Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MaxxDaDude
Thor
Level 67
God Stats
0W - 2L
1,471 SR
Queue Stats
1W - 5L
1,315 Elo+
Solo
Rama
Rama
d0t5l5t0b
Rama
Level 45
God Stats
0W - 2L
1,700 SR
Queue Stats
24W - 41L
1,339 Elo+
Solo
Bellona
Bellona
peyotemistico99
Bellona
Level 107
God Stats
348W - 360L
1,456 SR
Queue Stats
746W - 815L
1,421 Elo+
Solo
Team Averages
Level 101
1,525 SR
1,415 Elo+

VS

Team Averages
Level 118
1,599 SR
1,480 Elo+
Apollo
Apollo
Lingro42069
Apollo
Level 63
God Stats
2W - 0L
1,496 SR
Queue Stats
41W - 38L
1,331 Elo+
Solo
Tiamat
Tiamat
SwitchHandheld
Tiamat
Level 156
God Stats
9W - 10L
1,453 SR
Queue Stats
590W - 647L
1,420 Elo+
Solo
Janus
Janus
bodybuilderezzzz
Janus
Level 104
God Stats
5W - 2L
1,719 SR
Queue Stats
133W - 118L
1,524 Elo+
Solo
Artio
Artio
xOmikami
Artio
Level 158
God Stats
88W - 52L
1,665 SR
Queue Stats
640W - 417L
1,635 Elo+
Solo
Bastet
Bastet
yuriygalkin13
Bastet
Level 107
God Stats
75W - 51L
1,660 SR
Queue Stats
121W - 114L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 4 / 1
7,766
431
6,043
12,899
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
 
Hel
9
0 / 0 / 0
6,518
362
2,143
4,027
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
5,539
308
1,428
4,828
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
12
1 / 5 / 1
7,573
421
5,324
15,434
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 4 / 0
7,989
444
7,356
17,660
13,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 2 / 4
8,943
497
5,481
15,075
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 0 / 3
8,907
495
2,762
5,878
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 1 / 4
9,923
551
8,369
9,081
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
xOmikami
Artio
17
2 / 0 / 7
10,915
606
10,177
19,926
16,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 0 / 7
11,491
638
11,606
12,276
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
15
15
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
1
0.38
L
Hel
 
Hel
0
0
0
0
W
Apollo
2
2
4
2
L
0
2
0
0
W
0
0
3
1.5
W
6
1
4
8
L
Rama
1
5
1
0.3
L
0
4
0
0
W
Artio
xOmikami
Artio
2
0
7
5.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
38,395
54,848
Taken
62,236
34,850
Mitigated
35,826
19,161
Healing
28,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,043
336
166
2,842
12,899
12,220
0
4,199
8,700
36,782
0
L
Hel
 
Hel
2,143
0
168
2,391
4,027
1,489
0
1,974
2,053
28,495
0
W
Apollo
5,481
2,782
0
5,231
15,075
6,416
982
2,696
12,379
0
69,874
L
1,428
270
0
2,090
4,828
1,554
0
742
4,086
0
12,804
W
2,762
648
422
4,595
5,878
3,814
5,136
1,402
4,476
53,816
1,708
W
8,369
319
0
1,957
9,081
3,662
2,670
1,834
7,247
68,778
0
L
Rama
5,324
3,079
0
4,284
15,434
6,175
846
6,250
9,184
0
50,769
L
7,356
2,392
0
7,220
17,660
13,412
0
8,084
9,576
0
60,179
W
Artio
xOmikami
Artio
10,177
1,192
484
12,392
19,926
16,367
2,901
927
18,999
82,576
0
W
11,606
2,415
0
3,316
12,276
5,567
1,265
1,327
10,949
0
108,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,385
Gold Earned
50,179
357
Minions Killed
624
0
Camps Cleared
0
1,061,402
Distance Traveled
1,720,154
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,766
431
48
3
0
268,720
0
L
Hel
6,518
362
54
3
0
156,438
0
W
Apollo
8,943
497
81
5
0
320,889
1
L
Thor
5,539
308
26
1
0
99,498
2
W
Tiamat
8,907
495
121
7
0
294,450
7
W
Janus
9,923
551
113
6
0
374,971
3
L
Rama
7,573
421
102
6
0
282,424
4
L
Bellona
7,989
444
127
7
0
254,322
0
W
Artio
10,915
606
151
8
0
334,531
1
W
Bastet
11,491
638
158
9
0
395,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role