Player Matchup

Cliodhna
Cliodhna
BadKittyTalk
Cliodhna
Level 8
God Stats
3W - 4L
1,292 SR
Queue Stats
5W - 6L
1,332 Elo+
Party 1
Yu Huang
Yu Huang
CairosCoyote
Yu Huang
Level 120
God Stats
1W - 0L
1,250 SR
Queue Stats
22W - 12L
1,398 Elo+
Party 1
Hun Batz
Hun Batz
Frank_Savage0
Hun Batz
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 38L
1,326 Elo+
Party 2
Baron Samedi
Baron Samedi
McLuvus
Baron Samedi
Level 22
God Stats
5W - 5L
1,377 SR
Queue Stats
17W - 21L
1,324 Elo+
Party 2
Sun Wukong
Sun Wukong
jw36912
Sun Wukong
Level 10
God Stats
3W - 0L
1,771 SR
Queue Stats
11W - 23L
1,225 Elo+
Party 2
Team Averages
Level 42
1,438 SR
1,321 Elo+

VS

Team Averages
Level 63
1,462 SR
1,370 Elo+
Thanatos
Thanatos
NEYAXE17
Thanatos
Level 49
God Stats
8W - 7L
1,478 SR
Queue Stats
68W - 63L
1,371 Elo+
Solo
King Arthur
King Arthur
RPGCross
King Arthur
Level 37
God Stats
1W - 2L
1,499 SR
Queue Stats
43W - 54L
1,360 Elo+
Solo
Neith
Neith
o THANOZ o
Neith
Level 159
God Stats
61W - 68L
1,471 SR
Queue Stats
274W - 246L
1,438 Elo+
Party 3
Poseidon
Poseidon
o0JIMVOONE0o
Poseidon
Level 26
God Stats
133W - 97L
1,469 SR
Queue Stats
196W - 153L
1,412 Elo+
Party 3
Bacchus
Bacchus
prisoner865806
Bacchus
Level 43
God Stats
5W - 9L
1,391 SR
Queue Stats
29W - 57L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BadKittyTalk
Cliodhna
18
2 / 2 / 11
12,043
1,004
12,663
9,076
3,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
CairosCoyote
Yu Huang
19
2 / 1 / 15
12,275
1,023
14,664
10,819
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
Frank_Savage0
Hun Batz
18
12 / 6 / 6
14,435
1,203
24,609
22,858
10,399
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
McLuvus
Baron Samedi
19
5 / 7 / 9
12,927
1,077
20,779
18,994
9,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
jw36912
Sun Wukong
18
1 / 1 / 11
11,290
941
6,675
17,222
12,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

154

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NEYAXE17
Thanatos
18
7 / 6 / 5
13,702
1,142
13,808
16,931
8,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
RPGCross
King Arthur
18
1 / 4 / 8
11,338
945
11,423
18,244
16,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
19
6 / 2 / 10
14,154
1,180
26,920
14,475
6,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
o0JIMVOONE0o
Poseidon
17
1 / 5 / 9
11,429
952
8,879
13,262
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 9
11,477
956
9,546
21,215
13,598
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
57
22
Kills
16
17
Deaths
22
52
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BadKittyTalk
Cliodhna
2
2
11
3.75
W
Yu Huang
CairosCoyote
Yu Huang
2
1
15
9.5
W
Hun Batz
Frank_Savage0
Hun Batz
12
6
6
2.5
W
Baron Samedi
McLuvus
Baron Samedi
5
7
9
1.36
L
Thanatos
NEYAXE17
Thanatos
7
6
5
1.58
L
King Arthur
RPGCross
King Arthur
1
4
8
1.25
W
Sun Wukong
jw36912
Sun Wukong
1
1
11
6.5
L
Neith
6
2
10
5.5
L
Poseidon
o0JIMVOONE0o
Poseidon
1
5
9
1.1
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,390
Damage
70,576
78,969
Taken
84,127
40,764
Mitigated
48,863
15,892
Healing
12,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BadKittyTalk
Cliodhna
12,663
148
0
1,957
9,076
3,713
0
1,719
7,357
0
35,206
W
Yu Huang
CairosCoyote
Yu Huang
14,664
639
0
2,138
10,819
4,803
0
3,264
7,555
37,866
0
W
Hun Batz
Frank_Savage0
Hun Batz
24,609
3,672
0
20
22,858
10,399
0
5,416
17,442
0
42,236
W
Baron Samedi
McLuvus
Baron Samedi
20,779
1,260
3,649
4,710
18,994
9,376
0
4,133
14,861
40,781
0
L
Thanatos
NEYAXE17
Thanatos
13,808
2,759
0
6,625
16,931
8,171
0
8,432
8,499
0
26,013
L
King Arthur
RPGCross
King Arthur
11,423
331
0
0
18,244
16,032
0
7,474
10,770
0
28,730
W
Sun Wukong
jw36912
Sun Wukong
6,675
920
0
3,418
17,222
12,473
0
3,893
13,329
0
19,029
L
Neith
26,920
9,173
0
3,152
14,475
6,639
0
5,503
8,972
0
78,567
L
Poseidon
o0JIMVOONE0o
Poseidon
8,879
587
0
0
13,262
4,423
0
4,309
8,953
22,112
0
L
9,546
188
250
2,729
21,215
13,598
0
9,725
10,942
23,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,970
Gold Earned
62,100
216
Minions Killed
236
7
Camps Cleared
6
1,124,931
Distance Traveled
1,126,280
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,043
1,004
52
4
0
231,636
0
W
Yu Huang
12,275
1,023
53
4
0
226,640
0
W
Hun Batz
14,435
1,203
36
3
3
238,092
0
W
Baron Samedi
12,927
1,077
50
4
3
206,241
0
L
Thanatos
13,702
1,142
14
1
3
255,578
0
L
King Arthur
11,338
945
46
4
2
222,172
2
W
Sun Wukong
11,290
941
25
2
1
222,322
0
L
Neith
14,154
1,180
116
10
1
221,268
1
L
Poseidon
11,429
952
23
2
0
191,949
1
L
Bacchus
11,477
956
37
3
0
235,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role