Player Matchup

Cernunnos
Cernunnos
Lordjony1223
Cernunnos
Level 101
God Stats
6W - 1L
1,956 SR
Queue Stats
192W - 74L
1,840 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Squalligator
Morgan Le Fay
Level 66
God Stats
2W - 4L
1,363 SR
Queue Stats
159W - 55L
1,845 Elo+
Party 2
Guan Yu
Guan Yu
WarnedV
Guan Yu
Level 45
God Stats
5W - 2L
1,562 SR
Queue Stats
77W - 67L
1,557 Elo+
Solo
Fenrir
Fenrir
Widost
Fenrir
Level 49
God Stats
2W - 1L
1,540 SR
Queue Stats
103W - 25L
1,936 Elo+
Party 2
Hel
Hel
gems2705
Hel
Level 134
God Stats
1W - 0L
1,502 SR
Queue Stats
107W - 53L
1,707 Elo+
Party 2
Team Averages
Level 79
1,584 SR
1,777 Elo+

VS

Team Averages
Level 74
1,568 SR
1,676 Elo+
Achilles
Achilles
Domimos
Achilles
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,624 Elo+
Party 1
Charybdis
Charybdis
GreenPepe
Charybdis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 52L
1,616 Elo+
Solo
Thor
Thor
MagneticExcalibu
Thor
Level 151
God Stats
13W - 2L
1,774 SR
Queue Stats
382W - 340L
1,683 Elo+
Party 1
Anubis
Anubis
ThezeLumpz
Anubis
Level 123
God Stats
3W - 5L
1,566 SR
Queue Stats
105W - 93L
1,619 Elo+
Party 3
Bacchus
Bacchus
vervvwvvnvvs
Bacchus
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 51L
1,837 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lordjony1223
Cernunnos
20
17 / 7 / 10
23,088
660
65,298
55,751
29,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Squalligator
Morgan Le Fay
20
5 / 7 / 17
17,588
503
23,808
23,344
10,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
WarnedV
Guan Yu
20
2 / 7 / 14
18,524
529
13,973
37,283
53,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Widost
Fenrir
20
13 / 12 / 9
21,871
625
29,392
41,699
25,860
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 6 / 29
19,026
544
11,874
36,577
47,990
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Domimos
Achilles
20
4 / 5 / 13
16,627
475
26,503
35,857
47,321
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
GreenPepe
Charybdis
20
11 / 8 / 4
19,262
550
39,195
39,354
14,510
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
16 / 4 / 13
19,465
556
39,634
33,638
20,310
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
ThezeLumpz
Anubis
20
6 / 11 / 14
16,650
476
23,824
36,277
19,426
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
vervvwvvnvvs
Bacchus
20
2 / 10 / 18
15,298
437
16,489
45,705
63,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
101
38
Kills
39
39
Deaths
38
79
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Achilles
Domimos
Achilles
4
5
13
2.1
L
Charybdis
GreenPepe
Charybdis
11
8
4
1.63
W
Cernunnos
Lordjony1223
Cernunnos
17
7
10
3.14
L
16
4
13
5.63
W
Morgan Le Fay
Squalligator
Morgan Le Fay
5
7
17
1.93
L
Anubis
ThezeLumpz
Anubis
6
11
14
1.18
W
Guan Yu
WarnedV
Guan Yu
2
7
14
1.29
W
Fenrir
Widost
Fenrir
13
12
9
1.46
W
1
6
29
2.58
L
Bacchus
vervvwvvnvvs
Bacchus
2
10
18
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,345
Damage
145,645
194,654
Taken
190,831
167,789
Mitigated
165,065
93,838
Healing
47,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Domimos
Achilles
26,503
7,031
0
5,797
35,857
47,321
15
4,618
30,335
0
116,608
L
Charybdis
GreenPepe
Charybdis
39,195
22,774
0
17,351
39,354
14,510
7,755
5,253
34,101
0
200,290
W
Cernunnos
Lordjony1223
Cernunnos
65,298
47,395
0
32,322
55,751
29,951
8,966
10,162
44,844
0
328,113
L
39,634
10,519
0
1,264
33,638
20,310
1,618
5,353
27,928
0
206,735
W
Morgan Le Fay
Squalligator
Morgan Le Fay
23,808
2,888
552
4,666
23,344
10,148
4,962
9,528
13,677
100,871
0
L
Anubis
ThezeLumpz
Anubis
23,824
694
0
13,872
36,277
19,426
906
12,347
23,658
144,758
0
W
Guan Yu
WarnedV
Guan Yu
13,973
1,505
3,977
15,927
37,283
53,840
1,132
5,800
29,877
0
109,996
W
Fenrir
Widost
Fenrir
29,392
9,284
0
14,636
41,699
25,860
2,903
6,774
34,588
0
191,689
W
11,874
1,715
8,563
13,195
36,577
47,990
656
11,100
24,812
59,653
0
L
Bacchus
vervvwvvnvvs
Bacchus
16,489
2,447
4,167
5,281
45,705
63,498
0
9,086
36,532
52,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,097
Gold Earned
87,302
832
Minions Killed
922
0
Camps Cleared
0
3,255,293
Distance Traveled
2,996,976
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,627
475
181
5
0
632,982
1
L
Charybdis
19,262
550
254
7
0
555,044
5
W
Cernunnos
23,088
660
283
8
0
601,817
2
L
Thor
19,465
556
233
7
0
688,477
7
W
Morgan Le Fay
17,588
503
138
4
0
673,552
7
L
Anubis
16,650
476
214
6
0
518,063
4
W
Guan Yu
18,524
529
149
4
0
627,727
9
W
Fenrir
21,871
625
185
5
0
706,241
7
W
Hel
19,026
544
77
2
0
645,956
13
L
Bacchus
15,298
437
40
1
0
602,410
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role