Player Matchup

Fenrir
Fenrir
Biomunkey
Fenrir
Level 106
God Stats
7W - 9L
1,532 SR
Queue Stats
373W - 342L
1,518 Elo+
Party 1
Lancelot
Lancelot
Forchex
Lancelot
Level 99
God Stats
9W - 8L
1,609 SR
Queue Stats
372W - 341L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
KyA4
Aphrodite
Level 129
God Stats
2W - 2L
1,594 SR
Queue Stats
156W - 160L
1,485 Elo+
Solo
Atlas
Atlas
Shacoox
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 68L
1,471 Elo+
Party 1
Poseidon
Poseidon
zerszz
Poseidon
Level 93
God Stats
4W - 8L
1,434 SR
Queue Stats
361W - 329L
1,508 Elo+
Party 1
Team Averages
Level 91
1,534 SR
1,501 Elo+

VS

Team Averages
Level 107
1,526 SR
1,527 Elo+
Yemoja
Yemoja
BaconatorV1
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,476 Elo+
Party 2
Izanami
Izanami
Mythical-Spots
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,711 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheForeverHero
Tsukuyomi
Level 123
God Stats
6W - 4L
1,656 SR
Queue Stats
91W - 91L
1,424 Elo+
Solo
Rama
Rama
bmorel13
Rama
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 33L
1,468 Elo+
Party 2
Athena
Athena
othervoice
Athena
Level 160
God Stats
4W - 1L
1,472 SR
Queue Stats
435W - 438L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Biomunkey
Fenrir
20
10 / 8 / 11
13,265
698
26,677
30,487
27,581
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
Forchex
Lancelot
18
6 / 10 / 19
12,267
646
31,306
26,925
15,245
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
KyA4
Aphrodite
19
0 / 3 / 22
12,242
644
12,055
29,781
42,701
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atlas
Shacoox
Atlas
19
3 / 4 / 18
12,741
671
19,957
35,259
48,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
zerszz
Poseidon
20
8 / 6 / 15
12,998
684
33,570
21,100
10,276
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
6 / 2 / 14
13,245
697
7,423
26,420
46,226
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
3 / 6 / 14
12,756
671
28,756
23,522
13,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
TheForeverHero
Tsukuyomi
20
10 / 6 / 13
15,073
793
43,628
27,981
20,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
10 / 5 / 11
13,854
729
31,282
24,602
17,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
othervoice
Athena
19
2 / 8 / 18
12,103
637
15,757
35,316
44,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
101
27
Kills
31
31
Deaths
27
85
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Yemoja
6
2
14
6.5
L
Fenrir
Biomunkey
Fenrir
10
8
11
1.94
L
Lancelot
Forchex
Lancelot
6
10
19
1.55
L
Aphrodite
KyA4
Aphrodite
0
3
22
3.67
W
3
6
14
1.67
L
Atlas
Shacoox
Atlas
3
4
18
3
W
Tsukuyomi
TheForeverHero
Tsukuyomi
10
6
13
2.75
W
Rama
10
5
11
3.1
W
Athena
othervoice
Athena
2
8
18
1.38
L
Poseidon
zerszz
Poseidon
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,565
Damage
126,846
143,552
Taken
137,841
144,719
Mitigated
141,862
50,854
Healing
61,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,423
2,756
19,708
10,218
26,420
46,226
323
13,627
12,736
11,486
0
L
Fenrir
Biomunkey
Fenrir
26,677
8,236
4,044
5,580
30,487
27,581
253
4,866
25,621
0
35,174
L
Lancelot
Forchex
Lancelot
31,306
7,369
2,949
3,412
26,925
15,245
67
4,387
22,538
0
37,473
L
Aphrodite
KyA4
Aphrodite
12,055
2,765
11,282
13,665
29,781
42,701
443
5,403
24,378
35,924
0
W
28,756
18,968
2,564
4,706
23,522
13,983
2,417
11,483
11,979
0
67,488
L
Atlas
Shacoox
Atlas
19,957
8,072
2,856
5,383
35,259
48,916
0
4,227
31,032
33,957
0
W
Tsukuyomi
TheForeverHero
Tsukuyomi
43,628
6,901
622
8,139
27,981
20,076
872
12,117
15,746
0
70,558
W
Rama
31,282
22,194
1,086
7,418
24,602
17,396
4,360
10,731
13,871
0
50,755
W
Athena
othervoice
Athena
15,757
3,466
2,693
4,103
35,316
44,181
440
17,624
17,572
21,324
0
L
Poseidon
zerszz
Poseidon
33,570
7,112
728
955
21,100
10,276
1,113
4,297
16,803
59,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,513
Gold Earned
67,031
167
Minions Killed
188
0
Camps Cleared
0
1,673,902
Distance Traveled
1,615,860
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,245
697
8
0
0
306,903
0
L
Fenrir
13,265
698
25
1
0
351,715
0
L
Lancelot
12,267
646
17
1
0
332,456
0
L
Aphrodite
12,242
644
45
2
0
332,797
4
W
Izanami
12,756
671
70
4
0
310,642
0
L
Atlas
12,741
671
15
1
0
342,061
2
W
Tsukuyomi
15,073
793
58
3
0
380,333
0
W
Rama
13,854
729
35
2
0
287,920
0
W
Athena
12,103
637
17
1
0
330,062
3
L
Poseidon
12,998
684
65
3
0
314,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role