Player Matchup

Shiva
Shiva
Culteq
Shiva
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 89L
1,356 Elo+
Solo
Hercules
Hercules
MelMoon22
Hercules
Level 89
God Stats
0W - 1L
1,425 SR
Queue Stats
6W - 4L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
Sgt_Odd-Ballx
Ne Zha
Level 108
God Stats
3W - 6L
1,505 SR
Queue Stats
317W - 319L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
douglasPBHazRJ
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
xDbibo
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 53
1,486 SR
1,450 Elo+

VS

Team Averages
Level 79
1,402 SR
1,492 Elo+
Jormungandr
Jormungandr
CmonVa 2
Jormungandr
Level 65
God Stats
8W - 4L
1,453 SR
Queue Stats
417W - 422L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
Galavis16
Gilgamesh
Level 63
God Stats
3W - 0L
1,430 SR
Queue Stats
142W - 146L
1,586 Elo+
Party 2
Janus
Janus
Goosecorpse
Janus
Level 115
God Stats
10W - 11L
1,407 SR
Queue Stats
363W - 380L
1,439 Elo+
Solo
Cupid
Cupid
juantrix12
Cupid
Level 128
God Stats
2W - 2L
1,221 SR
Queue Stats
128W - 129L
1,571 Elo+
Party 2
Medusa
Medusa
mateoDace
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Culteq
Shiva
16
4 / 6 / 7
9,549
682
15,680
21,114
22,232
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
MelMoon22
Hercules
16
3 / 4 / 9
9,129
652
13,120
31,611
24,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 4 / 4
9,936
710
13,935
16,992
13,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 4 / 9
9,242
660
6,880
18,575
28,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
xDbibo
Raijin
15
1 / 8 / 7
8,979
641
13,160
16,762
9,060
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CmonVa 2
Jormungandr
18
4 / 4 / 18
11,182
799
16,071
23,383
26,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Galavis16
Gilgamesh
16
2 / 3 / 22
10,985
785
13,473
18,132
18,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 4 / 15
10,214
730
23,506
11,850
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
19
12 / 2 / 13
11,923
852
19,804
12,800
6,672
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
mateoDace
Medusa
17
5 / 3 / 17
10,276
734
20,056
13,868
8,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
111
15
Kills
26
26
Deaths
16
36
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CmonVa 2
Jormungandr
4
4
18
3.25
L
Shiva
Culteq
Shiva
4
6
7
1.25
W
Gilgamesh
Galavis16
Gilgamesh
2
3
22
4.33
W
3
4
15
2.63
L
Hercules
MelMoon22
Hercules
3
4
9
1.88
L
7
4
4
2.25
L
0
4
9
1.13
W
Cupid
12
2
13
9.25
W
Medusa
mateoDace
Medusa
5
3
17
4.5
L
Raijin
xDbibo
Raijin
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,775
Damage
92,910
105,054
Taken
80,033
97,173
Mitigated
65,694
32,399
Healing
33,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CmonVa 2
Jormungandr
16,071
2,359
946
6,992
23,383
26,317
418
3,515
19,295
37,858
0
L
Shiva
Culteq
Shiva
15,680
1,739
1,284
2,314
21,114
22,232
61
7,131
13,983
456
25,605
W
Gilgamesh
Galavis16
Gilgamesh
13,473
4,180
3,989
4,278
18,132
18,369
1,479
6,142
11,720
0
21,432
W
23,506
1,251
2,191
2,504
11,850
6,210
704
3,987
7,734
35,880
0
L
Hercules
MelMoon22
Hercules
13,120
3,527
1,065
12,967
31,611
24,256
91
14,474
17,137
0
22,357
L
13,935
4,140
3,437
6,916
16,992
13,467
171
5,765
11,227
0
24,207
L
6,880
1,457
281
1,774
18,575
28,158
0
6,328
12,247
9,712
0
W
Cupid
19,804
13,525
2,719
6,118
12,800
6,672
2,944
3,071
9,681
0
37,844
W
Medusa
mateoDace
Medusa
20,056
12,281
241
3,359
13,868
8,126
1,842
3,781
9,860
0
34,736
L
Raijin
xDbibo
Raijin
13,160
1,250
474
1,887
16,762
9,060
0
5,879
10,883
30,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,835
Gold Earned
54,580
103
Minions Killed
132
0
Camps Cleared
0
1,186,843
Distance Traveled
1,322,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,182
799
24
2
0
262,841
0
L
Shiva
9,549
682
19
1
0
243,294
0
W
Gilgamesh
10,985
785
13
1
0
272,390
0
W
Janus
10,214
730
39
3
0
253,863
0
L
Hercules
9,129
652
23
2
0
215,875
0
L
Ne Zha
9,936
710
15
1
0
265,667
0
L
Kuzenbo
9,242
660
8
1
0
258,781
0
W
Cupid
11,923
852
37
3
0
287,157
0
W
Medusa
10,276
734
19
1
0
245,768
0
L
Raijin
8,979
641
38
3
0
203,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role