Player Matchup

King Arthur
King Arthur
DrJawBreak
King Arthur
Level 15
God Stats
1W - 0L
1,724 SR
Queue Stats
16W - 15L
1,148 Elo+
Party 1
Erlang Shen
Erlang Shen
EpicRollingCats
Erlang Shen
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,173 Elo+
Party 1
Yu Huang
Yu Huang
SilverSaint26
Yu Huang
Level 160
God Stats
9W - 8L
1,406 SR
Queue Stats
383W - 387L
1,405 Elo+
Solo
Danzaburou
Danzaburou
TheStuffMeister
Danzaburou
Level 49
God Stats
7W - 3L
1,434 SR
Queue Stats
143W - 131L
1,450 Elo+
Party 1
Tiamat
Tiamat
steep_creature0
Tiamat
Level 37
God Stats
2W - 2L
1,219 SR
Queue Stats
76W - 90L
1,380 Elo+
Solo
Team Averages
Level 68
1,457 SR
1,311 Elo+

VS

Team Averages
Level 81
1,584 SR
1,396 Elo+
Tiamat
Tiamat
AcruxWolf
Tiamat
Level 107
God Stats
2W - 2L
1,472 SR
Queue Stats
121W - 105L
1,452 Elo+
Party 2
Bellona
Bellona
GlocBoi
Bellona
Level 29
God Stats
3W - 4L
1,361 SR
Queue Stats
48W - 55L
1,372 Elo+
Party 2
Ymir
Ymir
JustAdapT
Ymir
Level 103
God Stats
2W - 1L
1,862 SR
Queue Stats
39W - 38L
1,461 Elo+
Party 2
Kali
Kali
RageQTomahawk
Kali
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,275 Elo+
Party 2
Hun Batz
Hun Batz
xman2414
Hun Batz
Level 108
God Stats
0W - 1L
1,725 SR
Queue Stats
90W - 79L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrJawBreak
King Arthur
15
3 / 10 / 7
9,777
752
7,074
16,681
10,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
EpicRollingCats
Erlang Shen
17
4 / 4 / 16
10,425
802
13,027
25,306
18,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
SilverSaint26
Yu Huang
19
6 / 3 / 15
11,436
880
24,928
9,976
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TheStuffMeister
Danzaburou
19
7 / 2 / 12
11,516
886
22,293
14,976
7,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
3 / 4 / 14
10,191
784
12,726
12,854
9,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AcruxWolf
Tiamat
17
4 / 6 / 12
10,557
812
22,458
18,419
16,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
GlocBoi
Bellona
16
3 / 2 / 16
9,702
746
8,638
17,803
19,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
4 / 3 / 13
10,211
785
7,072
21,064
26,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
8 / 5 / 7
10,017
771
12,790
17,439
10,091
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
xman2414
Hun Batz
15
3 / 7 / 13
9,020
694
14,510
15,406
8,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
83
23
Kills
22
23
Deaths
23
64
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AcruxWolf
Tiamat
4
6
12
1.67
W
King Arthur
DrJawBreak
King Arthur
3
10
7
0.65
W
Erlang Shen
EpicRollingCats
Erlang Shen
4
4
16
3
L
Bellona
GlocBoi
Bellona
3
2
16
5.5
L
Ymir
4
3
13
3.5
L
8
5
7
2.3
W
Yu Huang
SilverSaint26
Yu Huang
6
3
15
4.5
W
Danzaburou
TheStuffMeister
Danzaburou
7
2
12
6.5
W
3
4
14
2.5
L
Hun Batz
xman2414
Hun Batz
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,048
Damage
65,468
79,793
Taken
90,131
51,683
Mitigated
81,398
27,975
Healing
30,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AcruxWolf
Tiamat
22,458
1,772
1,512
4,906
18,419
16,777
321
7,059
11,360
40,758
0
W
King Arthur
DrJawBreak
King Arthur
7,074
1,889
0
0
16,681
10,813
288
6,051
10,630
0
11,230
W
Erlang Shen
EpicRollingCats
Erlang Shen
13,027
6,695
889
10,891
25,306
18,318
925
6,857
18,449
498
21,285
L
Bellona
GlocBoi
Bellona
8,638
2,174
4,675
4,902
17,803
19,785
784
8,436
9,367
0
13,245
L
Ymir
7,072
959
1,124
2,619
21,064
26,666
696
9,477
11,587
11,879
0
L
12,790
6,894
3,291
4,799
17,439
10,091
0
7,034
10,405
0
22,576
W
Yu Huang
SilverSaint26
Yu Huang
24,928
2,392
1,067
1,653
9,976
5,043
2,024
4,170
5,806
51,491
0
W
Danzaburou
TheStuffMeister
Danzaburou
22,293
9,502
778
7,118
14,976
7,715
3,601
8,162
6,814
0
41,402
W
12,726
1,487
1,749
3,830
12,854
9,794
823
4,290
8,564
22,904
0
L
Hun Batz
xman2414
Hun Batz
14,510
4,732
1,494
1,024
15,406
8,079
0
6,138
9,268
0
22,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,345
Gold Earned
49,507
147
Minions Killed
101
0
Camps Cleared
0
1,098,918
Distance Traveled
1,136,753
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,557
812
38
3
0
214,357
1
W
King Arthur
9,777
752
9
1
0
195,733
0
W
Erlang Shen
10,425
802
19
1
0
231,997
0
L
Bellona
9,702
746
16
1
0
247,361
0
L
Ymir
10,211
785
12
1
0
220,859
0
L
Kali
10,017
771
17
1
0
247,574
0
W
Yu Huang
11,436
880
54
4
0
234,800
4
W
Danzaburou
11,516
886
42
3
0
217,340
0
W
Tiamat
10,191
784
23
2
0
219,048
1
L
Hun Batz
9,020
694
18
1
0
206,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role