Player Matchup

Chronos
Chronos
penimuncha
Chronos
Level 137
God Stats
16W - 5L
1,749 SR
Queue Stats
157W - 111L
1,642 Elo+
Party 1
Cu Chulainn
Cu Chulainn
theybanmeagain
Cu Chulainn
Level 27
God Stats
4W - 4L
1,861 SR
Queue Stats
48W - 13L
1,846 Elo+
Party 1
Bastet
Bastet
ultimate69
Bastet
Level 125
God Stats
2W - 2L
1,725 SR
Queue Stats
125W - 93L
1,719 Elo+
Party 1
Team Averages
Level 96
1,778 SR
1,736 Elo+

VS

Team Averages
Level 95
1,633 SR
1,658 Elo+
Sylvanus
Sylvanus
BlubberDuckey
Sylvanus
Level 120
God Stats
0W - 1L
1,681 SR
Queue Stats
6W - 7L
1,800 Elo+
Party 2
Thor
Thor
ZHIRP
Thor
Level 159
God Stats
8W - 6L
1,718 SR
Queue Stats
161W - 118L
1,673 Elo+
Party 2
Kukulkan
Kukulkan
imGuNit
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
penimuncha
Chronos
18
5 / 9 / 8
13,234
827
18,611
20,862
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
theybanmeagain
Cu Chulainn
19
8 / 1 / 7
13,132
821
20,368
20,648
18,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
ultimate69
Bastet
18
6 / 4 / 7
12,309
769
12,989
16,184
6,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlubberDuckey
Sylvanus
16
2 / 7 / 10
11,373
711
12,480
24,688
17,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
ZHIRP
Thor
17
10 / 5 / 4
12,951
809
24,284
22,461
12,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
imGuNit
Kukulkan
14
2 / 7 / 7
10,407
650
7,265
12,056
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
19
Kills
14
14
Deaths
19
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BlubberDuckey
Sylvanus
2
7
10
1
L
Thor
ZHIRP
Thor
10
5
4
2.4
L
Kukulkan
imGuNit
Kukulkan
2
7
7
0.79
W
Chronos
penimuncha
Chronos
5
9
8
1
W
Cu Chulainn
theybanmeagain
Cu Chulainn
8
1
7
11.5
W
Bastet
ultimate69
Bastet
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,968
Damage
44,029
57,694
Taken
59,205
33,243
Mitigated
34,862
14,907
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BlubberDuckey
Sylvanus
12,480
3,166
3,090
7,948
24,688
17,151
194
10,643
14,045
28,742
4,111
L
Thor
ZHIRP
Thor
24,284
6,249
0
960
22,461
12,058
0
4,391
18,070
0
51,897
L
Kukulkan
imGuNit
Kukulkan
7,265
0
0
0
12,056
5,653
0
3,382
8,674
26,744
0
W
Chronos
penimuncha
Chronos
18,611
6,386
0
3,750
20,862
8,755
198
7,747
13,115
69,640
4,785
W
Cu Chulainn
theybanmeagain
Cu Chulainn
20,368
3,017
0
7,575
20,648
18,052
0
6,895
13,753
1,100
60,415
W
Bastet
ultimate69
Bastet
12,989
2,903
0
3,582
16,184
6,436
969
4,503
11,681
0
44,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,675
Gold Earned
34,731
213
Minions Killed
144
0
Camps Cleared
0
941,885
Distance Traveled
736,195
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,373
711
52
3
0
206,978
0
L
Thor
12,951
809
54
3
0
276,757
4
L
Kukulkan
10,407
650
38
2
0
252,460
1
W
Chronos
13,234
827
100
6
0
266,510
2
W
Cu Chulainn
13,132
821
73
5
0
343,971
1
W
Bastet
12,309
769
40
3
0
331,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role