Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
SweatyBetty
He Bo
Level 146
God Stats
4W - 4L
1,604 SR
Queue Stats
15W - 11L
1,668 Elo+
Solo
Odin
Odin
xXAggroQueenXx
Odin
Level 159
God Stats
1W - 1L
1,486 SR
Queue Stats
213W - 181L
1,592 Elo+
Party 2
Team Averages
Level 155
1,530 SR
1,587 Elo+

VS

Team Averages
Level 58
1,500 SR
1,365 Elo+
Amaterasu
Amaterasu
CharmyIsThick
Amaterasu
Level 52
God Stats
1W - 3L
1,545 SR
Queue Stats
7W - 12L
1,362 Elo+
Party 1
Merlin
Merlin
Loss_Gamer
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Moogiic
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,455 SR
Queue Stats
14W - 18L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 0 / 11
9,188
919
7,278
11,125
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 3 / 8
9,041
904
12,742
6,759
2,847
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 6
8,820
882
9,130
7,610
3,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CharmyIsThick
Amaterasu
10
1 / 4 / 2
6,911
691
4,463
12,701
9,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
Loss_Gamer
Merlin
10
0 / 5 / 2
6,437
644
4,311
8,530
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Moogiic
Ah Muzen Cab
13
2 / 4 / 1
7,559
756
6,733
10,922
4,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
11
7.5
L
Amaterasu
CharmyIsThick
Amaterasu
1
4
2
0.5
L
Merlin
Loss_Gamer
Merlin
0
5
2
0.2
L
Ah Muzen Cab
Moogiic
Ah Muzen Cab
2
4
1
0.63
W
5
3
8
3
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,150
Damage
15,507
25,494
Taken
32,153
19,994
Mitigated
16,888
5,082
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,278
1,329
690
4,122
11,125
13,453
386
1,992
9,133
22,226
0
L
Amaterasu
CharmyIsThick
Amaterasu
4,463
2,221
0
3,210
12,701
9,116
0
7,088
5,613
0
15,352
L
Merlin
Loss_Gamer
Merlin
4,311
949
0
0
8,530
3,285
0
5,795
2,735
10,382
0
L
Ah Muzen Cab
Moogiic
Ah Muzen Cab
6,733
1,652
0
2,199
10,922
4,487
0
7,206
3,716
0
38,748
W
12,742
647
0
270
6,759
2,847
1,514
781
5,978
45,437
0
W
9,130
1,815
0
0
7,610
3,694
583
1,601
6,009
0
28,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,049
Gold Earned
20,907
143
Minions Killed
109
0
Camps Cleared
0
607,003
Distance Traveled
549,407
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,188
919
16
2
0
197,563
1
L
Amaterasu
6,911
691
27
3
0
193,515
0
L
Merlin
6,437
644
18
2
0
166,080
0
L
Ah Muzen Cab
7,559
756
64
6
0
189,812
4
W
He Bo
9,041
904
89
9
0
190,451
2
W
Odin
8,820
882
38
4
0
218,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role