Player Matchup

Pele
Pele
 
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BeefyManCakes
Neith
Level 17
God Stats
39W - 56L
1,014 SR
Queue Stats
54W - 97L
1,068 Elo+
Party 2
Khepri
Khepri
BeefyManCakes
Khepri
Level 102
God Stats
4W - 8L
1,225 SR
Queue Stats
404W - 644L
1,309 Elo+
Party 2
Team Averages
Level 62
1,246 SR
1,292 Elo+

VS

Team Averages
Level 53
1,400 SR
1,310 Elo+
Sol
Sol
TheHobbitsSidePc
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,298 Elo+
Party 1
Gilgamesh
Gilgamesh
V3N0M321
Gilgamesh
Level 98
God Stats
15W - 11L
1,524 SR
Queue Stats
218W - 294L
1,342 Elo+
Solo
Janus
Janus
emerald_gallon1
Janus
Level 17
God Stats
1W - 5L
1,174 SR
Queue Stats
31W - 54L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
7 / 0 / 1
9,344
779
10,305
11,156
5,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 2 / 3
7,958
663
6,550
7,795
4,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 7
8,986
749
4,847
14,188
19,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,410
701
12,890
8,823
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
V3N0M321
Gilgamesh
13
2 / 2 / 0
8,085
674
7,193
9,739
7,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
7,909
659
8,046
9,764
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
3
3
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
1
7.5
W
1
2
3
1.25
W
0
1
7
3.5
L
0
2
3
0.75
L
Gilgamesh
V3N0M321
Gilgamesh
2
2
0
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,702
Damage
28,129
33,139
Taken
28,326
29,088
Mitigated
15,940
6,911
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,305
1,792
0
1,915
11,156
5,264
0
5,589
5,307
0
32,093
W
6,550
2,506
0
1,151
7,795
4,171
0
4,670
2,841
0
29,339
W
4,847
466
272
3,573
14,188
19,653
0
8,921
5,069
17,626
0
L
12,890
4,893
0
4,432
8,823
4,232
1,442
1,735
7,088
38,570
4,458
L
Gilgamesh
V3N0M321
Gilgamesh
7,193
1,648
0
855
9,739
7,927
0
1,497
8,242
0
19,566
L
8,046
1,287
0
1,268
9,764
3,781
172
1,636
8,128
28,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,288
Gold Earned
24,404
125
Minions Killed
144
0
Camps Cleared
0
689,307
Distance Traveled
620,123
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,344
779
41
3
0
235,114
3
W
Neith
7,958
663
60
5
0
210,132
1
W
Khepri
8,986
749
24
2
0
244,061
1
L
Sol
8,410
701
58
5
0
208,435
0
L
Gilgamesh
8,085
674
25
2
0
219,686
0
L
Janus
7,909
659
61
5
0
192,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role