Player Matchup

Nike
Nike
 
Nike
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ItzReazt
Anubis
Level 84
God Stats
5W - 7L
1,489 SR
Queue Stats
39W - 36L
1,528 Elo+
Solo
Mercury
Mercury
Minilet
Mercury
Level 138
God Stats
1W - 3L
1,449 SR
Queue Stats
298W - 303L
1,532 Elo+
Solo
Cernunnos
Cernunnos
Steeik
Cernunnos
Level 143
God Stats
0W - 2L
1,551 SR
Queue Stats
98W - 119L
1,504 Elo+
Solo
Janus
Janus
sGun
Janus
Level 147
God Stats
96W - 103L
1,529 SR
Queue Stats
270W - 268L
1,477 Elo+
Solo
Team Averages
Level 115
1,503 SR
1,508 Elo+

VS

Team Averages
Level 101
1,628 SR
1,497 Elo+
Thanatos
Thanatos
MaestroOctavia
Thanatos
Level 46
God Stats
4W - 1L
1,849 SR
Queue Stats
14W - 23L
1,459 Elo+
Solo
Jormungandr
Jormungandr
PookiePop
Jormungandr
Level 104
God Stats
7W - 2L
1,671 SR
Queue Stats
173W - 168L
1,540 Elo+
Party 1
Scylla
Scylla
clrew
Scylla
Level 83
God Stats
21W - 9L
1,540 SR
Queue Stats
65W - 58L
1,508 Elo+
Party 1
Artemis
Artemis
frankhocean
Artemis
Level 113
God Stats
6W - 3L
1,581 SR
Queue Stats
119W - 121L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
glickstick
Cthulhu
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 33L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 4 / 1
9,273
1,030
6,413
16,989
18,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Anubis
ItzReazt
Anubis
15
1 / 9 / 2
9,705
1,078
8,735
18,957
8,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Minilet
Mercury
15
4 / 6 / 1
10,558
1,173
8,346
15,101
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Steeik
Cernunnos
14
0 / 2 / 2
8,609
957
4,212
4,136
1,610
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
sGun
Janus
15
0 / 6 / 3
9,518
1,058
14,573
12,250
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

134

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
2 / 2 / 13
9,889
1,099
7,753
8,337
4,566
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
PookiePop
Jormungandr
17
8 / 0 / 18
11,549
1,283
17,992
10,984
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
clrew
Scylla
17
6 / 2 / 14
11,117
1,235
12,287
9,799
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
frankhocean
Artemis
17
5 / 0 / 11
10,581
1,176
12,679
5,728
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
glickstick
Cthulhu
17
6 / 2 / 13
11,654
1,295
12,640
12,592
9,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
96
6
Kills
27
27
Deaths
6
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
1
0.38
L
Anubis
ItzReazt
Anubis
1
9
2
0.22
W
Thanatos
2
2
13
4.25
L
Mercury
Minilet
Mercury
4
6
1
0.75
W
Jormungandr
PookiePop
Jormungandr
8
0
18
17
L
Cernunnos
Steeik
Cernunnos
0
2
2
0.5
W
Scylla
clrew
Scylla
6
2
14
6.5
W
Artemis
frankhocean
Artemis
5
0
11
10.5
W
Cthulhu
glickstick
Cthulhu
6
2
13
6.25
L
Janus
sGun
Janus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
63,351
67,433
Taken
47,440
38,789
Mitigated
25,133
4,566
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,413
420
0
250
16,989
18,433
0
8,938
7,779
0
11,180
L
Anubis
ItzReazt
Anubis
8,735
521
0
3,374
18,957
8,319
0
14,125
4,692
33,864
0
W
Thanatos
7,753
1,154
0
3,407
8,337
4,566
0
3,904
4,285
0
12,847
L
Mercury
Minilet
Mercury
8,346
3,141
0
914
15,101
6,010
0
7,639
7,312
0
30,871
W
Jormungandr
PookiePop
Jormungandr
17,992
2,561
125
2,053
10,984
5,306
0
5,085
4,783
33,454
0
L
Cernunnos
Steeik
Cernunnos
4,212
2,047
0
28
4,136
1,610
0
2,688
1,350
0
12,652
W
Scylla
clrew
Scylla
12,287
1,210
0
353
9,799
3,796
0
5,652
3,915
30,304
0
W
Artemis
frankhocean
Artemis
12,679
6,311
0
2,320
5,728
2,276
0
2,939
2,717
0
33,083
W
Cthulhu
glickstick
Cthulhu
12,640
877
232
1,357
12,592
9,189
0
4,924
7,418
24,417
0
L
Janus
sGun
Janus
14,573
777
0
0
12,250
4,417
0
8,637
3,381
33,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,663
Gold Earned
54,790
174
Minions Killed
181
10
Camps Cleared
7
834,926
Distance Traveled
998,475
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,273
1,030
10
1
0
186,499
3
L
Anubis
9,705
1,078
62
7
0
149,107
3
W
Thanatos
9,889
1,099
11
1
0
190,882
0
L
Mercury
10,558
1,173
39
4
7
231,918
2
W
Jormungandr
11,549
1,283
38
4
2
220,082
1
L
Cernunnos
8,609
957
15
2
1
80,236
3
W
Scylla
11,117
1,235
52
6
0
195,726
0
W
Artemis
10,581
1,176
45
5
4
179,659
0
W
Cthulhu
11,654
1,295
35
4
1
212,126
0
L
Janus
9,518
1,058
48
5
2
187,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role