Player Matchup

Tiamat
Tiamat
FTGBloodshot
Tiamat
Level 129
God Stats
1W - 1L
1,232 SR
Queue Stats
48W - 43L
1,470 Elo+
Party 2
Hades
Hades
NikeStae14
Hades
Level 157
God Stats
3W - 0L
1,915 SR
Queue Stats
110W - 90L
1,546 Elo+
Party 2
Olorun
Olorun
WiLdKaT1911
Olorun
Level 144
God Stats
1W - 1L
1,218 SR
Queue Stats
82W - 66L
1,567 Elo+
Party 2
King Arthur
King Arthur
XtremeBonehead
King Arthur
Level 46
God Stats
6W - 12L
1,381 SR
Queue Stats
99W - 127L
1,424 Elo+
Party 1
Bacchus
Bacchus
Œdžæij
Bacchus
Level 113
God Stats
5W - 1L
1,608 SR
Queue Stats
167W - 191L
1,459 Elo+
Party 1
Team Averages
Level 118
1,471 SR
1,493 Elo+

VS

Team Averages
Level 98
1,549 SR
1,492 Elo+
Bakasura
Bakasura
Buds62
Bakasura
Level 44
God Stats
4W - 3L
1,719 SR
Queue Stats
21W - 34L
1,339 Elo+
Solo
Heimdallr
Heimdallr
DrSpacer
Heimdallr
Level 22
God Stats
8W - 12L
1,517 SR
Queue Stats
8W - 14L
1,477 Elo+
Party 3
Anubis
Anubis
Odinsgaming70
Anubis
Level 127
God Stats
7W - 6L
1,464 SR
Queue Stats
218W - 194L
1,519 Elo+
Party 3
Ne Zha
Ne Zha
Theadjcentsquid
Ne Zha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
417W - 378L
1,570 Elo+
Party 3
Da Ji
Da Ji
VenomV9
Da Ji
Level 140
God Stats
5W - 4L
1,545 SR
Queue Stats
299W - 272L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 4 / 3
6,657
476
3,993
8,110
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
12
2 / 2 / 4
7,132
509
5,701
12,037
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
13
9 / 1 / 2
8,235
588
9,817
11,329
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
XtremeBonehead
King Arthur
12
3 / 3 / 1
7,574
541
7,343
12,325
10,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
Œdžæij
Bacchus
11
3 / 1 / 9
6,858
490
4,347
8,918
11,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Buds62
Bakasura
11
2 / 4 / 1
7,047
503
7,909
12,412
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
DrSpacer
Heimdallr
11
1 / 2 / 0
6,687
478
6,513
7,607
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 1
7,842
560
7,364
7,826
4,312
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 1
5,384
385
5,852
11,856
5,642
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
VenomV9
Da Ji
11
4 / 3 / 1
7,141
510
5,888
11,868
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
11
11
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Buds62
Bakasura
2
4
1
0.63
L
Heimdallr
DrSpacer
Heimdallr
1
2
0
0.5
W
Tiamat
0
4
3
0.38
W
Hades
2
2
4
2
L
4
2
1
2.25
L
0
6
1
0.08
L
Da Ji
VenomV9
Da Ji
4
3
1
1.5
W
Olorun
9
1
2
10
W
King Arthur
XtremeBonehead
King Arthur
3
3
1
1.17
W
Bacchus
Œdžæij
Bacchus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,201
Damage
33,526
52,719
Taken
51,569
35,689
Mitigated
23,526
17,179
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Buds62
Bakasura
7,909
5,101
0
2,523
12,412
4,880
0
1,029
11,383
0
29,515
L
Heimdallr
DrSpacer
Heimdallr
6,513
3,414
0
1,305
7,607
3,433
1,344
5,512
2,095
0
42,025
W
Tiamat
3,993
363
0
1,679
8,110
3,517
473
4,817
3,293
45,248
0
W
Hades
5,701
404
620
5,797
12,037
5,388
0
1,370
10,667
46,613
0
L
7,364
692
0
3,867
7,826
4,312
141
4,291
3,535
61,133
0
L
5,852
1,574
0
602
11,856
5,642
0
8,134
3,722
0
24,149
L
Da Ji
VenomV9
Da Ji
5,888
1,349
0
4,185
11,868
5,259
0
4,395
7,473
0
46,993
W
Olorun
9,817
4,330
361
6,902
11,329
4,707
2,155
113
11,216
54,103
4,454
W
King Arthur
XtremeBonehead
King Arthur
7,343
1,682
0
300
12,325
10,849
0
0
10,775
0
49,343
W
Bacchus
Œdžæij
Bacchus
4,347
772
374
1,146
8,918
11,228
0
1,064
7,568
17,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
34,101
359
Minions Killed
347
0
Camps Cleared
0
1,292,853
Distance Traveled
1,228,583
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,047
503
64
5
0
278,818
2
L
Heimdallr
6,687
478
74
5
0
231,850
0
W
Tiamat
6,657
476
83
6
0
222,165
6
W
Hades
7,132
509
91
7
0
276,677
3
L
Anubis
7,842
560
112
8
0
218,209
5
L
Ne Zha
5,384
385
30
2
0
270,591
2
L
Da Ji
7,141
510
67
5
0
229,115
5
W
Olorun
8,235
588
73
5
0
259,093
6
W
King Arthur
7,574
541
87
6
0
262,770
2
W
Bacchus
6,858
490
25
2
0
272,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role