Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BlestTexas
Ares
Level 148
God Stats
6W - 3L
1,626 SR
Queue Stats
207W - 213L
1,472 Elo+
Party 4
Tsukuyomi
Tsukuyomi
MageTheViking
Tsukuyomi
Level 144
God Stats
4W - 0L
1,764 SR
Queue Stats
215W - 214L
1,456 Elo+
Party 4
Skadi
Skadi
Sarerow
Skadi
Level 126
God Stats
4W - 4L
1,418 SR
Queue Stats
196W - 207L
1,408 Elo+
Party 1
Eset
Eset
Seadranoid
Eset
Level 101
God Stats
2W - 2L
1,354 SR
Queue Stats
151W - 147L
1,487 Elo+
Party 1
Team Averages
Level 136
1,532 SR
1,465 Elo+

VS

Team Averages
Level 123
1,454 SR
1,489 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
acupofrobots
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,443 Elo+
Party 2
Chronos
Chronos
congratsurafruit
Chronos
Level 121
God Stats
3W - 2L
1,296 SR
Queue Stats
143W - 160L
1,483 Elo+
Party 3
Ganesha
Ganesha
nick-5972
Ganesha
Level 155
God Stats
3W - 4L
1,472 SR
Queue Stats
294W - 298L
1,517 Elo+
Party 3
Zhong Kui
Zhong Kui
tankgurl
Zhong Kui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 3 / 12
9,432
857
10,271
14,948
16,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 3 / 13
9,153
832
6,745
12,020
13,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
MageTheViking
Tsukuyomi
16
2 / 3 / 15
8,843
804
10,431
10,711
5,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Sarerow
Skadi
17
8 / 1 / 8
9,786
890
12,751
8,040
5,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 16
8,283
753
9,029
7,000
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
4 / 3 / 3
8,751
796
7,918
9,402
9,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 4 / 5
8,272
752
9,412
7,739
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 4
8,447
768
12,160
12,194
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
nick-5972
Ganesha
16
0 / 2 / 11
8,811
801
5,311
12,753
14,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
tankgurl
Zhong Kui
12
0 / 5 / 6
7,177
652
5,389
10,433
8,307
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
17
Kills
11
12
Deaths
17
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
3
12
3.33
L
Set
 
Set
4
3
3
1.83
W
3
3
13
3.17
W
Tsukuyomi
MageTheViking
Tsukuyomi
2
3
15
3.17
W
Skadi
Sarerow
Skadi
8
1
8
12
W
0
2
16
4
L
3
4
5
1.38
L
4
3
4
2
L
Ganesha
nick-5972
Ganesha
0
2
11
2.75
L
Zhong Kui
tankgurl
Zhong Kui
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,227
Damage
40,190
52,719
Taken
52,521
44,831
Mitigated
41,636
16,788
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,271
1,007
326
5,114
14,948
16,625
674
6,283
8,665
0
20,854
L
Set
 
Set
7,918
2,709
2,067
2,587
9,402
9,016
0
2,198
6,978
0
13,403
W
6,745
554
511
1,193
12,020
13,463
506
9,274
2,746
7,413
0
W
Tsukuyomi
MageTheViking
Tsukuyomi
10,431
1,441
1,097
2,603
10,711
5,567
1,195
6,063
4,648
0
24,373
W
Skadi
Sarerow
Skadi
12,751
3,603
2,251
790
8,040
5,214
1,397
5,311
2,729
0
30,394
W
9,029
169
1,772
1,131
7,000
3,962
821
5,341
1,659
17,675
0
L
9,412
448
92
1,262
7,739
3,320
0
1,638
5,873
16,189
0
L
12,160
3,937
289
2,046
12,194
6,585
0
3,617
8,333
31,826
0
L
Ganesha
nick-5972
Ganesha
5,311
279
1,031
3,080
12,753
14,408
0
4,648
7,885
19,037
0
L
Zhong Kui
tankgurl
Zhong Kui
5,389
442
486
1,546
10,433
8,307
0
3,673
6,570
8,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,497
Gold Earned
41,458
118
Minions Killed
118
0
Camps Cleared
0
1,030,500
Distance Traveled
899,075
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,432
857
30
3
0
199,319
3
L
Set
8,751
796
12
1
0
177,518
2
W
Ares
9,153
832
3
0
0
196,437
0
W
Tsukuyomi
8,843
804
25
2
0
233,581
0
W
Skadi
9,786
890
40
4
0
188,714
3
W
Eset
8,283
753
20
2
0
212,449
2
L
Zeus
8,272
752
22
2
0
179,938
0
L
Chronos
8,447
768
64
6
0
179,931
3
L
Ganesha
8,811
801
0
0
0
202,688
0
L
Zhong Kui
7,177
652
20
2
0
159,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role