Player Matchup

Thanatos
Thanatos
CThies17
Thanatos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,507 Elo+
Party 2
King Arthur
King Arthur
Coleinator
King Arthur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,595 Elo+
Party 2
Scylla
Scylla
Dr3adpirate
Scylla
Level 85
God Stats
2W - 0L
1,655 SR
Queue Stats
33W - 21L
1,550 Elo+
Party 2
Chaac
Chaac
SigsGrill
Chaac
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
TunMun
Izanami
Level 128
God Stats
2W - 0L
1,830 SR
Queue Stats
63W - 44L
1,572 Elo+
Party 2
Team Averages
Level 76
1,597 SR
1,545 Elo+

VS

Team Averages
Level 78
1,509 SR
1,451 Elo+
Bacchus
Bacchus
Bebrave20225944
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,453 Elo+
Party 1
Chronos
Chronos
XSpacingoutX
Chronos
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 188L
1,493 Elo+
Solo
Merlin
Merlin
Zendnds
Merlin
Level 61
God Stats
2W - 2L
1,504 SR
Queue Stats
129W - 123L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
joelltorres
Kuzenbo
Level 160
God Stats
2W - 3L
1,525 SR
Queue Stats
270W - 312L
1,437 Elo+
Party 1
Chiron
Chiron
ladygumdrops
Chiron
Level 116
God Stats
4W - 5L
1,518 SR
Queue Stats
192W - 220L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CThies17
Thanatos
19
8 / 8 / 12
13,321
666
13,160
22,286
11,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
Coleinator
King Arthur
20
2 / 5 / 24
12,805
640
15,704
29,046
39,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
20
8 / 4 / 21
14,602
730
35,411
17,524
9,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SigsGrill
Chaac
20
4 / 6 / 27
14,531
727
20,681
30,581
56,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
TunMun
Izanami
20
19 / 7 / 17
17,317
866
42,495
25,128
13,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 16
12,880
644
15,043
28,570
42,214
Chronos
XSpacingoutX
Chronos
20
9 / 7 / 13
13,954
698
19,678
29,091
14,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
Zendnds
Merlin
20
3 / 9 / 15
13,361
668
18,764
21,810
10,354
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
joelltorres
Kuzenbo
20
7 / 8 / 13
14,519
726
16,879
33,213
61,966
Chiron
20
6 / 7 / 10
13,841
692
26,542
24,339
12,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
96
41
Kills
29
30
Deaths
41
101
Assists
67
Player
Kills
Deaths
Assists
KDA
L
4
10
16
1.2
W
Thanatos
CThies17
Thanatos
8
8
12
1.75
W
King Arthur
Coleinator
King Arthur
2
5
24
2.8
W
Scylla
8
4
21
4.63
W
Chaac
SigsGrill
Chaac
4
6
27
2.92
W
Izanami
TunMun
Izanami
19
7
17
3.93
L
Chronos
XSpacingoutX
Chronos
9
7
13
2.21
L
Merlin
Zendnds
Merlin
3
9
15
1.17
L
Kuzenbo
joelltorres
Kuzenbo
7
8
13
1.69
L
Chiron
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,451
Damage
96,906
124,565
Taken
137,023
130,045
Mitigated
142,052
39,265
Healing
36,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,043
1,754
1,170
3,100
28,570
42,214
513
9,616
18,954
27,130
0
W
Thanatos
CThies17
Thanatos
13,160
1,674
648
9,919
22,286
11,809
781
12,319
9,853
0
26,152
W
King Arthur
Coleinator
King Arthur
15,704
1,705
3,532
4,780
29,046
39,014
125
17,597
11,255
193
24,346
W
Scylla
35,411
1,030
2,485
2,935
17,524
9,070
1,954
11,383
5,598
56,648
0
W
Chaac
SigsGrill
Chaac
20,681
2,067
275
5,947
30,581
56,857
660
14,922
15,083
0
42,369
W
Izanami
TunMun
Izanami
42,495
20,957
2,956
5,788
25,128
13,295
6,563
12,520
12,412
0
95,634
L
Chronos
XSpacingoutX
Chronos
19,678
9,213
1,376
8,483
29,091
14,586
2,495
5,629
23,462
25,898
0
L
Merlin
Zendnds
Merlin
18,764
2,115
2,991
4,422
21,810
10,354
953
4,852
16,958
36,409
0
L
Kuzenbo
joelltorres
Kuzenbo
16,879
5,250
593
3,537
33,213
61,966
50
9,821
23,392
34,430
0
L
Chiron
26,542
8,076
3,037
7,344
24,339
12,932
3,424
5,686
18,653
0
51,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,576
Gold Earned
68,555
223
Minions Killed
175
0
Camps Cleared
0
1,816,684
Distance Traveled
1,651,746
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,880
644
21
1
0
346,299
16
W
Thanatos
13,321
666
13
1
0
358,733
0
W
King Arthur
12,805
640
17
1
0
388,359
0
W
Scylla
14,602
730
47
2
0
401,327
0
W
Chaac
14,531
727
40
2
0
342,568
0
W
Izanami
17,317
866
106
5
0
325,697
0
L
Chronos
13,954
698
19
1
0
331,450
0
L
Merlin
13,361
668
43
2
0
303,209
0
L
Kuzenbo
14,519
726
19
1
0
351,476
2
L
Chiron
13,841
692
73
4
0
319,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role