Player Matchup

Athena
Athena
AKACooby
Athena
Level 102
God Stats
4W - 2L
1,641 SR
Queue Stats
95W - 89L
1,421 Elo+
Solo
Thanatos
Thanatos
Rod022
Thanatos
Level 102
God Stats
17W - 19L
1,391 SR
Queue Stats
219W - 250L
1,375 Elo+
Solo
Hades
Hades
YoDarkShadow
Hades
Level 147
God Stats
268W - 259L
1,511 SR
Queue Stats
680W - 779L
1,317 Elo+
Solo
Cernunnos
Cernunnos
goflyakite55
Cernunnos
Level 39
God Stats
4W - 2L
1,224 SR
Queue Stats
39W - 61L
1,258 Elo+
Solo
Scylla
Scylla
xxdeseox
Scylla
Level 99
God Stats
9W - 7L
1,307 SR
Queue Stats
144W - 179L
1,295 Elo+
Solo
Team Averages
Level 98
1,415 SR
1,333 Elo+

VS

Team Averages
Level 66
1,503 SR
1,207 Elo+
Chaac
Chaac
Lilquan6
Chaac
Level 69
God Stats
1W - 1L
1,665 SR
Queue Stats
76W - 80L
1,344 Elo+
Party 2
Anubis
Anubis
LordBrasi231
Anubis
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,336 Elo+
Party 2
Pele
Pele
TARMA24
Pele
Level 46
God Stats
45W - 67L
1,114 SR
Queue Stats
47W - 81L
1,033 Elo+
Party 1
Danzaburou
Danzaburou
Tamy477
Danzaburou
Level 35
God Stats
12W - 32L
1,500 SR
Queue Stats
19W - 51L
939 Elo+
Party 1
Olorun
Olorun
XxSmoove81xX-TTG
Olorun
Level 108
God Stats
1W - 2L
1,735 SR
Queue Stats
45W - 53L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AKACooby
Athena
15
5 / 4 / 11
11,462
546
10,400
24,228
28,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Rod022
Thanatos
20
12 / 2 / 9
13,280
632
19,304
18,053
8,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 4 / 3
11,989
571
14,954
20,471
14,463
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
goflyakite55
Cernunnos
15
6 / 3 / 7
10,673
508
16,389
18,861
8,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
xxdeseox
Scylla
18
9 / 2 / 6
12,422
592
24,411
15,487
7,437
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lilquan6
Chaac
16
7 / 7 / 5
11,330
540
17,486
33,245
35,770
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
8
1 / 4 / 1
6,818
325
4,142
6,660
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
TARMA24
Pele
13
1 / 10 / 2
8,657
412
7,522
25,384
10,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Tamy477
Danzaburou
15
2 / 8 / 7
9,493
452
14,819
22,351
10,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 8 / 3
9,868
470
11,531
24,481
12,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
37
Kills
15
15
Deaths
37
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
AKACooby
Athena
5
4
11
2.63
L
Chaac
Lilquan6
Chaac
7
7
5
1.36
L
Anubis
1
4
1
0.38
W
Thanatos
Rod022
Thanatos
12
2
9
8.25
L
Pele
TARMA24
Pele
1
10
2
0.2
L
Danzaburou
Tamy477
Danzaburou
2
8
7
0.69
L
4
8
3
0.69
W
5
4
3
1.63
W
Cernunnos
goflyakite55
Cernunnos
6
3
7
3.17
W
Scylla
xxdeseox
Scylla
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,458
Damage
55,500
97,100
Taken
112,121
67,186
Mitigated
71,335
49,095
Healing
25,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AKACooby
Athena
10,400
1,685
579
5,295
24,228
28,491
968
3,864
20,364
31,176
953
L
Chaac
Lilquan6
Chaac
17,486
6,762
260
7,080
33,245
35,770
950
15,687
17,558
0
64,258
L
Anubis
4,142
511
163
725
6,660
2,734
492
1,565
5,095
21,452
0
W
Thanatos
Rod022
Thanatos
19,304
8,674
0
16,978
18,053
8,513
465
1,590
16,463
0
131,583
L
Pele
TARMA24
Pele
7,522
2,008
0
1,409
25,384
10,113
0
7,292
18,092
0
63,616
L
Danzaburou
Tamy477
Danzaburou
14,819
6,613
0
6,158
22,351
10,273
1,029
8,620
13,731
0
59,967
L
11,531
7,788
1,118
8,626
24,481
12,445
224
16,501
7,980
46,858
9,284
W
14,954
2,557
876
10,447
20,471
14,463
5,071
1,285
19,186
80,517
0
W
Cernunnos
goflyakite55
Cernunnos
16,389
8,941
0
7,860
18,861
8,282
6,973
3,291
15,570
0
66,740
W
Scylla
xxdeseox
Scylla
24,411
3,072
312
6,748
15,487
7,437
2,837
3,543
11,944
96,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,826
Gold Earned
46,166
558
Minions Killed
369
0
Camps Cleared
0
1,950,225
Distance Traveled
1,459,810
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,462
546
38
2
0
427,083
4
L
Chaac
11,330
540
79
4
0
338,000
1
L
Anubis
6,818
325
21
1
0
184,650
2
W
Thanatos
13,280
632
157
7
0
463,013
0
L
Pele
8,657
412
90
4
0
356,317
0
L
Danzaburou
9,493
452
89
4
0
290,278
0
L
Olorun
9,868
470
90
4
0
290,565
3
W
Hades
11,989
571
140
7
0
340,728
2
W
Cernunnos
10,673
508
96
5
0
344,972
3
W
Scylla
12,422
592
127
6
0
374,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role