Player Matchup

Ishtar
Ishtar
Diamond II
Diddydog56
Ishtar
Diamond II
Level 160
God Stats
1W - 4L
1,141 SR
Queue Stats
640W - 647L
2,113 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Sharkidelic
Guan Yu
Diamond II
Level 158
God Stats
8W - 11L
1,618 SR
Queue Stats
231W - 221L
2,351 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
jbuggy101
Ao Kuang
Diamond II
Level 146
God Stats
1W - 1L
1,224 SR
Queue Stats
191W - 174L
2,406 MMR
Solo
Amaterasu
Amaterasu
Diamond II
truhan08
Amaterasu
Diamond II
Level 114
God Stats
3W - 2L
1,707 SR
Queue Stats
175W - 171L
2,320 MMR
Solo
Chronos
Chronos
Diamond I
ȶօռǟ
Chronos
Diamond I
Level 83
God Stats
2W - 2L
1,896 SR
Queue Stats
178W - 114L
2,809 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,517 SR
2,400 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,616 SR
2,385 MMR
Rama
Rama
Diamond II
CptDownBad
Rama
Diamond II
Level 138
God Stats
10W - 11L
1,618 SR
Queue Stats
272W - 254L
2,464 MMR
Solo
Fenrir
Fenrir
Diamond V
Cre8tion
Fenrir
Diamond V
Level 123
God Stats
4W - 5L
1,615 SR
Queue Stats
427W - 422L
2,140 MMR
Solo
Sylvanus
Sylvanus
Diamond V
ILovW33d420
Sylvanus
Diamond V
Level 145
God Stats
3W - 6L
1,525 SR
Queue Stats
258W - 251L
2,082 MMR
Solo
Chaac
Chaac
Diamond I
LikelyToFeed
Chaac
Diamond I
Level 143
God Stats
1W - 4L
1,581 SR
Queue Stats
223W - 215L
2,598 MMR
Party 1
Agni
Agni
Diamond I
tuo2905
Agni
Diamond I
Level 139
God Stats
5W - 3L
1,739 SR
Queue Stats
150W - 137L
2,640 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Diddydog56
Ishtar
20
5 / 3 / 6
15,299
612
22,556
25,063
13,497
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
Sharkidelic
Guan Yu
19
4 / 1 / 6
14,531
581
21,968
34,388
54,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
jbuggy101
Ao Kuang
20
8 / 4 / 5
15,157
606
19,789
29,093
17,741
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
truhan08
Amaterasu
19
3 / 1 / 16
14,705
588
8,614
35,430
45,088
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
ȶօռǟ
Chronos
20
10 / 0 / 9
16,195
648
51,193
23,343
13,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
CabrakanShivaThorGeb

VS

Bans
CupidAh Muzen CabHadesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 3
12,334
493
21,371
36,208
12,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Cre8tion
Fenrir
18
3 / 10 / 4
11,562
462
10,268
27,443
14,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
ILovW33d420
Sylvanus
17
1 / 7 / 2
9,283
371
7,961
30,579
39,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 3 / 5
11,716
469
21,179
32,114
36,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
tuo2905
Agni
17
1 / 6 / 6
11,025
441
17,010
21,380
9,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
30
Kills
9
9
Deaths
30
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Fenrir
Cre8tion
Fenrir
3
10
4
0.5
W
Ishtar
Diddydog56
Ishtar
5
3
6
2.67
L
Sylvanus
ILovW33d420
Sylvanus
1
7
2
0.29
L
2
3
5
1.5
W
Guan Yu
Sharkidelic
Guan Yu
4
1
6
7
W
Ao Kuang
jbuggy101
Ao Kuang
8
4
5
2.63
W
Amaterasu
truhan08
Amaterasu
3
1
16
11
L
Agni
tuo2905
Agni
1
6
6
0.67
W
Chronos
ȶօռǟ
Chronos
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,120
Damage
77,789
147,317
Taken
147,724
143,926
Mitigated
112,154
85,182
Healing
40,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,371
18,943
0
10,812
36,208
12,354
1,518
14,674
21,247
0
112,333
L
Fenrir
Cre8tion
Fenrir
10,268
2,057
0
4,823
27,443
14,260
0
12,490
14,697
0
71,689
W
Ishtar
Diddydog56
Ishtar
22,556
15,026
0
13,427
25,063
13,497
7,764
4,206
20,647
0
139,704
L
Sylvanus
ILovW33d420
Sylvanus
7,961
1,958
2,230
4,773
30,579
39,433
0
19,919
10,502
35,356
8,211
L
21,179
3,104
0
14,393
32,114
36,646
0
11,866
19,109
0
114,336
W
Guan Yu
Sharkidelic
Guan Yu
21,968
3,968
3,146
21,453
34,388
54,582
1,483
4,172
28,833
0
97,365
W
Ao Kuang
jbuggy101
Ao Kuang
19,789
4,049
0
10,745
29,093
17,741
3,994
6,390
22,535
150,905
0
W
Amaterasu
truhan08
Amaterasu
8,614
2,137
3,570
16,831
35,430
45,088
1,402
7,211
28,219
0
42,647
L
Agni
tuo2905
Agni
17,010
1,604
533
3,138
21,380
9,461
0
12,033
9,234
94,230
0
W
Chronos
ȶօռǟ
Chronos
51,193
13,158
542
15,468
23,343
13,018
7,912
4,743
18,439
193,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,887
Gold Earned
55,920
748
Minions Killed
695
0
Camps Cleared
0
2,501,761
Distance Traveled
2,198,029
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,334
493
182
7
0
461,875
3
L
Fenrir
11,562
462
120
5
0
440,440
7
W
Ishtar
15,299
612
187
7
0
418,645
2
L
Sylvanus
9,283
371
68
3
0
389,438
4
L
Chaac
11,716
469
169
7
0
487,754
4
W
Guan Yu
14,531
581
138
6
0
498,481
6
W
Ao Kuang
15,157
606
174
7
0
517,357
4
W
Amaterasu
14,705
588
38
2
0
520,433
11
L
Agni
11,025
441
156
6
0
418,522
3
W
Chronos
16,195
648
211
8
0
546,845
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role