Player Matchup

He Bo
He Bo
D-G_U_N_
He Bo
Level 129
God Stats
1W - 4L
1,237 SR
Queue Stats
104W - 104L
1,466 Elo+
Solo
Sylvanus
Sylvanus
EisVauld
Sylvanus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 52L
1,386 Elo+
Party 1
Anubis
Anubis
FulbusterOrlean
Anubis
Level 113
God Stats
1W - 1L
1,789 SR
Queue Stats
62W - 59L
1,370 Elo+
Party 1
Geb
Geb
Le0nidas59
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 1
Charybdis
Charybdis
meximelt45
Charybdis
Level 56
God Stats
0W - 2L
1,422 SR
Queue Stats
58W - 70L
1,506 Elo+
Party 1
Team Averages
Level 68
1,490 SR
1,387 Elo+

VS

Team Averages
Level 69
1,630 SR
1,440 Elo+
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
H4Ttr1ck0000000
Hades
Level 29
God Stats
4W - 0L
1,942 SR
Queue Stats
57W - 95L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
ParagonTyr
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,498 Elo+
Solo
Chang'e
Chang'e
Skitzafrenia92
Chang'e
Level 38
God Stats
4W - 1L
1,706 SR
Queue Stats
189W - 206L
1,448 Elo+
Solo
Hun Batz
Hun Batz
TradingPost431
Hun Batz
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 193L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
D-G_U_N_
He Bo
17
6 / 6 / 4
9,775
815
10,812
11,507
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
EisVauld
Sylvanus
15
0 / 4 / 13
8,733
728
4,796
13,444
14,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 6 / 7
8,446
704
11,033
11,942
6,718
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 8 / 7
7,230
603
8,030
15,685
6,208
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
meximelt45
Charybdis
17
6 / 0 / 7
9,100
758
19,306
10,546
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 3 / 21
9,207
767
12,649
17,121
18,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 11
10,392
866
16,212
17,532
15,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
ParagonTyr
Kuzenbo
17
4 / 2 / 17
10,433
869
8,427
17,094
25,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 3 / 14
9,472
789
10,852
12,797
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
16
6 / 3 / 12
9,726
811
9,758
11,983
5,760
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
99
14
Kills
24
24
Deaths
14
38
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
21
3.83
L
He Bo
D-G_U_N_
He Bo
6
6
4
1.33
L
Sylvanus
EisVauld
Sylvanus
0
4
13
1.63
L
2
6
7
0.92
W
8
3
11
4.5
L
0
8
7
0.44
W
Kuzenbo
ParagonTyr
Kuzenbo
4
2
17
6.25
W
5
3
14
4
W
Hun Batz
6
3
12
4
L
Charybdis
meximelt45
Charybdis
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,977
Damage
57,898
63,124
Taken
76,527
37,548
Mitigated
71,715
17,798
Healing
40,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,649
858
1,615
3,871
17,121
18,827
421
7,556
9,565
25,416
0
L
He Bo
D-G_U_N_
He Bo
10,812
626
399
1,063
11,507
4,981
0
8,077
3,430
22,226
0
L
Sylvanus
EisVauld
Sylvanus
4,796
1,291
3,775
3,699
13,444
14,992
0
10,520
2,924
6,485
0
L
11,033
543
1,069
2,175
11,942
6,718
0
8,757
3,185
25,235
0
W
16,212
737
3,302
8,414
17,532
15,102
38
7,009
10,523
30,610
0
L
8,030
1,293
208
316
15,685
6,208
0
12,682
3,003
12,319
0
W
Kuzenbo
ParagonTyr
Kuzenbo
8,427
2,239
1,164
4,508
17,094
25,843
607
6,098
10,996
15,867
0
W
10,852
655
8,788
5,459
12,797
6,183
1,264
7,127
5,670
21,344
0
W
Hun Batz
9,758
985
1,269
2,245
11,983
5,760
910
6,881
5,102
0
19,328
L
Charybdis
meximelt45
Charybdis
19,306
8,040
655
4,439
10,546
4,649
0
8,104
2,442
0
39,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
49,230
113
Minions Killed
155
0
Camps Cleared
0
1,016,785
Distance Traveled
1,146,715
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,207
767
53
4
0
234,296
0
L
He Bo
9,775
815
29
2
0
193,964
0
L
Sylvanus
8,733
728
6
1
0
194,953
4
L
Anubis
8,446
704
35
3
0
191,371
4
W
Hades
10,392
866
42
4
0
236,639
5
L
Geb
7,230
603
8
1
0
200,234
4
W
Kuzenbo
10,433
869
12
1
0
217,437
2
W
Chang'e
9,472
789
29
2
0
226,931
0
W
Hun Batz
9,726
811
19
2
0
231,412
0
L
Charybdis
9,100
758
35
3
0
236,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role