Player Matchup

Ymir
Ymir
ElderStudent513
Ymir
Level 158
God Stats
2W - 1L
1,748 SR
Queue Stats
108W - 60L
1,744 Elo+
Party 2
Ishtar
Ishtar
Fanatic Howl
Ishtar
Level 43
God Stats
1W - 0L
1,826 SR
Queue Stats
39W - 21L
1,593 Elo+
Party 2
Merlin
Merlin
N3GATE
Merlin
Level 158
God Stats
2W - 2L
1,699 SR
Queue Stats
147W - 97L
1,712 Elo+
Party 2
Achilles
Achilles
Yodislamar
Achilles
Level 121
God Stats
3W - 2L
1,653 SR
Queue Stats
49W - 30L
1,726 Elo+
Party 2
Arachne
Arachne
boredq
Arachne
Level 148
God Stats
8W - 7L
1,578 SR
Queue Stats
286W - 296L
1,517 Elo+
Solo
Team Averages
Level 126
1,701 SR
1,659 Elo+

VS

Team Averages
Level 75
1,538 SR
1,591 Elo+
Serqet
Serqet
Chey FFA
Serqet
Level 17
God Stats
4W - 2L
1,691 SR
Queue Stats
45W - 12L
1,762 Elo+
Party 1
Cerberus
Cerberus
SeparatedMango1
Cerberus
Level 152
God Stats
3W - 4L
1,472 SR
Queue Stats
172W - 133L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
SmolGodIsSmol
Sun Wukong
Level 16
God Stats
7W - 5L
1,454 SR
Queue Stats
37W - 37L
1,507 Elo+
Solo
Cernunnos
Cernunnos
TacticoolFondant
Cernunnos
Level 62
God Stats
6W - 7L
1,510 SR
Queue Stats
52W - 52L
1,560 Elo+
Party 1
Merlin
Merlin
TheWutangWolf
Merlin
Level 129
God Stats
6W - 8L
1,563 SR
Queue Stats
493W - 422L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
7,718
772
6,876
13,470
13,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
14
1 / 2 / 10
7,632
763
7,475
9,240
4,203
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
N3GATE
Merlin
15
3 / 0 / 4
7,973
797
11,900
6,330
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Yodislamar
Achilles
13
3 / 4 / 7
7,536
754
9,577
13,760
10,847
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
boredq
Arachne
16
5 / 2 / 3
8,676
868
8,070
12,551
8,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chey FFA
Serqet
14
4 / 5 / 2
7,634
763
7,513
11,607
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
13
1 / 2 / 6
7,852
785
5,780
16,147
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SmolGodIsSmol
Sun Wukong
12
0 / 3 / 3
6,847
685
8,202
12,499
8,608
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
15
2 / 2 / 5
7,948
795
12,291
7,419
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 4
7,881
788
10,457
5,821
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
13
Kills
9
9
Deaths
13
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
Chey FFA
Serqet
4
5
2
1
W
1
1
9
5.5
W
Ishtar
1
2
10
3
W
Merlin
N3GATE
Merlin
3
0
4
5
L
Cerberus
1
2
6
2
L
Sun Wukong
SmolGodIsSmol
Sun Wukong
0
3
3
0.5
L
Cernunnos
2
2
5
2.25
L
2
1
4
4
W
Achilles
Yodislamar
Achilles
3
4
7
1.63
W
Arachne
boredq
Arachne
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,898
Damage
44,243
55,351
Taken
53,493
40,119
Mitigated
36,204
10,152
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Chey FFA
Serqet
7,513
1,621
0
490
11,607
7,101
0
4,253
7,354
0
15,161
W
6,876
1,244
791
2,586
13,470
13,713
198
4,791
8,679
15,957
0
W
Ishtar
7,475
4,492
0
1,137
9,240
4,203
0
3,105
6,117
0
25,854
W
Merlin
N3GATE
Merlin
11,900
1,782
0
747
6,330
2,891
259
2,359
3,971
38,030
0
L
Cerberus
5,780
221
0
5,358
16,147
14,162
156
5,535
10,612
11,705
0
L
Sun Wukong
SmolGodIsSmol
Sun Wukong
8,202
841
0
1,935
12,499
8,608
0
3,443
9,056
0
23,389
L
Cernunnos
12,291
6,827
0
3,164
7,419
3,616
0
2,315
5,104
0
38,330
L
10,457
1,404
0
622
5,821
2,717
502
3,230
2,591
36,394
0
W
Achilles
Yodislamar
Achilles
9,577
2,707
0
348
13,760
10,847
474
3,974
9,210
0
14,869
W
Arachne
boredq
Arachne
8,070
4,532
0
4,543
12,551
8,465
156
2,008
10,383
0
38,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
38,162
206
Minions Killed
233
0
Camps Cleared
0
1,099,650
Distance Traveled
1,031,724
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,634
763
25
3
0
223,133
3
W
Ymir
7,718
772
14
1
0
193,755
2
W
Ishtar
7,632
763
50
5
0
209,539
2
W
Merlin
7,973
797
67
7
0
215,407
2
L
Cerberus
7,852
785
22
2
0
214,078
3
L
Sun Wukong
6,847
685
27
3
0
212,055
3
L
Cernunnos
7,948
795
93
9
0
189,816
2
L
Merlin
7,881
788
66
7
0
192,642
0
W
Achilles
7,536
754
14
1
0
223,704
0
W
Arachne
8,676
868
61
6
0
257,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role