Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DezChazz
Baron Samedi
Level 154
God Stats
12W - 7L
1,615 SR
Queue Stats
249W - 219L
1,496 Elo+
Party 2
Cerberus
Cerberus
FranJetta
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 89L
1,579 Elo+
Party 2
Cupid
Cupid
chazzp_2013
Cupid
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 22L
1,579 Elo+
Party 2
Chaac
Chaac
rezraptor
Chaac
Level 159
God Stats
4W - 2L
1,605 SR
Queue Stats
124W - 71L
1,559 Elo+
Party 2
Team Averages
Level 125
1,544 SR
1,543 Elo+

VS

Team Averages
Level 93
1,323 SR
1,284 Elo+
Kumbhakarna
Kumbhakarna
BeefNBean
Kumbhakarna
Level 138
God Stats
16W - 24L
1,399 SR
Queue Stats
150W - 195L
1,371 Elo+
Party 1
Medusa
Medusa
Here2Troll
Medusa
Level 116
God Stats
48W - 62L
1,472 SR
Queue Stats
567W - 604L
1,401 Elo+
Solo
Neith
Neith
ShadyBlackCat
Neith
Level 5
God Stats
8W - 18L
1,070 SR
Queue Stats
11W - 25L
1,032 Elo+
Party 1
Scylla
Scylla
TheKingZeus34
Scylla
Level 102
God Stats
1W - 3L
1,311 SR
Queue Stats
128W - 179L
1,282 Elo+
Party 1
Bacchus
Bacchus
chiz-it
Bacchus
Level 106
God Stats
42W - 61L
1,361 SR
Queue Stats
134W - 210L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
14 / 2 / 11
12,105
1,211
29,633
11,531
6,673
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
DezChazz
Baron Samedi
17
4 / 0 / 18
11,137
1,114
17,850
4,123
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
FranJetta
Cerberus
17
2 / 0 / 17
11,022
1,102
7,875
9,354
11,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 15
10,743
1,074
7,936
6,427
3,123
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
rezraptor
Chaac
17
5 / 0 / 16
11,644
1,164
14,472
11,270
10,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

323

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeefNBean
Kumbhakarna
15
0 / 4 / 3
10,328
1,033
5,133
28,158
25,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Here2Troll
Medusa
15
3 / 5 / 0
10,251
1,025
13,251
12,248
4,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 9 / 1
8,978
898
3,701
14,206
5,324
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 7 / 2
9,077
908
6,954
15,783
4,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
chiz-it
Bacchus
15
0 / 3 / 3
10,058
1,006
5,739
13,836
20,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
12
28
Kills
3
3
Deaths
28
77
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
14
2
11
9.75
L
Kumbhakarna
BeefNBean
Kumbhakarna
0
4
3
0.38
W
Baron Samedi
DezChazz
Baron Samedi
4
0
18
13
W
Cerberus
FranJetta
Cerberus
2
0
17
10.5
L
Medusa
Here2Troll
Medusa
3
5
0
0.6
L
0
9
1
0.06
L
0
7
2
0.14
W
3
1
15
10.5
L
Bacchus
chiz-it
Bacchus
0
3
3
0.5
W
Chaac
rezraptor
Chaac
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,766
Damage
34,778
42,705
Taken
84,231
34,539
Mitigated
60,482
15,482
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
29,633
9,789
0
199
11,531
6,673
0
2,773
8,758
0
40,899
L
Kumbhakarna
BeefNBean
Kumbhakarna
5,133
378
146
5,351
28,158
25,674
0
11,672
16,486
23,625
0
W
Baron Samedi
DezChazz
Baron Samedi
17,850
701
4,147
2,948
4,123
2,423
0
2,414
1,709
44,648
0
W
Cerberus
FranJetta
Cerberus
7,875
675
0
2,379
9,354
11,771
0
4,073
5,281
16,487
0
L
Medusa
Here2Troll
Medusa
13,251
4,885
0
1,592
12,248
4,423
0
4,191
8,057
0
36,084
L
3,701
1,907
0
542
14,206
5,324
0
3,236
10,970
0
14,987
L
6,954
718
302
282
15,783
4,931
0
2,863
12,920
15,171
0
W
7,936
4,215
630
1,466
6,427
3,123
0
3,266
3,161
0
21,101
L
Bacchus
chiz-it
Bacchus
5,739
636
0
1,003
13,836
20,130
0
4,451
9,385
14,901
0
W
Chaac
rezraptor
Chaac
14,472
1,963
0
3,713
11,270
10,549
0
5,300
5,970
2,385
28,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,651
Gold Earned
48,692
184
Minions Killed
145
9
Camps Cleared
3
946,657
Distance Traveled
776,681
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,105
1,211
17
2
4
171,189
4
L
Kumbhakarna
10,328
1,033
37
4
1
192,282
0
W
Baron Samedi
11,137
1,114
69
7
2
192,851
2
W
Cerberus
11,022
1,102
21
2
0
192,392
0
L
Medusa
10,251
1,025
43
4
0
144,316
0
L
Neith
8,978
898
32
3
0
124,148
0
L
Scylla
9,077
908
19
2
1
139,794
0
W
Cupid
10,743
1,074
30
3
3
185,316
1
L
Bacchus
10,058
1,006
14
1
1
176,141
0
W
Chaac
11,644
1,164
47
5
0
204,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role