Player Matchup

Sol
Sol
Diamond II
 
Sol
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Gold I
BaliskS2Best
The Morrigan
Gold I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 137L
1,662 MMR
Solo
Rama
Rama
Silver I
Crepydoor07
Rama
Silver I
Level 148
God Stats
2W - 3L
1,212 SR
Queue Stats
231W - 236L
1,215 MMR
Solo
Mercury
Mercury
Platinum I
Hwäsa
Mercury
Platinum I
Level 96
God Stats
4W - 0L
1,877 SR
Queue Stats
42W - 17L
2,359 MMR
Party 1
Xing Tian
Xing Tian
Gold III
MinatoScutter
Xing Tian
Gold III
Level 153
God Stats
4W - 2L
1,524 SR
Queue Stats
16W - 15L
1,653 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,523 SR
1,678 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,638 SR
1,936 MMR
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
BoykaHD
Kuzenbo
Diamond III
Level 159
God Stats
1W - 3L
1,445 SR
Queue Stats
757W - 764L
2,192 MMR
Solo
Cliodhna
Cliodhna
Diamond III
ElRelit
Cliodhna
Diamond III
Level 157
God Stats
10W - 10L
1,483 SR
Queue Stats
350W - 358L
2,233 MMR
Solo
Ra
Ra
Silver I
JorgePedreiro
Ra
Silver I
Level 128
God Stats
1W - 1L
1,901 SR
Queue Stats
111W - 113L
1,339 MMR
Solo
Ishtar
Ishtar
Masters
MkHenry
Ishtar
Masters
Level 160
God Stats
11W - 4L
1,861 SR
Queue Stats
181W - 162L
2,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 2 / 9
13,725
572
15,845
20,737
11,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
BaliskS2Best
The Morrigan
18
5 / 6 / 4
13,085
545
14,811
18,534
8,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 2 / 10
12,933
539
14,409
20,144
9,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Hwäsa
Mercury
20
21 / 0 / 6
16,332
681
39,847
25,217
15,848
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
MinatoScutter
Xing Tian
15
0 / 3 / 13
10,660
444
9,023
29,426
33,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
LancelotGebKhepri

VS

Bans
RavanaHadesXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 7 / 1
11,218
467
12,242
26,958
30,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
BoykaHD
Kuzenbo
13
0 / 5 / 5
9,591
400
10,417
26,011
40,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
ElRelit
Cliodhna
15
4 / 9 / 5
10,512
438
15,752
30,354
17,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 3 / 5
11,265
469
11,342
11,840
8,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
MkHenry
Ishtar
18
4 / 8 / 1
11,907
496
23,396
25,707
11,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
32
Kills
13
13
Deaths
32
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
9
4.25
L
Sun Wukong
 
Sun Wukong
3
7
1
0.5
W
The Morrigan
BaliskS2Best
The Morrigan
5
6
4
1.17
L
Kuzenbo
BoykaHD
Kuzenbo
0
5
5
0.5
W
2
2
10
3.5
L
Cliodhna
ElRelit
Cliodhna
4
9
5
0.72
W
Mercury
Hwäsa
Mercury
21
0
6
24
L
2
3
5
1.5
W
Xing Tian
MinatoScutter
Xing Tian
0
3
13
2.17
L
Ishtar
MkHenry
Ishtar
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,935
Damage
73,149
114,058
Taken
120,870
78,077
Mitigated
108,631
48,537
Healing
32,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,845
5,636
0
14,224
20,737
11,161
7,255
6,905
13,542
137,813
10,887
L
Sun Wukong
 
Sun Wukong
12,242
1,588
0
7,160
26,958
30,394
12
10,697
16,037
626
92,867
W
The Morrigan
BaliskS2Best
The Morrigan
14,811
2,966
0
2,775
18,534
8,720
357
1,803
16,671
85,529
1,681
L
Kuzenbo
BoykaHD
Kuzenbo
10,417
2,530
2,912
3,536
26,011
40,766
0
9,803
16,076
36,871
0
W
14,409
11,735
0
11,965
20,144
9,000
3,623
3,099
16,927
0
123,806
L
Cliodhna
ElRelit
Cliodhna
15,752
1,689
0
3,973
30,354
17,320
0
8,539
21,557
0
86,843
W
Mercury
Hwäsa
Mercury
39,847
28,302
0
12,696
25,217
15,848
166
4,824
20,233
0
198,503
L
11,342
548
2,811
3,158
11,840
8,414
0
3,875
7,965
101,671
0
W
Xing Tian
MinatoScutter
Xing Tian
9,023
1,174
498
6,379
29,426
33,348
412
7,417
21,785
31,835
1,936
L
Ishtar
MkHenry
Ishtar
23,396
16,955
0
9,418
25,707
11,737
0
4,996
20,649
0
127,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,735
Gold Earned
54,493
761
Minions Killed
640
0
Camps Cleared
0
2,380,634
Distance Traveled
2,213,665
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,725
572
199
8
0
476,093
10
L
Sun Wukong
11,218
467
144
6
0
445,748
4
W
The Morrigan
13,085
545
133
6
0
384,428
2
L
Kuzenbo
9,591
400
41
2
0
445,785
6
W
Rama
12,933
539
179
7
0
418,239
3
L
Cliodhna
10,512
438
103
4
0
466,343
7
W
Mercury
16,332
681
214
9
0
620,714
5
L
Ra
11,265
469
176
7
0
475,884
15
W
Xing Tian
10,660
444
36
2
0
481,160
9
L
Ishtar
11,907
496
176
7
0
379,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role