona
Bellona
nulllllllll
Bellona
Level 78
God Stats
1W - 1L
1,290 SR
Queue Stats
70W - 67L
1,419 Elo+
Solo
Bakasura
Bakasura
sokosu
Bakasura
Level 148
God Stats
16W - 12L
1,638 SR
Queue Stats
39W - 53L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hilezkor
Ne Zha
15
3 / 8 / 4
10,984
407
13,767
28,106
28,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
LUIX001
Neith
20
2 / 2 / 2
14,121
523
17,921
21,756
8,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
19
4 / 6 / 3
12,523
464
10,215
20,292
10,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
RexHardy
Persephone
20
1 / 4 / 6
13,975
518
21,362
15,105
7,127
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
USBPjaz
Bellona
20
4 / 4 / 4
13,691
507
23,156
31,271
33,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fhqwhgads
Merlin
20
6 / 3 / 9
14,304
530
25,527
18,241
9,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
JaguarYu
Ao Kuang
20
8 / 5 / 11
14,711
545
13,812
39,337
39,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
YeahAbsolutely
Ah Muzen Cab
20
4 / 2 / 8
13,765
510
19,583
19,259
9,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
nulllllllll
Bellona
19
1 / 2 / 11
13,003
482
12,439
23,789
33,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
sokosu
Bakasura
20
4 / 2 / 5
15,497
574
11,705
30,412
17,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
14
Kills
23
24
Deaths
14
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
Fhqwhgads
Merlin
6
3
9
3.5
L
Ne Zha
Hilezkor
Ne Zha
3
8
4
0.63
W
Ao Kuang
JaguarYu
Ao Kuang
8
5
11
2.7
L
Neith
LUIX001
Neith
2
2
2
1.5
L
Lancelot
4
6
3
0.92
L
Persephone
RexHardy
Persephone
1
4
6
1
L
Bellona
USBPjaz
Bellona
4
4
4
1.5
W
Ah Muzen Cab
YeahAbsolutely
Ah Muzen Cab
4
2
8
4
W
Bellona
nulllllllll
Bellona
1
2
11
3.25
W
Bakasura
sokosu
Bakasura
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,421
Damage
83,066
116,530
Taken
131,038
87,873
Mitigated
109,057
34,329
Healing
41,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Fhqwhgads
Merlin
25,527
1,131
433
5,308
18,241
9,574
737
5,258
12,983
131,030
0
L
Ne Zha
Hilezkor
Ne Zha
13,767
3,670
532
5,608
28,106
28,240
172
9,576
17,665
0
43,530
W
Ao Kuang
JaguarYu
Ao Kuang
13,812
2,911
1,921
9,459
39,337
39,437
1,921
8,650
29,691
52,074
3,242
L
Neith
LUIX001
Neith
17,921
11,082
0
15,040
21,756
8,986
2,492
4,252
17,154
0
149,778
L
Lancelot
10,215
1,172
0
468
20,292
10,244
0
6,403
13,359
0
107,632
L
Persephone
RexHardy
Persephone
21,362
1,791
385
3,314
15,105
7,127
1,362
8,154
6,912
130,197
0
L
Bellona
USBPjaz
Bellona
23,156
11,986
0
8,982
31,271
33,276
1,203
10,635
19,754
0
110,211
W
Ah Muzen Cab
YeahAbsolutely
Ah Muzen Cab
19,583
7,938
0
5,234
19,259
9,690
1,248
1,350
17,909
0
111,097
W
Bellona
nulllllllll
Bellona
12,439
3,271
0
8,712
23,789
33,244
1,298
5,060
18,729
0
71,355
W
Bakasura
sokosu
Bakasura
11,705
6,330
0
10,356
30,412
17,112
1,274
2,388
28,024
0
166,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,294
Gold Earned
71,280
831
Minions Killed
793
0
Camps Cleared
0
2,450,175
Distance Traveled
2,565,750
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,304
530
202
7
0
484,896
7
L
Ne Zha
10,984
407
60
2
0
417,843
10
W
Ao Kuang
14,711
545
59
2
0
520,972
1
L
Neith
14,121
523
248
9
0
460,488
5
L
Lancelot
12,523
464
133
5
0
572,804
3
L
Persephone
13,975
518
211
8
0
500,721
3
L
Bellona
13,691
507
179
7
0
498,319
4
W
Ah Muzen Cab
13,765
510
141
5
0
513,772
6
W
Bellona
13,003
482
131
5
0
479,605
3
W
Bakasura
15,497
574
260
10
0
566,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role