Player Matchup

Medusa
Medusa
Ice Ace3245
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,267 Elo+
Party 2
Da Ji
Da Ji
SneekyLink
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,647 Elo+
Party 2
Zeus
Zeus
VisceralPointe
Zeus
Level 117
God Stats
26W - 25L
1,603 SR
Queue Stats
85W - 97L
1,477 Elo+
Solo
Chang'e
Chang'e
Zysterous
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,391 Elo+
Party 2
Hercules
Hercules
xxC4SHM0N3Y1xx
Hercules
Level 88
God Stats
0W - 1L
1,303 SR
Queue Stats
13W - 30L
1,389 Elo+
Party 2
Team Averages
Level 92
1,481 SR
1,434 Elo+

VS

Team Averages
Level 94
1,467 SR
1,570 Elo+
Thanatos
Thanatos
Kam0ll
Thanatos
Level 82
God Stats
4W - 3L
1,391 SR
Queue Stats
15W - 10L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
Mango Mangifera
Kukulkan
Level 37
God Stats
10W - 8L
1,582 SR
Queue Stats
10W - 8L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
ShadowStalker229
Heimdallr
Level 112
God Stats
2W - 6L
1,157 SR
Queue Stats
112W - 103L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
Valraeius
Zhong Kui
Level 92
God Stats
5W - 2L
1,712 SR
Queue Stats
28W - 14L
1,661 Elo+
Party 1
Horus
Horus
unknownmage97
Horus
Level 148
God Stats
4W - 1L
1,491 SR
Queue Stats
45W - 30L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 2 / 6
7,587
690
5,254
11,171
4,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
14
5 / 8 / 5
8,254
750
7,047
14,232
5,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 1
8,046
731
4,871
7,029
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Zysterous
Chang'e
14
1 / 4 / 8
8,257
751
9,816
13,279
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
15
4 / 5 / 4
8,302
755
7,796
17,404
11,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kam0ll
Thanatos
16
8 / 3 / 5
9,285
844
9,895
9,078
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
15
0 / 2 / 7
8,169
743
7,874
4,222
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
18
8 / 2 / 10
9,710
883
14,213
9,810
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Valraeius
Zhong Kui
15
4 / 3 / 10
8,907
810
11,009
11,064
7,918
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 2 / 16
8,162
742
10,970
11,086
10,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
12
Kills
21
21
Deaths
12
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
2
6
2
W
Thanatos
Kam0ll
Thanatos
8
3
5
3.5
W
Kukulkan
0
2
7
1.75
W
Heimdallr
8
2
10
6.5
L
Da Ji
5
8
5
0.94
W
Zhong Kui
Valraeius
Zhong Kui
4
3
10
3
L
1
2
1
0.75
L
Chang'e
Zysterous
Chang'e
1
4
8
1.25
W
1
2
16
4.5
L
Hercules
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,784
Damage
53,961
63,115
Taken
45,260
29,453
Mitigated
30,161
10,517
Healing
16,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,254
1,992
267
1,380
11,171
4,770
13
4,593
6,400
0
17,387
W
Thanatos
Kam0ll
Thanatos
9,895
2,116
0
6,312
9,078
4,784
274
2,362
6,716
0
26,253
W
Kukulkan
7,874
223
0
193
4,222
1,655
1,369
2,201
2,021
31,409
0
W
Heimdallr
14,213
7,120
0
3,333
9,810
5,052
611
3,340
6,470
42
43,442
L
Da Ji
7,047
1,563
0
482
14,232
5,885
0
2,716
11,129
0
15,462
W
Zhong Kui
Valraeius
Zhong Kui
11,009
1,475
0
2,201
11,064
7,918
98
4,212
6,852
32,509
0
L
4,871
297
0
517
7,029
2,467
0
1,785
5,024
34,690
0
L
Chang'e
Zysterous
Chang'e
9,816
758
2,505
3,349
13,279
4,692
0
4,480
8,614
25,738
0
W
10,970
3,680
693
3,397
11,086
10,752
29
2,572
8,514
266
13,283
L
Hercules
7,796
2,032
0
2,017
17,404
11,639
0
5,617
11,602
0
13,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,446
Gold Earned
44,233
151
Minions Killed
239
0
Camps Cleared
0
1,165,436
Distance Traveled
1,173,352
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,587
690
31
3
0
255,284
0
W
Thanatos
9,285
844
30
3
0
257,674
3
W
Kukulkan
8,169
743
69
6
0
235,134
0
W
Heimdallr
9,710
883
78
7
0
218,266
1
L
Da Ji
8,254
750
16
1
0
230,246
0
W
Zhong Kui
8,907
810
55
5
0
214,746
0
L
Zeus
8,046
731
58
5
0
206,062
2
L
Chang'e
8,257
751
32
3
0
218,107
0
W
Horus
8,162
742
7
1
0
247,532
3
L
Hercules
8,302
755
14
1
0
255,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role