Player Matchup

Gilgamesh
Gilgamesh
BlackCobra3000
Gilgamesh
Level 147
God Stats
4W - 2L
1,478 SR
Queue Stats
294W - 330L
1,446 Elo+
Party 2
Vulcan
Vulcan
Jbkny1G
Vulcan
Level 26
God Stats
2W - 1L
1,546 SR
Queue Stats
19W - 16L
1,449 Elo+
Party 2
Erlang Shen
Erlang Shen
Ymirballs
Erlang Shen
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,529 Elo+
Solo
Chang'e
Chang'e
Yoshibori23
Chang'e
Level 147
God Stats
4W - 3L
1,526 SR
Queue Stats
114W - 121L
1,478 Elo+
Party 2
Odin
Odin
thehinduhammer
Odin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,480 Elo+
Party 2
Team Averages
Level 80
1,510 SR
1,476 Elo+

VS

Team Averages
Level 97
1,434 SR
1,395 Elo+
Vulcan
Vulcan
MuburTheGuide
Vulcan
Level 127
God Stats
5W - 5L
1,438 SR
Queue Stats
410W - 376L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
Teresarocks2512
Danzaburou
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 87L
1,364 Elo+
Party 1
Serqet
Serqet
huntding
Serqet
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 117L
1,315 Elo+
Party 3
Discordia
Discordia
noglovenolove
Discordia
Level 159
God Stats
7W - 6L
1,450 SR
Queue Stats
439W - 448L
1,426 Elo+
Solo
Horus
Horus
smokeysmokes850
Horus
Level 160
God Stats
0W - 2L
1,280 SR
Queue Stats
150W - 174L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackCobra3000
Gilgamesh
17
2 / 8 / 5
10,732
596
12,620
27,633
17,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Jbkny1G
Vulcan
20
12 / 2 / 7
15,139
841
39,476
18,316
8,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Ymirballs
Erlang Shen
18
0 / 6 / 14
12,153
675
13,971
31,046
25,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Yoshibori23
Chang'e
20
6 / 3 / 13
13,312
740
16,911
21,789
10,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 6 / 12
11,410
634
6,725
20,837
10,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 13
13,541
752
33,393
18,064
8,572
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Teresarocks2512
Danzaburou
16
2 / 4 / 9
9,902
550
11,108
15,523
6,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
huntding
Serqet
16
3 / 8 / 10
10,968
609
6,615
21,797
18,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
noglovenolove
Discordia
19
5 / 4 / 12
11,315
629
27,854
13,981
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 3 / 18
12,764
709
12,851
26,997
30,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
87
23
Kills
25
25
Deaths
23
51
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlackCobra3000
Gilgamesh
2
8
5
0.56
W
Vulcan
Jbkny1G
Vulcan
12
2
7
7.75
L
9
4
13
3.88
L
Danzaburou
Teresarocks2512
Danzaburou
2
4
9
1.63
W
Erlang Shen
Ymirballs
Erlang Shen
0
6
14
1.17
W
Chang'e
Yoshibori23
Chang'e
6
3
13
4.17
L
Serqet
huntding
Serqet
3
8
10
1
L
Discordia
noglovenolove
Discordia
5
4
12
2.75
L
6
3
18
5
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,703
Damage
91,821
119,621
Taken
96,362
72,673
Mitigated
69,873
53,580
Healing
40,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlackCobra3000
Gilgamesh
12,620
2,823
2,933
2,534
27,633
17,221
516
13,309
13,927
0
24,462
W
Vulcan
Jbkny1G
Vulcan
39,476
11,815
1,694
4,094
18,316
8,996
2,250
11,654
6,662
92,330
0
L
33,393
8,505
0
2,913
18,064
8,572
0
11,210
6,854
74,172
0
L
Danzaburou
Teresarocks2512
Danzaburou
11,108
3,929
3,433
4,172
15,523
6,487
0
9,606
5,917
0
24,012
W
Erlang Shen
Ymirballs
Erlang Shen
13,971
4,249
5,422
8,421
31,046
25,583
474
13,848
16,750
0
27,277
W
Chang'e
Yoshibori23
Chang'e
16,911
1,792
12,756
8,719
21,789
10,102
3,234
13,111
8,678
29,926
0
L
Serqet
huntding
Serqet
6,615
707
16
1,372
21,797
18,569
0
13,687
8,110
0
7,363
L
Discordia
noglovenolove
Discordia
27,854
385
2,505
2,016
13,981
6,202
0
8,327
5,654
51,475
0
L
12,851
6,417
12,500
11,924
26,997
30,043
0
13,557
13,440
0
20,234
W
6,725
390
3,963
3,044
20,837
10,771
1,561
9,325
10,972
0
13,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,746
Gold Earned
58,490
192
Minions Killed
201
0
Camps Cleared
0
1,720,155
Distance Traveled
1,534,589
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,732
596
19
1
0
328,407
2
W
Vulcan
15,139
841
93
5
0
378,511
0
L
Vulcan
13,541
752
108
6
0
339,091
1
L
Danzaburou
9,902
550
33
2
0
277,426
1
W
Erlang Shen
12,153
675
24
1
0
335,645
0
W
Chang'e
13,312
740
34
2
0
346,130
0
L
Serqet
10,968
609
5
0
0
274,493
0
L
Discordia
11,315
629
42
2
0
321,070
1
L
Horus
12,764
709
13
1
0
322,509
4
W
Odin
11,410
634
22
1
0
331,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role