Player Matchup

Sun Wukong
Sun Wukong
Bronze V
GVIXTOXIC
Sun Wukong
Bronze V
Level 69
God Stats
0W - 1L
1,452 SR
Queue Stats
1W - 3L
1,447 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
Quazzi Kato
Baron Samedi
Bronze III
Level 107
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Chiron
Chiron
Silver II
SlimMagician195
Chiron
Silver II
Level 120
God Stats
5W - 3L
1,428 SR
Queue Stats
15W - 23L
1,486 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,398 SR
1,478 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,588 SR
1,747 MMR
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum V
Ace HoodLoom
Odin
Platinum V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,858 MMR
Party 1
Scylla
Scylla
Platinum I
Try Scooby
Scylla
Platinum I
Level 58
God Stats
14W - 6L
1,764 SR
Queue Stats
60W - 32L
1,884 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GVIXTOXIC
Sun Wukong
13
0 / 3 / 3
8,865
591
4,921
11,245
8,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Quazzi Kato
Baron Samedi
16
2 / 2 / 1
10,184
679
6,347
10,325
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 1 / 2
9,334
622
8,690
10,190
3,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah PuchAchillesKumbhakarnaBaba YagaBastet

VS

Bans
Ah Muzen CabCupidAresIzanamiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 1 / 5
9,714
648
4,643
8,085
11,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 1 / 4
11,236
749
9,341
15,235
13,409
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Try Scooby
Scylla
18
3 / 1 / 3
11,510
767
11,633
6,061
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
6
6
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
5
3.5
W
2
1
4
4
L
Sun Wukong
GVIXTOXIC
Sun Wukong
0
3
3
0.5
L
Baron Samedi
Quazzi Kato
Baron Samedi
2
2
1
1.25
L
1
1
2
2
W
Scylla
Try Scooby
Scylla
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,958
Damage
25,617
31,760
Taken
29,381
18,044
Mitigated
28,258
10,136
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,643
2,417
344
179
8,085
11,801
955
687
7,398
17,296
0
W
9,341
1,966
0
6,592
15,235
13,409
910
3,485
11,750
0
38,573
L
Sun Wukong
GVIXTOXIC
Sun Wukong
4,921
623
0
3,444
11,245
8,266
0
5,966
5,279
0
24,036
L
Baron Samedi
Quazzi Kato
Baron Samedi
6,347
233
637
1,448
10,325
5,806
0
4,245
6,080
39,507
0
L
8,690
3,761
1,037
3,570
10,190
3,972
0
6,116
4,074
0
39,681
W
Scylla
Try Scooby
Scylla
11,633
832
0
1,010
6,061
3,048
780
2,199
3,862
98,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
32,460
165
Minions Killed
243
0
Camps Cleared
0
760,502
Distance Traveled
897,527
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,714
648
25
2
0
292,311
2
W
Odin
11,236
749
43
3
0
313,769
0
L
Sun Wukong
8,865
591
29
2
0
254,522
0
L
Baron Samedi
10,184
679
76
5
0
248,436
1
L
Chiron
9,334
622
60
4
0
257,544
4
W
Scylla
11,510
767
175
12
0
291,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role