Player Matchup

Sun Wukong
Sun Wukong
Adrixnnnn__
Sun Wukong
Level 82
God Stats
19W - 20L
1,453 SR
Queue Stats
186W - 222L
1,396 Elo+
Party 2
Thor
Thor
ItzJustEli-_-
Thor
Level 69
God Stats
9W - 8L
1,631 SR
Queue Stats
165W - 193L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
Kushina5_amos
Danzaburou
Level 47
God Stats
8W - 16L
1,326 SR
Queue Stats
179W - 226L
1,321 Elo+
Party 2
Hades
Hades
L1L_M1KE_4000
Hades
Level 69
God Stats
16W - 13L
1,496 SR
Queue Stats
175W - 208L
1,411 Elo+
Party 2
Ares
Ares
iKillx_fot
Ares
Level 17
God Stats
3W - 5L
1,745 SR
Queue Stats
50W - 74L
1,314 Elo+
Party 2
Team Averages
Level 57
1,530 SR
1,367 Elo+

VS

Team Averages
Level 66
1,470 SR
1,345 Elo+
Danzaburou
Danzaburou
B2Shinob
Danzaburou
Level 38
God Stats
2W - 5L
1,588 SR
Queue Stats
19W - 29L
1,366 Elo+
Party 1
Scylla
Scylla
BigDJ14
Scylla
Level 51
God Stats
1W - 4L
1,276 SR
Queue Stats
27W - 43L
1,274 Elo+
Party 1
Da Ji
Da Ji
LilacDovah
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 3
Sylvanus
Sylvanus
Sprinkels186
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 3
Bacchus
Bacchus
TimmyZwendel
Bacchus
Level 123
God Stats
11W - 10L
1,487 SR
Queue Stats
448W - 528L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adrixnnnn__
Sun Wukong
18
6 / 0 / 5
11,612
581
16,645
14,815
14,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 0 / 5
10,684
534
6,741
11,520
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Kushina5_amos
Danzaburou
14
2 / 2 / 1
9,081
454
11,373
15,294
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
3 / 1 / 4
11,340
567
11,703
14,498
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 2
8,584
429
5,372
15,852
17,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B2Shinob
Danzaburou
12
1 / 6 / 1
7,967
398
11,234
16,492
7,830
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
BigDJ14
Scylla
14
0 / 5 / 1
8,300
415
5,023
14,053
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
12
2 / 5 / 1
7,740
387
9,020
15,273
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Sprinkels186
Sylvanus
12
0 / 1 / 2
8,381
419
7,730
14,565
17,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 3 / 0
8,363
418
3,507
13,933
12,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
20
Kills
3
3
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adrixnnnn__
Sun Wukong
6
0
5
8.5
L
Danzaburou
B2Shinob
Danzaburou
1
6
1
0.25
L
Scylla
BigDJ14
Scylla
0
5
1
0.1
W
7
0
5
9.5
W
Danzaburou
Kushina5_amos
Danzaburou
2
2
1
1.25
W
3
1
4
5
L
Da Ji
2
5
1
0.5
L
Sylvanus
Sprinkels186
Sylvanus
0
1
2
1
L
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,834
Damage
36,514
71,979
Taken
74,316
51,259
Mitigated
49,504
30,864
Healing
22,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adrixnnnn__
Sun Wukong
16,645
6,675
0
4,988
14,815
14,315
2,305
3,743
11,072
0
107,537
L
Danzaburou
B2Shinob
Danzaburou
11,234
6,106
0
4,818
16,492
7,830
0
3,782
12,710
0
70,051
L
Scylla
BigDJ14
Scylla
5,023
891
0
821
14,053
5,265
0
9,635
4,418
62,459
0
W
6,741
1,933
86
5,456
11,520
5,266
0
1,137
10,383
0
93,203
W
Danzaburou
Kushina5_amos
Danzaburou
11,373
4,243
324
7,273
15,294
7,135
27
3,013
12,281
0
73,454
W
11,703
511
75
9,614
14,498
7,282
2,088
4,772
9,726
98,627
0
L
Da Ji
9,020
2,275
0
3,638
15,273
6,619
0
1,304
13,969
0
48,756
L
Sylvanus
Sprinkels186
Sylvanus
7,730
1,718
2,265
6,782
14,565
17,699
0
2,354
12,211
25,988
0
L
3,507
940
0
4,032
13,933
12,091
0
0
13,933
47,174
0
W
5,372
482
0
3,048
15,852
17,261
0
3,595
12,257
26,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,301
Gold Earned
40,751
656
Minions Killed
381
0
Camps Cleared
0
1,842,757
Distance Traveled
1,605,256
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,612
581
180
9
0
380,590
0
L
Danzaburou
7,967
398
117
6
0
301,685
0
L
Scylla
8,300
415
102
5
0
314,603
2
W
Thor
10,684
534
128
6
0
425,111
0
W
Danzaburou
9,081
454
128
6
0
341,586
3
W
Hades
11,340
567
179
9
0
322,865
3
L
Da Ji
7,740
387
66
3
0
377,813
3
L
Sylvanus
8,381
419
32
2
0
320,132
1
L
Bacchus
8,363
418
64
3
0
291,023
4
W
Ares
8,584
429
41
2
0
372,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role