Player Matchup

Scylla
Scylla
 
Scylla
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
CROSSFIRE_OWNS
Amaterasu
Level 107
God Stats
1W - 2L
1,603 SR
Queue Stats
38W - 33L
1,539 Elo+
Party 3
Yemoja
Yemoja
KaladinTempest
Yemoja
Level 134
God Stats
132W - 153L
1,601 SR
Queue Stats
153W - 171L
1,594 Elo+
Solo
Charybdis
Charybdis
Vittie
Charybdis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,300 Elo+
Party 3
Thanatos
Thanatos
xWolfIron
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,348 Elo+
Party 1
Team Averages
Level 71
1,541 SR
1,456 Elo+

VS

Team Averages
Level 102
1,541 SR
1,540 Elo+
Anubis
Anubis
DreamRabbet
Anubis
Level 29
God Stats
12W - 12L
1,604 SR
Queue Stats
124W - 138L
1,479 Elo+
Party 4
Kukulkan
Kukulkan
Greenstreak48
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,541 Elo+
Party 2
Zeus
Zeus
MachoBeet
Zeus
Level 157
God Stats
1W - 0L
1,259 SR
Queue Stats
37W - 37L
1,603 Elo+
Party 2
Arachne
Arachne
SoloLaneCarry
Arachne
Level 140
God Stats
2W - 0L
1,766 SR
Queue Stats
65W - 50L
1,595 Elo+
Solo
Chernobog
Chernobog
ferryemilio
Chernobog
Level 158
God Stats
2W - 3L
1,574 SR
Queue Stats
132W - 144L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 2 / 1
6,051
550
2,645
5,825
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
CROSSFIRE_OWNS
Amaterasu
11
1 / 2 / 0
6,348
577
1,658
9,958
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 3 / 3
6,421
584
4,351
9,805
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Vittie
Charybdis
10
1 / 2 / 3
5,592
508
4,091
9,713
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
xWolfIron
Thanatos
8
0 / 7 / 1
5,149
468
2,101
12,181
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 1 / 3
6,704
609
3,584
6,515
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Greenstreak48
Kukulkan
13
5 / 1 / 4
8,352
759
11,067
3,696
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
12
2 / 2 / 5
7,529
684
5,255
4,283
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
11
6 / 1 / 1
7,363
669
5,734
7,815
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
ferryemilio
Chernobog
11
1 / 2 / 3
6,545
595
5,008
7,636
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
16
16
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
1
1.25
L
Amaterasu
CROSSFIRE_OWNS
Amaterasu
1
2
0
0.5
W
Anubis
2
1
3
3.5
W
Kukulkan
Greenstreak48
Kukulkan
5
1
4
7
L
3
3
3
1.5
W
Zeus
2
2
5
2.25
W
Arachne
6
1
1
6.5
L
Charybdis
Vittie
Charybdis
1
2
3
1.25
W
Chernobog
ferryemilio
Chernobog
1
2
3
1.25
L
Thanatos
xWolfIron
Thanatos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,846
Damage
30,648
47,482
Taken
29,945
21,316
Mitigated
13,438
16,756
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,645
160
0
250
5,825
2,064
0
2,849
2,936
35,032
0
L
Amaterasu
CROSSFIRE_OWNS
Amaterasu
1,658
667
0
4,288
9,958
5,638
0
7,232
2,726
0
38,077
W
Anubis
3,584
376
218
1,878
6,515
3,956
234
1,889
4,626
19,607
0
W
Kukulkan
Greenstreak48
Kukulkan
11,067
1,835
0
500
3,696
1,536
528
342
3,354
63,573
0
L
4,351
1,332
433
1,030
9,805
7,160
0
3,429
6,300
23,791
0
W
Zeus
5,255
797
0
750
4,283
1,629
0
2,451
1,832
48,975
0
W
Arachne
5,734
3,888
0
3,804
7,815
3,255
0
929
6,886
0
40,735
L
Charybdis
Vittie
Charybdis
4,091
2,431
0
4,619
9,713
2,352
0
2,309
7,398
0
35,256
W
Chernobog
ferryemilio
Chernobog
5,008
1,824
0
1,077
7,636
3,062
1,248
1,574
6,062
0
48,205
L
Thanatos
xWolfIron
Thanatos
2,101
329
0
6,136
12,181
4,102
0
3,901
8,216
0
28,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
36,493
301
Minions Killed
387
0
Camps Cleared
0
1,044,152
Distance Traveled
1,114,789
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,051
550
67
6
0
217,258
3
L
Amaterasu
6,348
577
81
7
0
238,687
3
W
Anubis
6,704
609
28
3
0
227,155
3
W
Kukulkan
8,352
759
113
10
0
201,777
5
L
Yemoja
6,421
584
32
3
0
191,826
4
W
Zeus
7,529
684
108
10
0
204,519
5
W
Arachne
7,363
669
62
6
0
273,054
2
L
Charybdis
5,592
508
56
5
0
197,854
0
W
Chernobog
6,545
595
76
7
0
208,284
5
L
Thanatos
5,149
468
65
6
0
198,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role