Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
LichChibal2620
Mercury
Level 107
God Stats
9W - 15L
1,311 SR
Queue Stats
251W - 320L
1,396 Elo+
Party 3
Ra
Ra
Playmayquer
Ra
Level 108
God Stats
7W - 14L
1,352 SR
Queue Stats
187W - 240L
1,356 Elo+
Party 3
Izanami
Izanami
Zac08
Izanami
Level 128
God Stats
22W - 19L
1,546 SR
Queue Stats
159W - 152L
1,457 Elo+
Party 4
Cerberus
Cerberus
iinfiniitii
Cerberus
Level 89
God Stats
4W - 1L
1,722 SR
Queue Stats
189W - 190L
1,483 Elo+
Party 4
Team Averages
Level 110
1,486 SR
1,438 Elo+

VS

Team Averages
Level 114
1,519 SR
1,509 Elo+
Thanatos
Thanatos
CharlieDashOne
Thanatos
Level 71
God Stats
2W - 6L
1,343 SR
Queue Stats
254W - 320L
1,489 Elo+
Party 1
Fafnir
Fafnir
OxygenAddict420
Fafnir
Level 142
God Stats
24W - 22L
1,582 SR
Queue Stats
163W - 165L
1,512 Elo+
Party 2
Tyr
Tyr
TangoDashOne
Tyr
Level 79
God Stats
9W - 13L
1,424 SR
Queue Stats
573W - 632L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxEnderGMxX
Morgan Le Fay
Level 157
God Stats
8W - 6L
1,791 SR
Queue Stats
264W - 246L
1,554 Elo+
Party 2
Izanami
Izanami
shadowstealer
Izanami
Level 119
God Stats
29W - 43L
1,452 SR
Queue Stats
159W - 162L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 0 / 1
6,731
561
2,370
6,203
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 1 / 6
6,674
556
5,375
7,126
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 0 / 2
6,697
558
5,600
4,314
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Zac08
Izanami
10
1 / 2 / 3
5,601
467
6,019
7,324
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
iinfiniitii
Cerberus
10
1 / 2 / 3
6,039
503
4,790
12,753
8,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 2 / 1
6,092
508
2,737
7,837
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 4
6,199
517
4,563
9,798
7,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 1 / 0
6,914
576
4,598
8,001
6,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
XxEnderGMxX
Morgan Le Fay
10
1 / 4 / 1
5,905
492
5,245
7,041
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
9
0 / 3 / 2
5,776
481
6,879
7,456
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
5
5
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
1
0.5
L
Thanatos
3
2
1
1.75
W
5
1
6
8
L
1
1
4
3
W
4
0
2
5
L
0
1
0
0
L
Morgan Le Fay
XxEnderGMxX
Morgan Le Fay
1
4
1
0.38
W
Izanami
Zac08
Izanami
1
2
3
1.25
W
Cerberus
iinfiniitii
Cerberus
1
2
3
1.25
L
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,154
Damage
24,022
37,720
Taken
40,133
19,674
Mitigated
23,759
14,878
Healing
15,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,370
458
0
3,655
6,203
3,712
0
0
6,203
0
50,386
L
Thanatos
2,737
567
0
5,960
7,837
3,625
0
940
6,897
0
34,249
W
5,375
2,660
0
1,066
7,126
2,969
0
1,012
6,052
0
35,470
L
4,563
1,272
1,386
2,904
9,798
7,305
431
3,588
6,210
14,955
1,043
W
5,600
951
1,220
2,302
4,314
1,736
0
2,166
1,914
43,496
0
L
4,598
727
0
2,563
8,001
6,771
0
1,241
6,760
0
52,580
L
Morgan Le Fay
XxEnderGMxX
Morgan Le Fay
5,245
539
0
168
7,041
3,058
517
2,559
4,295
35,303
0
W
Izanami
Zac08
Izanami
6,019
3,931
0
2,612
7,324
2,273
0
2,284
4,956
0
48,259
W
Cerberus
iinfiniitii
Cerberus
4,790
555
145
3,878
12,753
8,984
0
3,197
9,446
16,119
2,368
L
Izanami
6,879
4,546
0
2,162
7,456
3,000
278
1,599
5,857
0
51,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
30,886
363
Minions Killed
362
0
Camps Cleared
0
1,242,651
Distance Traveled
1,127,168
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,731
561
105
9
0
249,139
3
L
Thanatos
6,092
508
67
6
0
238,221
0
W
Mercury
6,674
556
62
5
0
282,267
4
L
Fafnir
6,199
517
15
1
0
243,662
6
W
Ra
6,697
558
78
7
0
257,686
2
L
Tyr
6,914
576
107
9
0
226,058
2
L
Morgan Le Fay
5,905
492
75
6
0
220,015
4
W
Izanami
5,601
467
80
7
0
211,879
3
W
Cerberus
6,039
503
38
3
0
241,680
1
L
Izanami
5,776
481
98
8
0
199,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role