Player Matchup

Mercury
Mercury
DANYB0Y24
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,291 Elo+
Solo
Olorun
Olorun
OleSmokeysLamp
Olorun
Level 12
God Stats
3W - 4L
1,308 SR
Queue Stats
94W - 106L
1,413 Elo+
Solo
Cernunnos
Cernunnos
ToxicBlue6969
Cernunnos
Level 14
God Stats
4W - 2L
1,731 SR
Queue Stats
20W - 16L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
VeRnKr119
Ne Zha
Level 144
God Stats
14W - 3L
1,709 SR
Queue Stats
81W - 68L
1,498 Elo+
Solo
Cthulhu
Cthulhu
toxicgreen6969
Cthulhu
Level 14
God Stats
7W - 3L
1,628 SR
Queue Stats
20W - 15L
1,560 Elo+
Party 1
Team Averages
Level 41
1,576 SR
1,464 Elo+

VS

Team Averages
Level 106
1,483 SR
1,447 Elo+
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DaddyHircine
Kumbhakarna
Level 144
God Stats
1W - 6L
1,313 SR
Queue Stats
53W - 56L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
EightAcorn48896
Sun Wukong
Level 144
God Stats
1W - 5L
1,494 SR
Queue Stats
115W - 116L
1,453 Elo+
Party 2
Hades
Hades
IVL 0wNd j00
Hades
Level 71
God Stats
30W - 25L
1,610 SR
Queue Stats
466W - 491L
1,482 Elo+
Solo
Nu Wa
Nu Wa
xXASESSINxX6220
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DANYB0Y24
Mercury
15
3 / 4 / 6
9,381
722
4,757
11,043
4,966
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 0 / 8
10,469
805
13,351
10,631
5,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
ToxicBlue6969
Cernunnos
18
4 / 0 / 6
10,021
771
13,866
13,079
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
VeRnKr119
Ne Zha
16
5 / 2 / 9
10,061
774
16,478
14,913
13,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 1 / 8
9,969
767
14,001
18,506
16,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
1 / 0 / 1
8,920
686
10,873
9,995
4,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
DaddyHircine
Kumbhakarna
15
1 / 2 / 4
8,942
688
6,290
15,936
16,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
EightAcorn48896
Sun Wukong
16
2 / 3 / 2
9,171
705
11,727
16,026
16,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 5 / 1
8,977
691
11,878
19,343
13,390
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 2
7,687
591
6,983
13,522
5,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
18
Kills
6
7
Deaths
18
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
1
1.5
W
Mercury
DANYB0Y24
Mercury
3
4
6
1.5
L
Kumbhakarna
DaddyHircine
Kumbhakarna
1
2
4
1.5
L
Sun Wukong
EightAcorn48896
Sun Wukong
2
3
2
1
L
2
5
1
0.5
W
3
0
8
7
W
Cernunnos
ToxicBlue6969
Cernunnos
4
0
6
7
W
Ne Zha
VeRnKr119
Ne Zha
5
2
9
4.75
W
3
1
8
7
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,453
Damage
47,751
68,172
Taken
74,822
47,149
Mitigated
56,701
21,499
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,873
1,913
1,042
2,524
9,995
4,859
1,689
4,829
4,923
0
34,576
W
Mercury
DANYB0Y24
Mercury
4,757
1,555
0
163
11,043
4,966
60
4,554
6,361
0
14,516
L
Kumbhakarna
DaddyHircine
Kumbhakarna
6,290
892
100
1,253
15,936
16,682
0
5,227
10,408
14,156
0
L
Sun Wukong
EightAcorn48896
Sun Wukong
11,727
1,910
0
3,574
16,026
16,020
0
5,313
10,551
0
39,085
L
11,878
898
499
6,567
19,343
13,390
0
6,845
12,224
45,047
0
W
13,351
8,498
1,826
6,937
10,631
5,277
5,964
4,838
5,601
51,674
0
W
Cernunnos
ToxicBlue6969
Cernunnos
13,866
5,877
0
4,902
13,079
6,629
3,831
4,524
8,309
0
46,387
W
Ne Zha
VeRnKr119
Ne Zha
16,478
4,415
0
4,606
14,913
13,332
1,275
7,047
7,678
0
36,070
W
14,001
1,314
0
3,065
18,506
16,945
0
4,188
14,128
36,607
0
L
6,983
1,934
180
652
13,522
5,750
0
4,030
9,364
18,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,901
Gold Earned
43,697
267
Minions Killed
218
0
Camps Cleared
0
1,381,484
Distance Traveled
1,210,555
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,920
686
57
4
0
227,282
0
W
Mercury
9,381
722
19
1
0
271,204
0
L
Kumbhakarna
8,942
688
11
1
0
290,264
0
L
Sun Wukong
9,171
705
71
5
0
264,435
0
L
Hades
8,977
691
72
6
0
239,261
4
W
Olorun
10,469
805
87
7
0
262,524
1
W
Cernunnos
10,021
771
71
5
0
270,013
2
W
Ne Zha
10,061
774
37
3
0
271,840
0
W
Cthulhu
9,969
767
53
4
0
305,903
3
L
Nu Wa
7,687
591
7
1
0
189,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role