Player Matchup

Mulan
Mulan
ElGlock
Mulan
Level 149
God Stats
1W - 1L
1,928 SR
Queue Stats
14W - 19L
1,488 Elo+
Solo
Da Ji
Da Ji
EmaxLopez
Da Ji
Level 147
God Stats
2W - 4L
1,623 SR
Queue Stats
202W - 202L
1,524 Elo+
Solo
Ymir
Ymir
Rømans
Ymir
Level 160
God Stats
73W - 78L
1,640 SR
Queue Stats
385W - 387L
1,518 Elo+
Party 1
Chernobog
Chernobog
YEETgoddess6600
Chernobog
Level 122
God Stats
5W - 5L
1,522 SR
Queue Stats
137W - 119L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
jiw_saw8545
Baron Samedi
Level 157
God Stats
1W - 1L
1,667 SR
Queue Stats
49W - 51L
1,532 Elo+
Solo
Team Averages
Level 147
1,676 SR
1,519 Elo+

VS

Team Averages
Level 117
1,634 SR
1,576 Elo+
Sylvanus
Sylvanus
Diese
Sylvanus
Level 126
God Stats
1W - 0L
1,774 SR
Queue Stats
50W - 37L
1,571 Elo+
Party 2
Ishtar
Ishtar
Polymorphs
Ishtar
Level 160
God Stats
1W - 0L
1,670 SR
Queue Stats
24W - 31L
1,576 Elo+
Party 2
Erlang Shen
Erlang Shen
Vicarfortunato
Erlang Shen
Level 151
God Stats
6W - 0L
1,617 SR
Queue Stats
145W - 72L
1,699 Elo+
Party 2
Discordia
Discordia
WhoDidThat
Discordia
Level 121
God Stats
3W - 3L
1,370 SR
Queue Stats
97W - 96L
1,483 Elo+
Solo
Shiva
Shiva
tokisaki1
Shiva
Level 29
God Stats
1W - 0L
1,738 SR
Queue Stats
4W - 3L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ElGlock
Mulan
17
2 / 5 / 4
9,956
711
12,623
19,681
22,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
EmaxLopez
Da Ji
15
1 / 8 / 4
9,037
646
10,351
23,251
10,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Rømans
Ymir
16
2 / 5 / 3
9,840
703
8,334
22,036
27,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
YEETgoddess6600
Chernobog
16
2 / 5 / 3
9,783
699
15,570
20,728
8,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
jiw_saw8545
Baron Samedi
18
3 / 5 / 3
11,128
795
17,898
21,699
11,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Diese
Sylvanus
17
2 / 2 / 15
11,229
802
7,327
21,514
25,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Polymorphs
Ishtar
19
6 / 6 / 13
12,065
862
34,885
27,932
15,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Vicarfortunato
Erlang Shen
20
11 / 0 / 10
13,216
944
19,817
22,932
24,630
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
WhoDidThat
Discordia
18
2 / 1 / 13
10,797
771
14,577
6,666
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
tokisaki1
Shiva
19
7 / 1 / 16
11,550
825
20,359
18,540
18,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
10
Kills
28
28
Deaths
10
17
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Diese
Sylvanus
2
2
15
4.75
L
Mulan
ElGlock
Mulan
2
5
4
0.8
L
Da Ji
EmaxLopez
Da Ji
1
8
4
0.38
W
Ishtar
Polymorphs
Ishtar
6
6
13
2.08
L
Ymir
Rømans
Ymir
2
5
3
0.7
W
Erlang Shen
Vicarfortunato
Erlang Shen
11
0
10
16
W
Discordia
WhoDidThat
Discordia
2
1
13
8.5
L
Chernobog
YEETgoddess6600
Chernobog
2
5
3
0.7
L
Baron Samedi
jiw_saw8545
Baron Samedi
3
5
3
0.9
W
Shiva
tokisaki1
Shiva
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,776
Damage
96,965
107,395
Taken
97,584
80,909
Mitigated
86,240
17,306
Healing
45,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Diese
Sylvanus
7,327
1,355
7,824
8,744
21,514
25,495
815
7,692
13,733
17,008
0
L
Mulan
ElGlock
Mulan
12,623
494
0
2,430
19,681
22,713
0
4,511
14,740
191
29,093
L
Da Ji
EmaxLopez
Da Ji
10,351
1,700
0
1,354
23,251
10,104
0
3,981
19,115
0
21,320
W
Ishtar
Polymorphs
Ishtar
34,885
21,669
0
10,670
27,932
15,016
3,661
7,942
19,554
0
88,140
L
Ymir
Rømans
Ymir
8,334
385
295
1,644
22,036
27,282
0
6,764
15,064
21,435
0
W
Erlang Shen
Vicarfortunato
Erlang Shen
19,817
8,171
1,507
7,879
22,932
24,630
3,800
3,718
18,995
6,187
56,731
W
Discordia
WhoDidThat
Discordia
14,577
705
0
474
6,666
2,934
2,338
2,431
4,191
47,388
0
L
Chernobog
YEETgoddess6600
Chernobog
15,570
6,089
0
2,452
20,728
8,963
108
4,690
15,848
0
41,492
L
Baron Samedi
jiw_saw8545
Baron Samedi
17,898
1,261
3,078
6,053
21,699
11,847
0
5,017
16,502
55,837
0
W
Shiva
tokisaki1
Shiva
20,359
4,852
1,781
6,941
18,540
18,165
1,142
4,640
13,846
0
39,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,744
Gold Earned
58,857
264
Minions Killed
285
0
Camps Cleared
0
1,310,383
Distance Traveled
1,512,762
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,229
802
20
1
0
246,825
1
L
Mulan
9,956
711
44
3
0
262,024
3
L
Da Ji
9,037
646
20
1
0
292,359
1
W
Ishtar
12,065
862
85
6
0
281,846
3
L
Ymir
9,840
703
20
1
0
209,788
3
W
Erlang Shen
13,216
944
71
5
0
356,608
2
W
Discordia
10,797
771
57
4
0
306,898
3
L
Chernobog
9,783
699
65
5
0
272,777
0
L
Baron Samedi
11,128
795
115
8
0
273,435
3
W
Shiva
11,550
825
52
4
0
320,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role