Player Matchup

Mercury
Mercury
KingKorek
Mercury
Level 86
God Stats
1W - 1L
1,865 SR
Queue Stats
9W - 10L
1,436 Elo+
Party 1
Janus
Janus
RealBKing93
Janus
Level 105
God Stats
3W - 10L
1,318 SR
Queue Stats
12W - 30L
1,257 Elo+
Solo
Neith
Neith
XRayDream
Neith
Level 6
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Team Averages
Level 66
1,477 SR
1,294 Elo+

VS

Team Averages
Level 147
1,427 SR
1,337 Elo+
King Arthur
King Arthur
Echii Ryu101
King Arthur
Level 152
God Stats
34W - 36L
1,513 SR
Queue Stats
581W - 688L
1,407 Elo+
Party 2
Anubis
Anubis
PKMD NoFUTURE
Anubis
Level 129
God Stats
2W - 2L
1,246 SR
Queue Stats
11W - 28L
1,190 Elo+
Solo
Da Ji
Da Ji
SettlingUncle15
Da Ji
Level 160
God Stats
105W - 86L
1,522 SR
Queue Stats
609W - 700L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KingKorek
Mercury
12
1 / 11 / 3
8,525
609
8,949
17,081
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 8 / 3
9,825
702
6,831
10,950
2,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
XRayDream
Neith
15
2 / 9 / 4
9,734
695
10,074
15,631
5,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Echii Ryu101
King Arthur
15
2 / 4 / 19
10,586
756
8,988
22,048
15,636
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
12 / 0 / 10
13,491
964
15,186
10,791
5,746
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
14 / 2 / 6
12,062
862
12,622
11,916
11,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
5
Kills
28
28
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Echii Ryu101
King Arthur
2
4
19
2.88
L
Mercury
KingKorek
Mercury
1
11
3
0.23
W
12
0
10
17
L
2
8
3
0.44
W
14
2
6
8.5
L
Neith
XRayDream
Neith
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
36,796
43,662
Taken
44,755
14,430
Mitigated
32,532
1,575
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Echii Ryu101
King Arthur
8,988
117
119
5,785
22,048
15,636
204
2,057
19,991
0
35,866
L
Mercury
KingKorek
Mercury
8,949
4,684
0
717
17,081
6,091
0
5,094
11,987
0
27,164
W
15,186
893
0
6,503
10,791
5,746
1,409
2,794
7,997
64,190
0
L
6,831
292
0
5
10,950
2,864
0
4,849
6,101
30,095
0
W
12,622
4,356
0
1,237
11,916
11,150
1,084
2,250
9,666
4,691
25,730
L
Neith
XRayDream
Neith
10,074
6,598
0
853
15,631
5,475
124
6,306
9,325
0
31,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
36,139
125
Minions Killed
164
0
Camps Cleared
0
582,679
Distance Traveled
779,874
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,586
756
38
3
0
266,220
0
L
Mercury
8,525
609
32
2
0
199,269
1
W
Anubis
13,491
964
91
7
0
243,106
1
L
Janus
9,825
702
45
3
0
180,716
0
W
Da Ji
12,062
862
35
3
0
270,548
0
L
Neith
9,734
695
48
3
0
202,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role