Player Matchup

Agni
Agni
ARANID
Agni
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 221L
1,433 Elo+
Party 2
Medusa
Medusa
MiniBeastJacob
Medusa
Level 88
God Stats
2W - 0L
1,521 SR
Queue Stats
93W - 98L
1,452 Elo+
Party 2
Skadi
Skadi
ObviousCashew22
Skadi
Level 93
God Stats
3W - 5L
1,449 SR
Queue Stats
294W - 289L
1,439 Elo+
Party 1
Sol
Sol
TitanLuis787
Sol
Level 115
God Stats
1W - 0L
1,366 SR
Queue Stats
140W - 163L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
XSparkedshadowX
Cthulhu
Level 89
God Stats
5W - 1L
1,751 SR
Queue Stats
232W - 258L
1,459 Elo+
Party 2
Team Averages
Level 107
1,517 SR
1,447 Elo+

VS

Team Averages
Level 86
1,445 SR
1,442 Elo+
Loki
Loki
Fission13
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,362 Elo+
Solo
Hades
Hades
Rykuyoh
Hades
Level 83
God Stats
0W - 2L
1,227 SR
Queue Stats
133W - 147L
1,481 Elo+
Solo
Ymir
Ymir
TheDarkachu
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,406 Elo+
Party 3
He Bo
He Bo
roberto212
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,476 Elo+
Party 3
Rama
Rama
surge37137
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ARANID
Agni
18
2 / 2 / 17
10,203
729
11,030
7,466
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 5 / 10
11,477
820
12,093
12,734
6,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
6 / 6 / 15
11,074
791
19,557
13,982
7,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 4 / 13
10,562
754
19,423
16,570
8,054
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 3 / 17
11,746
839
14,749
19,417
27,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 3 / 7
10,258
733
9,550
13,582
7,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Rykuyoh
Hades
17
4 / 7 / 7
10,356
740
12,037
20,707
21,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 5 / 10
8,989
642
4,966
18,992
18,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
19
6 / 7 / 7
11,534
824
13,530
16,419
8,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 7
10,769
769
15,691
14,998
8,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
58
25
Kills
20
20
Deaths
25
72
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Agni
ARANID
Agni
2
2
17
5.25
L
Loki
5
3
7
2.83
W
8
5
10
2.6
W
6
6
15
2.25
L
Hades
Rykuyoh
Hades
4
7
7
1.07
L
0
5
10
1
W
6
4
13
3.13
W
3
3
17
3.83
L
He Bo
6
7
7
1.36
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,852
Damage
55,774
70,169
Taken
84,698
53,855
Mitigated
64,084
25,176
Healing
23,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
ARANID
Agni
11,030
0
43
266
7,466
4,072
495
4,537
2,929
22,156
0
L
Loki
9,550
1,060
1,586
4,229
13,582
7,306
349
6,231
7,351
0
23,423
W
12,093
5,408
2,027
2,683
12,734
6,475
1,751
5,804
6,930
0
19,682
W
19,557
5,684
1,725
1,241
13,982
7,599
1,625
7,652
6,330
0
34,381
L
Hades
Rykuyoh
Hades
12,037
512
2,720
5,488
20,707
21,397
274
10,586
10,121
17,745
0
L
4,966
413
690
443
18,992
18,683
484
10,933
8,059
10,144
0
W
19,423
6,902
1,214
6,752
16,570
8,054
3,806
6,001
10,569
37,822
0
W
14,749
961
4,056
5,169
19,417
27,655
426
6,539
12,878
34,433
0
L
He Bo
13,530
590
120
2,812
16,419
8,370
1,220
9,829
6,590
30,617
0
L
15,691
7,310
2,105
3,715
14,998
8,328
2,284
7,623
7,375
0
35,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,062
Gold Earned
51,906
144
Minions Killed
132
0
Camps Cleared
0
1,340,068
Distance Traveled
1,198,188
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,203
729
28
2
0
288,771
9
L
Loki
10,258
733
16
1
0
269,619
1
W
Medusa
11,477
820
3
0
0
292,503
0
W
Skadi
11,074
791
36
3
0
249,974
4
L
Hades
10,356
740
16
1
0
193,955
0
L
Ymir
8,989
642
18
1
0
239,750
0
W
Sol
10,562
754
33
2
0
220,432
0
W
Cthulhu
11,746
839
44
3
0
288,388
0
L
He Bo
11,534
824
33
2
0
238,769
0
L
Rama
10,769
769
49
4
0
256,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role