Player Matchup

Geb
Geb
 
Geb
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
JorgeAMF91
Chiron
Level 157
God Stats
8W - 5L
1,609 SR
Queue Stats
503W - 534L
1,486 Elo+
Solo
Raijin
Raijin
Kinoue
Raijin
Level 109
God Stats
3W - 0L
1,674 SR
Queue Stats
109W - 117L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Niftynose
Danzaburou
Level 101
God Stats
4W - 3L
1,293 SR
Queue Stats
250W - 249L
1,443 Elo+
Solo
Nu Wa
Nu Wa
daddydshim
Nu Wa
Level 102
God Stats
6W - 6L
1,554 SR
Queue Stats
304W - 290L
1,475 Elo+
Solo
Team Averages
Level 122
1,526 SR
1,483 Elo+

VS

Team Averages
Level 132
1,482 SR
1,499 Elo+
Artemis
Artemis
AlmightyCathulu
Artemis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,506 Elo+
Solo
Rama
Rama
Gorgon_Leviathan
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,536 Elo+
Solo
Tiamat
Tiamat
Melted penguin
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 134L
1,466 Elo+
Solo
Cernunnos
Cernunnos
ScaryFoal854175
Cernunnos
Level 128
God Stats
3W - 16L
1,157 SR
Queue Stats
1,053W - 1,141L
1,520 Elo+
Solo
Hou Yi
Hou Yi
darkfireking
Hou Yi
Level 156
God Stats
3W - 3L
1,752 SR
Queue Stats
273W - 306L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 2 / 13
9,155
763
5,939
16,759
25,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
JorgeAMF91
Chiron
16
0 / 1 / 10
9,306
776
12,889
11,902
6,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Raijin
Kinoue
Raijin
17
9 / 1 / 4
10,300
858
13,292
13,398
7,313
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Niftynose
Danzaburou
17
5 / 1 / 7
10,116
843
8,320
11,709
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
16
4 / 3 / 10
9,695
808
13,643
10,553
5,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,227
686
10,253
15,742
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 3
8,046
671
7,631
11,419
4,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 5
8,264
689
6,123
11,549
6,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
ScaryFoal854175
Cernunnos
16
1 / 1 / 6
8,408
701
15,100
9,625
4,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
14
2 / 2 / 4
8,063
672
7,610
8,137
3,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
18
Kills
7
8
Deaths
18
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
13
3.25
L
2
5
5
0.9
L
1
5
3
0.5
W
Chiron
JorgeAMF91
Chiron
0
1
10
5
W
Raijin
Kinoue
Raijin
9
1
4
11
L
1
5
5
0.7
W
Danzaburou
Niftynose
Danzaburou
5
1
7
8.5
L
Cernunnos
ScaryFoal854175
Cernunnos
1
1
6
4
W
Nu Wa
4
3
10
3
L
Hou Yi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,083
Damage
46,717
64,321
Taken
56,472
52,373
Mitigated
24,307
24,663
Healing
20,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,939
70
1,748
3,214
16,759
25,436
0
2,040
14,719
7,721
0
L
10,253
1,521
1,268
5,402
15,742
6,087
0
9,332
6,410
0
23,409
L
7,631
4,635
1,640
1,628
11,419
4,415
0
7,044
4,375
0
16,199
W
Chiron
JorgeAMF91
Chiron
12,889
2,072
3,178
3,603
11,902
6,790
1,942
1,699
10,203
0
30,987
W
Raijin
Kinoue
Raijin
13,292
848
2,273
2,787
13,398
7,313
1,311
1,201
12,197
28,584
0
L
6,123
751
822
1,967
11,549
6,665
11
5,647
5,902
15,404
0
W
Danzaburou
Niftynose
Danzaburou
8,320
2,192
1,944
2,794
11,709
7,288
4,174
640
11,069
0
27,482
L
Cernunnos
ScaryFoal854175
Cernunnos
15,100
4,189
2,131
4,186
9,625
4,132
0
5,497
4,128
0
39,549
W
Nu Wa
13,643
2,723
2,095
1,027
10,553
5,546
1,210
543
10,010
29,718
0
L
Hou Yi
7,610
2,120
0
1,108
8,137
3,008
0
5,354
2,783
0
23,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,572
Gold Earned
41,008
144
Minions Killed
154
0
Camps Cleared
0
1,225,987
Distance Traveled
1,089,672
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,155
763
8
1
0
256,102
0
L
Artemis
8,227
686
28
2
0
232,973
4
L
Rama
8,046
671
24
2
0
211,499
1
W
Chiron
9,306
776
48
4
0
246,436
1
W
Raijin
10,300
858
26
2
0
254,036
3
L
Tiamat
8,264
689
27
2
0
208,543
2
W
Danzaburou
10,116
843
37
3
0
241,121
1
L
Cernunnos
8,408
701
52
4
0
229,888
1
W
Nu Wa
9,695
808
25
2
0
228,292
1
L
Hou Yi
8,063
672
23
2
0
206,769
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role