Player Matchup

Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Schn1zz
Anhur
Level 123
God Stats
1W - 1L
1,721 SR
Queue Stats
60W - 54L
1,540 Elo+
Party 1
Ymir
Ymir
SuperStatix
Ymir
Level 124
God Stats
3W - 0L
1,646 SR
Queue Stats
49W - 26L
1,641 Elo+
Party 1
Shiva
Shiva
TurtleOnNuke
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,599 Elo+
Party 1
Izanami
Izanami
Zemmiphobia
Izanami
Level 145
God Stats
1W - 0L
1,771 SR
Queue Stats
12W - 3L
1,712 Elo+
Party 1
Team Averages
Level 114
1,628 SR
1,598 Elo+

VS

Team Averages
Level 103
1,548 SR
1,438 Elo+
Tiamat
Tiamat
FSUBxRAMRODx
Tiamat
Level 69
God Stats
1W - 1L
1,709 SR
Queue Stats
49W - 62L
1,422 Elo+
Solo
Shiva
Shiva
Fission13
Shiva
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,391 Elo+
Solo
Danzaburou
Danzaburou
SC Baugh
Danzaburou
Level 142
God Stats
5W - 5L
1,576 SR
Queue Stats
320W - 311L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
SC TatrBacnTots
Kuzenbo
Level 142
God Stats
22W - 12L
1,612 SR
Queue Stats
369W - 370L
1,457 Elo+
Party 2
Amaterasu
Amaterasu
喜欢吃香菜的TaoT
Amaterasu
Level 83
God Stats
1W - 1L
1,342 SR
Queue Stats
171W - 190L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
5 / 0 / 15
11,287
868
20,387
8,189
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Schn1zz
Anhur
16
4 / 3 / 13
9,902
762
15,924
13,161
6,856
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 17
10,709
824
8,344
19,044
17,043
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 2 / 18
9,424
725
8,101
19,210
16,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Zemmiphobia
Izanami
18
9 / 2 / 8
11,046
850
23,852
12,836
6,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 5 / 3
8,332
641
17,785
14,250
9,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Fission13
Shiva
15
2 / 5 / 7
8,306
639
7,712
22,930
18,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
SC Baugh
Danzaburou
16
2 / 5 / 6
9,367
721
15,817
16,658
7,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 3 / 6
8,970
690
14,490
19,449
24,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 4
7,884
606
1,969
10,963
6,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
21
Kills
9
9
Deaths
21
71
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
0
15
12.5
L
Tiamat
2
5
3
0.7
L
Shiva
Fission13
Shiva
2
5
7
1.1
L
Danzaburou
SC Baugh
Danzaburou
2
5
6
1
L
3
3
6
2
W
Anhur
Schn1zz
Anhur
4
3
13
3.5
W
2
2
17
5.25
W
1
2
18
5
W
Izanami
Zemmiphobia
Izanami
9
2
8
6.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,608
Damage
57,773
72,440
Taken
84,250
50,831
Mitigated
66,318
27,614
Healing
25,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
20,387
862
852
564
8,189
4,170
2,973
4,400
3,789
55,779
0
L
Tiamat
17,785
1,414
580
2,175
14,250
9,320
139
4,100
10,150
33,631
0
L
Shiva
Fission13
Shiva
7,712
702
2,458
4,118
22,930
18,634
0
9,251
13,679
0
13,162
L
Danzaburou
SC Baugh
Danzaburou
15,817
3,975
2,127
2,786
16,658
7,807
744
6,892
9,766
0
40,944
L
14,490
4,537
2,509
3,628
19,449
24,467
0
4,217
15,232
20,261
0
W
Anhur
Schn1zz
Anhur
15,924
8,134
0
1,613
13,161
6,856
2,170
5,924
7,237
0
29,666
W
8,344
1,268
5,248
4,247
19,044
17,043
297
8,356
10,688
15,984
0
W
8,101
1,080
3,720
5,830
19,210
16,170
270
8,526
10,684
0
13,992
W
Izanami
Zemmiphobia
Izanami
23,852
13,702
2,193
3,347
12,836
6,592
3,109
5,069
7,533
0
49,487
L
1,969
276
2,175
2,842
10,963
6,090
83
4,271
6,692
0
4,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,368
Gold Earned
42,859
209
Minions Killed
104
0
Camps Cleared
0
1,338,348
Distance Traveled
1,153,590
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,287
868
99
8
0
276,904
0
L
Tiamat
8,332
641
32
2
0
250,547
0
L
Shiva
8,306
639
7
1
0
241,405
0
L
Danzaburou
9,367
721
55
4
0
235,156
0
L
Kuzenbo
8,970
690
6
0
0
297,549
0
W
Anhur
9,902
762
34
3
0
245,164
0
W
Ymir
10,709
824
16
1
0
269,683
0
W
Shiva
9,424
725
12
1
0
292,694
1
W
Izanami
11,046
850
48
4
0
253,903
2
L
Amaterasu
7,884
606
4
0
0
128,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role