Player Matchup

Ah Puch
Ah Puch
JustBlameEli
Ah Puch
Level 141
God Stats
2W - 2L
1,301 SR
Queue Stats
80W - 67L
1,476 Elo+
Party 1
Achilles
Achilles
THUMBSSLOW
Achilles
Level 115
God Stats
5W - 2L
1,566 SR
Queue Stats
270W - 147L
1,640 Elo+
Party 1
Skadi
Skadi
ghost_killer1482
Skadi
Level 123
God Stats
1W - 0L
1,611 SR
Queue Stats
39W - 27L
1,552 Elo+
Party 1
Team Averages
Level 126
1,493 SR
1,556 Elo+

VS

Team Averages
Level 68
1,506 SR
1,465 Elo+
Sol
Sol
HvS_Greatness300
Sol
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 60L
1,571 Elo+
Party 2
Hercules
Hercules
HvS_Savage
Hercules
Level 125
God Stats
2W - 7L
1,292 SR
Queue Stats
486W - 463L
1,551 Elo+
Party 2
Merlin
Merlin
orange_hippo1
Merlin
Level 45
God Stats
1W - 4L
1,726 SR
Queue Stats
97W - 175L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JustBlameEli
Ah Puch
14
3 / 3 / 4
9,375
670
14,003
7,834
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
THUMBSSLOW
Achilles
14
4 / 2 / 6
10,457
747
11,909
18,984
21,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 1 / 5
9,681
692
12,256
11,232
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,719
623
8,906
11,493
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
HvS_Savage
Hercules
15
3 / 1 / 1
10,021
716
6,890
21,601
32,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 0
8,196
585
6,025
11,539
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
6
6
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Hercules
HvS_Savage
Hercules
3
1
1
3.5
W
Ah Puch
JustBlameEli
Ah Puch
3
3
4
1.67
W
Achilles
THUMBSSLOW
Achilles
4
2
6
3.5
W
3
1
5
5.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,168
Damage
21,821
38,050
Taken
44,633
31,191
Mitigated
44,377
10,797
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,906
1,709
0
4,155
11,493
6,183
57
3,048
8,445
28,919
2,688
L
Hercules
HvS_Savage
Hercules
6,890
1,574
494
5,414
21,601
32,885
150
6,222
15,379
0
24,980
W
Ah Puch
JustBlameEli
Ah Puch
14,003
558
0
340
7,834
3,789
339
1,876
5,958
39,381
0
W
Achilles
THUMBSSLOW
Achilles
11,909
1,752
0
5,023
18,984
21,401
488
6,782
12,202
0
25,351
W
12,256
6,628
0
5,434
11,232
6,001
1,465
5,783
5,449
0
41,173
L
6,025
279
0
480
11,539
5,309
60
4,811
6,728
29,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
26,936
128
Minions Killed
138
0
Camps Cleared
0
747,910
Distance Traveled
662,784
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,719
623
53
4
0
213,694
0
L
Hercules
10,021
716
33
2
0
262,021
1
W
Ah Puch
9,375
670
57
4
0
241,660
0
W
Achilles
10,457
747
24
2
0
268,599
1
W
Skadi
9,681
692
47
3
0
237,651
0
L
Merlin
8,196
585
52
4
0
187,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role