Player Matchup

Thoth
Thoth
Fetoh
Thoth
Level 160
God Stats
39W - 28L
1,867 SR
Queue Stats
90W - 72L
1,654 Elo+
Solo
Jormungandr
Jormungandr
Ronbong_
Jormungandr
Level 144
God Stats
1W - 5L
1,245 SR
Queue Stats
215W - 208L
1,569 Elo+
Solo
Ne Zha
Ne Zha
TheSwordMaster8
Ne Zha
Level 149
God Stats
16W - 13L
1,668 SR
Queue Stats
249W - 221L
1,586 Elo+
Solo
Cupid
Cupid
UncleBodhi
Cupid
Level 108
God Stats
7W - 10L
1,598 SR
Queue Stats
253W - 223L
1,579 Elo+
Solo
Cliodhna
Cliodhna
Unfehlbar
Cliodhna
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 42L
1,628 Elo+
Solo
Team Averages
Level 144
1,576 SR
1,603 Elo+

VS

Team Averages
Level 137
1,662 SR
1,541 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Cliege
Yemoja
Level 159
God Stats
2W - 1L
1,900 SR
Queue Stats
212W - 206L
1,640 Elo+
Party 1
Erlang Shen
Erlang Shen
Ivl Banshee lvI
Erlang Shen
Level 87
God Stats
4W - 6L
1,500 SR
Queue Stats
15W - 24L
1,300 Elo+
Solo
Agni
Agni
Nhutt
Agni
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
229W - 222L
1,625 Elo+
Party 1
Hou Yi
Hou Yi
PoisonSpike
Hou Yi
Level 159
God Stats
2W - 1L
1,695 SR
Queue Stats
121W - 93L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fetoh
Thoth
16
1 / 0 / 2
8,430
703
13,992
5,154
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Ronbong_
Jormungandr
13
0 / 4 / 1
7,318
610
5,262
11,769
6,694
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 3 / 1
8,370
698
7,689
9,962
5,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
16
2 / 3 / 0
8,747
729
8,100
11,573
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Unfehlbar
Cliodhna
11
0 / 1 / 0
7,002
584
1,630
3,868
1,714
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 1 / 4
8,894
741
3,940
8,422
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Cliege
Yemoja
15
3 / 0 / 4
8,364
697
5,461
9,012
9,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Ivl Banshee lvI
Erlang Shen
14
0 / 1 / 7
7,846
654
5,966
8,412
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Nhutt
Agni
15
1 / 1 / 5
8,534
711
10,109
10,726
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
17
4 / 0 / 2
9,282
774
7,034
9,744
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
11
11
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
4
5
W
Yemoja
Cliege
Yemoja
3
0
4
5
L
Thoth
Fetoh
Thoth
1
0
2
2
W
Erlang Shen
Ivl Banshee lvI
Erlang Shen
0
1
7
3.5
W
Agni
Nhutt
Agni
1
1
5
3.5
W
Hou Yi
4
0
2
5
L
Jormungandr
Ronbong_
Jormungandr
0
4
1
0.13
L
0
3
1
0.17
L
Cupid
2
3
0
0.67
L
Cliodhna
Unfehlbar
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,673
Damage
32,510
42,326
Taken
46,316
21,047
Mitigated
27,115
8,019
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,940
106
0
0
8,422
3,611
689
3,962
4,460
35,746
0
W
Yemoja
Cliege
Yemoja
5,461
835
1,341
2,586
9,012
9,141
492
3,325
5,687
16,750
0
L
Thoth
Fetoh
Thoth
13,992
67
0
1,401
5,154
2,210
0
2,749
2,200
36,090
0
W
Erlang Shen
Ivl Banshee lvI
Erlang Shen
5,966
2,196
0
1,972
8,412
6,002
430
4,688
3,724
0
18,559
W
Agni
Nhutt
Agni
10,109
854
0
2,133
10,726
4,260
729
3,835
6,891
32,182
0
W
Hou Yi
7,034
5,092
0
4,421
9,744
4,101
600
3,444
6,300
0
44,265
L
Jormungandr
Ronbong_
Jormungandr
5,262
940
0
923
11,769
6,694
209
6,071
5,606
15,755
0
L
7,689
802
0
1,737
9,962
5,214
0
2,988
6,893
0
36,039
L
Cupid
8,100
3,011
339
2,926
11,573
5,215
0
6,196
5,119
0
43,403
L
Cliodhna
Unfehlbar
Cliodhna
1,630
402
0
693
3,868
1,714
0
1,506
2,265
0
8,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,867
Gold Earned
42,920
248
Minions Killed
267
0
Camps Cleared
0
1,003,162
Distance Traveled
1,284,141
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,894
741
70
6
0
272,116
1
W
Yemoja
8,364
697
26
2
0
243,912
4
L
Thoth
8,430
703
62
5
0
260,259
0
W
Erlang Shen
7,846
654
21
2
0
259,377
1
W
Agni
8,534
711
54
5
0
265,828
2
W
Hou Yi
9,282
774
96
8
0
242,908
3
L
Jormungandr
7,318
610
27
2
0
183,882
1
L
Ne Zha
8,370
698
69
6
0
243,578
4
L
Cupid
8,747
729
75
6
0
219,722
3
L
Cliodhna
7,002
584
15
1
0
95,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role