Player Matchup

Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Chibi_Cerberus
Mulan
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,524 Elo+
Party 3
Cupid
Cupid
JaqenVagar
Cupid
Level 112
God Stats
1W - 1L
1,694 SR
Queue Stats
108W - 110L
1,468 Elo+
Solo
Persephone
Persephone
SpiffySalmon
Persephone
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 115L
1,424 Elo+
Party 1
Thoth
Thoth
apexplayer
Thoth
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,544 Elo+
Party 3
Team Averages
Level 105
1,539 SR
1,492 Elo+

VS

Team Averages
Level 111
1,477 SR
1,473 Elo+
Vulcan
Vulcan
ETHeralA5SaS5iN
Vulcan
Level 142
God Stats
10W - 12L
1,410 SR
Queue Stats
438W - 492L
1,514 Elo+
Solo
Rama
Rama
MrNapkins21
Rama
Level 140
God Stats
1W - 0L
1,267 SR
Queue Stats
8W - 12L
1,441 Elo+
Solo
Nike
Nike
Shad0wWarri0r17
Nike
Level 129
God Stats
2W - 0L
1,742 SR
Queue Stats
144W - 117L
1,481 Elo+
Solo
Shiva
Shiva
Siegbrecht
Shiva
Level 69
God Stats
1W - 1L
1,286 SR
Queue Stats
79W - 68L
1,525 Elo+
Party 2
Chaac
Chaac
Stromnas
Chaac
Level 73
God Stats
2W - 0L
1,680 SR
Queue Stats
17W - 24L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 3 / 3
8,346
759
6,363
9,639
3,997
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 4
8,197
745
10,079
14,181
15,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
14
1 / 2 / 4
7,356
669
6,839
13,040
6,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
SpiffySalmon
Persephone
14
1 / 3 / 2
7,724
702
10,712
9,330
4,029
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
12
1 / 6 / 2
7,062
642
6,888
9,118
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
8,586
781
20,251
10,171
5,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 1 / 9
9,041
822
7,114
10,071
4,702
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 1 / 13
9,248
841
6,409
12,176
9,780
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
17
6 / 1 / 12
9,269
843
7,731
19,186
17,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
Stromnas
Chaac
14
4 / 3 / 11
8,563
778
9,978
12,152
11,513
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
9
Kills
19
18
Deaths
9
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
3
1.5
L
3
4
4
1.25
W
2
3
11
2.5
L
Cupid
1
2
4
1.5
W
3
1
9
7.5
W
4
1
13
10.5
W
Shiva
6
1
12
12
L
Persephone
SpiffySalmon
Persephone
1
3
2
0.67
W
Chaac
Stromnas
Chaac
4
3
11
3.17
L
Thoth
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,881
Damage
51,483
55,308
Taken
63,756
33,254
Mitigated
48,662
22,758
Healing
24,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,363
2,884
1,412
2,491
9,639
3,997
0
4,129
5,510
0
17,187
L
10,079
948
507
2,805
14,181
15,928
0
4,867
9,314
0
14,757
W
20,251
6,479
2,728
1,238
10,171
5,168
0
3,090
7,081
36,703
0
L
Cupid
6,839
2,046
5,620
7,942
13,040
6,193
0
4,755
8,285
0
18,777
W
7,114
5,258
1,295
2,576
10,071
4,702
960
2,577
7,494
0
19,093
W
6,409
148
1,137
1,628
12,176
9,780
69
3,057
9,119
0
20,141
W
Shiva
7,731
1,165
4,302
5,808
19,186
17,499
164
5,474
13,712
0
18,198
L
Persephone
SpiffySalmon
Persephone
10,712
896
621
1,190
9,330
4,029
0
4,380
4,947
29,553
0
W
Chaac
Stromnas
Chaac
9,978
936
720
2,853
12,152
11,513
176
3,402
8,750
0
12,279
L
Thoth
6,888
36
0
170
9,118
3,107
0
2,120
6,998
14,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,685
Gold Earned
44,707
125
Minions Killed
121
0
Camps Cleared
0
1,050,110
Distance Traveled
1,208,838
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,346
759
31
3
0
191,758
1
L
Mulan
8,197
745
7
1
0
225,253
0
W
Vulcan
8,586
781
42
4
0
262,431
2
L
Cupid
7,356
669
29
3
0
221,990
2
W
Rama
9,041
822
25
2
0
187,541
0
W
Nike
9,248
841
27
2
0
267,153
1
W
Shiva
9,269
843
23
2
0
258,385
4
L
Persephone
7,724
702
43
4
0
219,560
0
W
Chaac
8,563
778
4
0
0
233,328
1
L
Thoth
7,062
642
15
1
0
191,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role