Player Matchup

Izanami
Izanami
Banjo Darrell
Izanami
Level 88
God Stats
13W - 11L
1,463 SR
Queue Stats
64W - 78L
1,382 Elo+
Party 1
Ganesha
Ganesha
DragonGod32
Ganesha
Level 86
God Stats
6W - 4L
1,521 SR
Queue Stats
57W - 70L
1,379 Elo+
Party 1
Zeus
Zeus
Tyler Kazooie
Zeus
Level 121
God Stats
1W - 2L
1,254 SR
Queue Stats
114W - 123L
1,474 Elo+
Party 1
Team Averages
Level 98
1,413 SR
1,412 Elo+

VS

Team Averages
Level 78
1,423 SR
1,305 Elo+
Cliodhna
Cliodhna
Jaytoon
Cliodhna
Level 69
God Stats
37W - 47L
1,389 SR
Queue Stats
364W - 601L
1,217 Elo+
Solo
Chang'e
Chang'e
PerplexdChkn
Chang'e
Level 101
God Stats
8W - 8L
1,523 SR
Queue Stats
120W - 162L
1,381 Elo+
Party 2
Izanami
Izanami
Shadow Crabs
Izanami
Level 65
God Stats
31W - 44L
1,357 SR
Queue Stats
45W - 64L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
2 / 1 / 6
13,334
667
11,888
16,287
8,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
DragonGod32
Ganesha
20
0 / 1 / 14
14,827
741
9,483
29,880
45,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 2 / 0
15,601
780
30,197
15,093
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jaytoon
Cliodhna
18
3 / 4 / 1
13,362
668
11,848
16,583
6,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
PerplexdChkn
Chang'e
17
0 / 7 / 1
11,640
582
14,982
23,374
8,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Shadow Crabs
Izanami
19
1 / 4 / 2
12,797
640
21,280
18,433
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
4
4
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
1
6
5
W
Ganesha
DragonGod32
Ganesha
0
1
14
7
L
Cliodhna
Jaytoon
Cliodhna
3
4
1
0.88
L
Chang'e
PerplexdChkn
Chang'e
0
7
1
0.07
L
Izanami
Shadow Crabs
Izanami
1
4
2
0.5
W
13
2
0
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,568
Damage
48,110
61,260
Taken
58,390
62,354
Mitigated
22,997
14,120
Healing
16,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,888
8,712
0
3,128
16,287
8,756
1,972
5,780
10,169
0
100,568
W
Ganesha
DragonGod32
Ganesha
9,483
1,154
0
9,187
29,880
45,954
332
4,208
25,168
31,939
0
L
Cliodhna
Jaytoon
Cliodhna
11,848
1,403
0
2,798
16,583
6,910
70
11,619
4,964
0
43,329
L
Chang'e
PerplexdChkn
Chang'e
14,982
858
3,320
6,487
23,374
8,796
154
13,776
9,598
48,115
0
L
Izanami
Shadow Crabs
Izanami
21,280
13,415
284
3,756
18,433
7,291
812
14,358
4,075
0
79,618
W
30,197
5,253
0
1,805
15,093
7,644
1,161
4,511
10,282
89,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,762
Gold Earned
37,799
277
Minions Killed
242
0
Camps Cleared
0
1,074,146
Distance Traveled
1,020,816
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,334
667
158
8
0
360,680
5
W
Ganesha
14,827
741
2
0
0
369,910
5
L
Cliodhna
13,362
668
60
3
0
369,573
0
L
Chang'e
11,640
582
72
4
0
315,747
2
L
Izanami
12,797
640
110
6
0
335,496
3
W
Zeus
15,601
780
117
6
0
343,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role