Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Goldencrow95
Merlin
Level 158
God Stats
24W - 16L
1,646 SR
Queue Stats
162W - 129L
1,691 Elo+
Solo
Cliodhna
Cliodhna
Mandο
Cliodhna
Level 160
God Stats
3W - 0L
1,936 SR
Queue Stats
68W - 45L
1,703 Elo+
Solo
Cerberus
Cerberus
XxslipknotxX14
Cerberus
Level 160
God Stats
7W - 4L
1,552 SR
Queue Stats
407W - 436L
1,532 Elo+
Party 2
King Arthur
King Arthur
o MrPunisher
King Arthur
Level 149
God Stats
2W - 2L
1,722 SR
Queue Stats
214W - 222L
1,524 Elo+
Party 2
Team Averages
Level 156
1,671 SR
1,590 Elo+

VS

Team Averages
Level 95
1,623 SR
1,603 Elo+
Thanatos
Thanatos
Kam0ll
Thanatos
Level 82
God Stats
4W - 3L
1,460 SR
Queue Stats
15W - 10L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
Mango Mangifera
Kukulkan
Level 38
God Stats
10W - 8L
1,611 SR
Queue Stats
10W - 8L
1,589 Elo+
Party 1
Artemis
Artemis
ShadowStalker229
Artemis
Level 113
God Stats
10W - 4L
1,750 SR
Queue Stats
112W - 103L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
Valraeius
Zhong Kui
Level 93
God Stats
5W - 2L
1,757 SR
Queue Stats
28W - 14L
1,682 Elo+
Party 1
Sobek
Sobek
unknownmage97
Sobek
Level 148
God Stats
1W - 3L
1,539 SR
Queue Stats
45W - 30L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
6 / 2 / 8
8,480
848
14,018
14,000
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
14
1 / 1 / 4
7,432
743
6,356
5,591
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Mandο
Cliodhna
16
9 / 1 / 10
9,118
912
10,392
7,516
3,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
15
4 / 0 / 19
8,698
870
9,098
11,507
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
o MrPunisher
King Arthur
14
6 / 1 / 10
7,913
791
7,019
10,612
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kam0ll
Thanatos
13
2 / 5 / 2
7,129
713
5,710
8,975
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
13
1 / 6 / 2
6,931
693
5,588
9,471
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 2
6,731
673
7,426
9,007
3,551
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
Valraeius
Zhong Kui
13
1 / 5 / 1
6,968
697
6,199
11,259
6,878
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 3
7,400
740
6,146
15,466
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
26
Kills
5
5
Deaths
26
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
2
8
5
W
Merlin
1
1
4
3
L
Thanatos
Kam0ll
Thanatos
2
5
2
0.6
W
Cliodhna
Mandο
Cliodhna
9
1
10
14
L
Kukulkan
1
6
2
0.33
L
0
6
2
0.17
L
Zhong Kui
Valraeius
Zhong Kui
1
5
1
0.3
W
Cerberus
4
0
19
13.5
W
King Arthur
o MrPunisher
King Arthur
6
1
10
11
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,883
Damage
31,069
49,226
Taken
54,178
33,373
Mitigated
31,758
14,129
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
14,018
9,786
0
4,146
14,000
6,658
1,349
5,467
8,533
0
35,681
W
Merlin
6,356
817
146
1,119
5,591
2,324
796
1,998
3,593
34,684
0
L
Thanatos
Kam0ll
Thanatos
5,710
1,437
0
3,744
8,975
4,042
0
3,129
5,669
0
12,310
W
Cliodhna
Mandο
Cliodhna
10,392
956
0
1,766
7,516
3,908
0
2,256
5,260
0
31,872
L
Kukulkan
5,588
83
0
481
9,471
3,654
0
3,218
6,085
24,634
0
L
7,426
2,832
0
948
9,007
3,551
0
1,917
7,006
0
26,506
L
Zhong Kui
Valraeius
Zhong Kui
6,199
456
0
2,252
11,259
6,878
10
3,710
7,460
19,830
0
W
Cerberus
9,098
495
782
5,439
11,507
11,241
94
3,889
7,618
18,811
0
W
King Arthur
o MrPunisher
King Arthur
7,019
361
0
731
10,612
9,242
18
4,323
6,289
0
13,389
L
6,146
838
0
3,522
15,466
13,633
0
3,480
11,838
10,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,641
Gold Earned
35,159
229
Minions Killed
153
0
Camps Cleared
0
1,036,814
Distance Traveled
967,033
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,480
848
60
6
0
204,526
4
W
Merlin
7,432
743
61
6
0
198,277
4
L
Thanatos
7,129
713
24
2
0
213,311
3
W
Cliodhna
9,118
912
67
7
0
220,015
1
L
Kukulkan
6,931
693
51
5
0
198,333
0
L
Artemis
6,731
673
32
3
0
170,827
1
L
Zhong Kui
6,968
697
40
4
0
175,971
0
W
Cerberus
8,698
870
24
2
0
211,916
1
W
King Arthur
7,913
791
17
2
0
202,080
2
L
Sobek
7,400
740
6
1
0
208,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role