Player Matchup

Ymir
Ymir
G3TM3RKDS0N
Ymir
Level 89
God Stats
115W - 98L
1,475 SR
Queue Stats
140W - 133L
1,331 Elo+
Party 1
The Morrigan
The Morrigan
GLAD EEE ATOR
The Morrigan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,397 Elo+
Solo
Hades
Hades
PotentialHades
Hades
Level 101
God Stats
4W - 1L
1,854 SR
Queue Stats
49W - 55L
1,440 Elo+
Party 2
Thanatos
Thanatos
R4UL19
Thanatos
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 65L
1,444 Elo+
Party 2
Medusa
Medusa
ShenOkami
Medusa
Level 99
God Stats
3W - 3L
1,234 SR
Queue Stats
108W - 104L
1,340 Elo+
Party 1
Team Averages
Level 97
1,513 SR
1,390 Elo+

VS

Team Averages
Level 105
1,488 SR
1,458 Elo+
King Arthur
King Arthur
Ghostranger 131
King Arthur
Level 94
God Stats
9W - 7L
1,563 SR
Queue Stats
46W - 50L
1,443 Elo+
Party 3
Kuzenbo
Kuzenbo
PcPlatypus
Kuzenbo
Level 87
God Stats
1W - 1L
1,689 SR
Queue Stats
55W - 59L
1,450 Elo+
Party 3
Khepri
Khepri
Raith20
Khepri
Level 149
God Stats
0W - 2L
1,336 SR
Queue Stats
123W - 126L
1,480 Elo+
Solo
Zeus
Zeus
ZackItRaw32
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,550 Elo+
Party 3
Sol
Sol
nachela59
Sol
Level 108
God Stats
4W - 6L
1,353 SR
Queue Stats
180W - 222L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
7,560
540
6,899
11,183
8,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
GLAD EEE ATOR
The Morrigan
14
2 / 0 / 3
8,262
590
5,758
5,614
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 4
8,151
582
6,062
10,203
5,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
R4UL19
Thanatos
12
3 / 2 / 0
7,593
542
2,200
10,946
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
ShenOkami
Medusa
12
3 / 0 / 6
7,758
554
8,031
8,377
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ghostranger 131
King Arthur
11
1 / 3 / 1
7,033
502
6,151
10,620
5,409
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
PcPlatypus
Kuzenbo
10
3 / 1 / 1
6,619
473
6,021
10,316
6,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
Raith20
Khepri
9
0 / 4 / 0
5,851
418
1,677
9,016
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 0
6,282
449
4,508
5,539
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 0
6,596
471
4,115
9,392
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
4
4
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
The Morrigan
GLAD EEE ATOR
The Morrigan
2
0
3
3.5
L
King Arthur
Ghostranger 131
King Arthur
1
3
1
0.5
L
Kuzenbo
PcPlatypus
Kuzenbo
3
1
1
3.5
W
1
2
4
1.5
W
Thanatos
R4UL19
Thanatos
3
2
0
1.5
L
Khepri
Raith20
Khepri
0
4
0
0
W
Medusa
ShenOkami
Medusa
3
0
6
6
L
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,950
Damage
22,472
46,323
Taken
44,883
24,400
Mitigated
22,289
23,662
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,899
1,486
434
2,871
11,183
8,319
351
4,949
6,101
34,072
0
W
The Morrigan
GLAD EEE ATOR
The Morrigan
5,758
526
107
1,000
5,614
2,160
0
2,470
2,888
71,472
0
L
King Arthur
Ghostranger 131
King Arthur
6,151
1,283
0
469
10,620
5,409
480
6,706
3,914
0
47,365
L
Kuzenbo
PcPlatypus
Kuzenbo
6,021
2,918
136
1,846
10,316
6,498
288
3,513
6,803
35,410
0
W
6,062
1,215
196
5,402
10,203
5,666
531
1,598
8,605
53,961
0
W
Thanatos
R4UL19
Thanatos
2,200
382
0
9,756
10,946
5,045
0
2,783
8,116
0
49,208
L
Khepri
Raith20
Khepri
1,677
169
0
1,256
9,016
5,521
0
3,564
5,452
18,845
904
W
Medusa
ShenOkami
Medusa
8,031
3,968
124
3,772
8,377
3,210
1,221
4,532
3,805
0
51,407
L
4,508
110
0
460
5,539
1,950
787
2,099
3,440
38,863
0
L
4,115
2,598
171
3,362
9,392
2,911
0
2,837
6,555
43,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,324
Gold Earned
32,381
439
Minions Killed
309
0
Camps Cleared
0
1,377,716
Distance Traveled
1,244,977
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,560
540
51
4
0
273,235
2
W
The Morrigan
8,262
590
134
10
0
277,339
4
L
King Arthur
7,033
502
74
5
0
270,426
5
L
Kuzenbo
6,619
473
58
4
0
277,273
2
W
Hades
8,151
582
111
8
0
251,562
1
W
Thanatos
7,593
542
79
6
0
306,535
2
L
Khepri
5,851
418
29
2
0
219,289
2
W
Medusa
7,758
554
64
5
0
269,045
0
L
Zeus
6,282
449
68
5
0
252,726
3
L
Sol
6,596
471
80
6
0
225,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role