Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Snowjemmer
Nox
Level 107
God Stats
1W - 3L
1,369 SR
Queue Stats
188W - 188L
1,420 Elo+
Solo
Xing Tian
Xing Tian
X7-NOX-7X
Xing Tian
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 1
Tiamat
Tiamat
kirio4_
Tiamat
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,421 Elo+
Party 1
Thanatos
Thanatos
lejorrin
Thanatos
Level 45
God Stats
0W - 1L
1,514 SR
Queue Stats
5W - 10L
1,342 Elo+
Party 1
Team Averages
Level 63
1,477 SR
1,433 Elo+

VS

Team Averages
Level 137
1,463 SR
1,409 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AngryKitten2099
Tyr
Level 128
God Stats
1W - 1L
1,282 SR
Queue Stats
87W - 104L
1,363 Elo+
Solo
Jormungandr
Jormungandr
El_Hermo_Loco
Jormungandr
Level 154
God Stats
6W - 4L
1,533 SR
Queue Stats
180W - 207L
1,374 Elo+
Solo
Nike
Nike
charlyquija
Nike
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 95L
1,362 Elo+
Solo
Janus
Janus
xSPICYxTAMALEx
Janus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 5 / 8
8,095
810
7,963
12,887
7,819
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 8
8,790
879
7,752
8,542
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
X7-NOX-7X
Xing Tian
15
4 / 4 / 5
8,440
844
7,291
14,470
15,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
kirio4_
Tiamat
11
1 / 3 / 5
6,903
690
4,168
5,078
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
lejorrin
Thanatos
15
5 / 5 / 3
8,487
849
6,689
9,470
4,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
5
0 / 0 / 0
5,716
572
0
0
0
15
5 / 6 / 9
8,546
855
5,438
16,061
17,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
El_Hermo_Loco
Jormungandr
18
8 / 2 / 11
10,164
1,016
16,981
8,502
7,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 6 / 10
8,474
847
7,127
13,634
14,501
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 12
8,895
890
13,236
6,447
2,633
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
14
Kills
22
22
Deaths
16
29
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
5
8
1.2
W
Apollo
 
Apollo
0
0
0
0
W
5
6
9
1.58
W
Jormungandr
El_Hermo_Loco
Jormungandr
8
2
11
6.75
L
2
5
8
1.2
L
Xing Tian
X7-NOX-7X
Xing Tian
4
4
5
1.63
W
4
6
10
1.5
L
Tiamat
kirio4_
Tiamat
1
3
5
1.17
L
Thanatos
lejorrin
Thanatos
5
5
3
1.3
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,863
Damage
42,782
50,447
Taken
44,644
36,009
Mitigated
41,664
13,415
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,963
4,471
194
2,113
12,887
7,819
190
6,762
6,125
0
11,219
W
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
5,438
1,250
592
1,492
16,061
17,147
47
9,236
6,825
281
8,493
W
Jormungandr
El_Hermo_Loco
Jormungandr
16,981
2,205
520
1,096
8,502
7,383
771
3,288
5,214
42,697
0
L
7,752
1,262
278
968
8,542
4,276
838
4,920
3,622
17,616
0
L
Xing Tian
X7-NOX-7X
Xing Tian
7,291
718
1,294
2,466
14,470
15,623
38
9,815
4,655
18,468
0
W
7,127
548
604
2,605
13,634
14,501
0
4,168
9,466
0
12,621
L
Tiamat
kirio4_
Tiamat
4,168
344
79
647
5,078
3,607
0
3,216
1,862
8,517
0
L
Thanatos
lejorrin
Thanatos
6,689
1,400
404
4,972
9,470
4,684
557
5,765
3,705
0
13,482
W
13,236
2,036
405
1,116
6,447
2,633
204
2,519
3,928
17,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,715
Gold Earned
41,795
81
Minions Killed
89
0
Camps Cleared
0
841,180
Distance Traveled
732,565
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,095
810
12
1
0
184,089
0
W
Apollo
5,716
572
0
0
0
0
0
W
Tyr
8,546
855
13
1
0
188,242
0
W
Jormungandr
10,164
1,016
54
5
0
172,905
0
L
Nox
8,790
879
32
3
0
173,542
1
L
Xing Tian
8,440
844
15
2
0
182,299
0
W
Nike
8,474
847
7
1
0
192,466
0
L
Tiamat
6,903
690
8
1
0
119,088
0
L
Thanatos
8,487
849
14
1
0
182,162
0
W
Janus
8,895
890
15
2
0
178,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role