Player Matchup

Hera
Hera
CTWO28
Hera
Level 77
God Stats
5W - 2L
1,640 SR
Queue Stats
65W - 59L
1,508 Elo+
Party 1
Hachiman
Hachiman
GGNOREKTHANXBYEe
Hachiman
Level 160
God Stats
1W - 1L
1,212 SR
Queue Stats
191W - 180L
1,505 Elo+
Party 1
Atlas
Atlas
JefeSko
Atlas
Level 160
God Stats
5W - 2L
1,665 SR
Queue Stats
115W - 95L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
NerfBeads
Baron Samedi
Level 160
God Stats
1W - 0L
1,759 SR
Queue Stats
15W - 9L
1,605 Elo+
Party 1
Xing Tian
Xing Tian
Unwavering God
Xing Tian
Level 146
God Stats
1W - 0L
1,543 SR
Queue Stats
10W - 9L
1,469 Elo+
Party 1
Team Averages
Level 141
1,564 SR
1,524 Elo+

VS

Team Averages
Level 133
1,441 SR
1,525 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
CHUCHO511
Scylla
Level 89
God Stats
4W - 9L
1,436 SR
Queue Stats
210W - 241L
1,441 Elo+
Party 3
Hercules
Hercules
Piwe13
Hercules
Level 144
God Stats
9W - 9L
1,476 SR
Queue Stats
311W - 270L
1,562 Elo+
Party 2
Hachiman
Hachiman
W1L3Y801
Hachiman
Level 149
God Stats
1W - 4L
1,293 SR
Queue Stats
320W - 285L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
l1lshadow3
Baron Samedi
Level 140
God Stats
1W - 2L
1,501 SR
Queue Stats
294W - 252L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CTWO28
Hera
15
2 / 4 / 14
8,809
801
11,690
10,224
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 4 / 4
8,831
803
10,549
10,258
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
JefeSko
Atlas
16
3 / 4 / 18
9,665
879
12,592
17,872
20,565
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
NerfBeads
Baron Samedi
19
13 / 3 / 9
10,781
980
24,081
14,568
9,360
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Unwavering God
Xing Tian
15
4 / 3 / 12
9,545
868
7,645
18,801
26,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 5 / 9
9,395
854
16,311
17,002
7,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Scylla
CHUCHO511
Scylla
14
5 / 5 / 8
8,797
800
13,230
11,017
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Piwe13
Hercules
15
1 / 3 / 13
8,465
770
9,771
23,536
20,258
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
W1L3Y801
Hachiman
12
1 / 8 / 10
7,514
683
5,635
15,789
6,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
l1lshadow3
Baron Samedi
13
3 / 6 / 8
8,042
731
9,815
12,922
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
64
27
Kills
16
18
Deaths
27
57
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
5
9
2.1
L
Scylla
CHUCHO511
Scylla
5
5
8
1.8
W
Hera
CTWO28
Hera
2
4
14
2.25
W
5
4
4
1.75
W
Atlas
JefeSko
Atlas
3
4
18
3
W
Baron Samedi
NerfBeads
Baron Samedi
13
3
9
5.83
L
Hercules
Piwe13
Hercules
1
3
13
2.5
W
Xing Tian
Unwavering God
Xing Tian
4
3
12
3.33
L
Hachiman
W1L3Y801
Hachiman
1
8
10
0.75
L
Baron Samedi
l1lshadow3
Baron Samedi
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,557
Damage
54,762
71,723
Taken
80,266
66,100
Mitigated
44,817
25,815
Healing
23,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,311
7,126
859
4,947
17,002
7,545
246
10,920
6,082
0
27,877
L
Scylla
CHUCHO511
Scylla
13,230
1,436
863
529
11,017
4,292
546
7,599
3,418
27,878
0
W
Hera
CTWO28
Hera
11,690
3,309
840
1,294
10,224
4,766
2,454
5,356
4,868
22,828
0
W
10,549
4,653
0
2,410
10,258
4,728
1,819
3,035
7,223
0
18,854
W
Atlas
JefeSko
Atlas
12,592
4,460
3,151
5,042
17,872
20,565
611
5,349
12,523
23,682
0
W
Baron Samedi
NerfBeads
Baron Samedi
24,081
5,077
4,752
4,223
14,568
9,360
1,058
4,788
9,780
35,877
0
L
Hercules
Piwe13
Hercules
9,771
2,623
1,504
5,537
23,536
20,258
161
16,698
6,838
0
15,578
W
Xing Tian
Unwavering God
Xing Tian
7,645
846
1,277
2,826
18,801
26,681
106
4,517
14,284
13,036
0
L
Hachiman
W1L3Y801
Hachiman
5,635
2,378
998
1,613
15,789
6,612
594
11,596
4,193
0
10,732
L
Baron Samedi
l1lshadow3
Baron Samedi
9,815
409
4,472
2,050
12,922
6,110
419
9,195
3,727
15,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,631
Gold Earned
42,213
100
Minions Killed
88
0
Camps Cleared
0
921,873
Distance Traveled
916,163
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,395
854
30
3
0
170,252
0
L
Scylla
8,797
800
24
2
0
175,603
0
W
Hera
8,809
801
22
2
0
192,184
0
W
Hachiman
8,831
803
24
2
0
142,602
0
W
Atlas
9,665
879
12
1
0
180,749
0
W
Baron Samedi
10,781
980
35
3
0
190,001
1
L
Hercules
8,465
770
12
1
0
231,391
0
W
Xing Tian
9,545
868
7
1
0
216,337
0
L
Hachiman
7,514
683
10
1
0
177,108
0
L
Baron Samedi
8,042
731
12
1
0
161,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role