Player Matchup

Chang'e
Chang'e
Spider-Dragoon
Chang'e
Level 126
God Stats
1W - 1L
1,445 SR
Queue Stats
10W - 13L
1,314 Elo+
Party 2
Medusa
Medusa
idrnkshampoo_
Medusa
Level 63
God Stats
3W - 3L
1,417 SR
Queue Stats
9W - 10L
1,323 Elo+
Party 2
King Arthur
King Arthur
illmntdewu
King Arthur
Level 100
God Stats
4W - 5L
1,350 SR
Queue Stats
11W - 15L
1,326 Elo+
Party 2
Team Averages
Level 96
1,404 SR
1,321 Elo+

VS

Team Averages
Level 35
1,315 SR
1,136 Elo+
Izanami
Izanami
DarkKronos_Ap
Izanami
Level 37
God Stats
0W - 3L
1,175 SR
Queue Stats
1W - 6L
1,197 Elo+
Party 1
Vulcan
Vulcan
Rjbstylez95
Vulcan
Level 59
God Stats
10W - 15L
1,664 SR
Queue Stats
50W - 107L
1,141 Elo+
Solo
Bacchus
Bacchus
dkdm3650
Bacchus
Level 10
God Stats
0W - 3L
1,105 SR
Queue Stats
0W - 5L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
7,587
759
6,776
7,575
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 0 / 7
8,126
813
9,906
6,720
2,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
illmntdewu
King Arthur
13
4 / 1 / 6
7,419
742
8,177
9,863
7,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 4 / 1
6,231
623
3,614
9,235
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
10
0 / 5 / 1
6,169
617
6,277
7,391
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
dkdm3650
Bacchus
9
1 / 4 / 0
6,124
612
5,320
10,954
9,372
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
1
0.13
L
Vulcan
0
5
1
0.1
W
3
0
9
7.5
L
Bacchus
dkdm3650
Bacchus
1
4
0
0.25
W
6
0
7
9.5
W
King Arthur
illmntdewu
King Arthur
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,859
Damage
15,211
24,158
Taken
27,580
12,665
Mitigated
16,002
7,848
Healing
1,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,614
2,659
190
1,228
9,235
3,490
0
1,620
7,437
0
19,656
L
Vulcan
6,277
2,918
0
250
7,391
3,140
0
2,271
4,836
21,478
0
W
6,776
640
2,457
2,912
7,575
2,650
969
3,166
4,409
23,880
0
L
Bacchus
dkdm3650
Bacchus
5,320
1,046
0
0
10,954
9,372
0
2,209
8,531
12,893
0
W
9,906
3,611
0
2,229
6,720
2,527
851
4,115
2,605
0
34,682
W
King Arthur
illmntdewu
King Arthur
8,177
651
0
250
9,863
7,488
396
4,377
5,486
0
23,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
18,524
144
Minions Killed
87
0
Camps Cleared
0
568,609
Distance Traveled
469,820
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,231
623
38
4
0
134,524
2
L
Vulcan
6,169
617
40
4
0
164,482
2
W
Chang'e
7,587
759
47
5
0
187,594
1
L
Bacchus
6,124
612
9
1
0
170,814
2
W
Medusa
8,126
813
65
7
0
194,972
0
W
King Arthur
7,419
742
32
3
0
186,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role