Player Matchup

Pele
Pele
OGHerbbi
Pele
Level 137
God Stats
5W - 1L
1,786 SR
Queue Stats
82W - 72L
1,541 Elo+
Party 2
Ganesha
Ganesha
WarmRawBeaver
Ganesha
Level 77
God Stats
3W - 5L
1,342 SR
Queue Stats
127W - 139L
1,426 Elo+
Solo
Cerberus
Cerberus
Zekeman7
Cerberus
Level 151
God Stats
5W - 2L
1,643 SR
Queue Stats
67W - 62L
1,565 Elo+
Party 2
Hachiman
Hachiman
brappi
Hachiman
Level 108
God Stats
3W - 4L
1,388 SR
Queue Stats
81W - 85L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
dwthree
Zhong Kui
Level 49
God Stats
1W - 0L
1,643 SR
Queue Stats
1W - 1L
1,174 Elo+
Party 2
Team Averages
Level 104
1,561 SR
1,432 Elo+

VS

Team Averages
Level 58
1,435 SR
1,483 Elo+
Bellona
Bellona
 
Bellona
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
No-v-aa
Cernunnos
Level 109
God Stats
4W - 7L
1,356 SR
Queue Stats
255W - 284L
1,446 Elo+
Party 3
Geb
Geb
Tacticsmatt
Geb
Level 48
God Stats
1W - 4L
1,357 SR
Queue Stats
220W - 227L
1,482 Elo+
Party 3
Raijin
Raijin
micha1996
Raijin
Level 56
God Stats
0W - 1L
1,492 SR
Queue Stats
19W - 11L
1,602 Elo+
Party 1
Ratatoskr
Ratatoskr
nivalkin06
Ratatoskr
Level 45
God Stats
1W - 4L
1,469 SR
Queue Stats
115W - 153L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 2 / 4
13,143
626
18,642
20,650
9,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
15
0 / 4 / 14
9,312
443
7,555
19,016
24,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Zekeman7
Cerberus
18
4 / 1 / 5
11,533
549
11,607
12,801
14,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
brappi
Hachiman
16
6 / 2 / 7
10,700
510
19,584
18,318
6,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
dwthree
Zhong Kui
14
0 / 10 / 4
8,870
422
7,795
19,072
12,950
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 1 / 3
11,275
537
13,293
20,486
20,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
No-v-aa
Cernunnos
15
2 / 6 / 2
9,643
459
14,463
20,156
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 9
9,436
449
7,240
18,577
19,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
micha1996
Raijin
16
6 / 5 / 10
10,695
509
18,518
16,764
7,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
nivalkin06
Ratatoskr
15
5 / 4 / 6
10,002
476
9,296
14,636
6,281
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
19
Kills
19
19
Deaths
19
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
1
3
5.5
L
Cernunnos
No-v-aa
Cernunnos
2
6
2
0.5
W
Pele
9
2
4
5.5
L
2
3
9
2.17
W
Ganesha
0
4
14
1.75
W
Cerberus
Zekeman7
Cerberus
4
1
5
6.5
W
Hachiman
brappi
Hachiman
6
2
7
4.75
W
Zhong Kui
dwthree
Zhong Kui
0
10
4
0.2
L
Raijin
micha1996
Raijin
6
5
10
2.2
L
Ratatoskr
nivalkin06
Ratatoskr
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,183
Damage
62,810
89,857
Taken
90,619
68,449
Mitigated
60,649
29,948
Healing
22,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,293
5,354
0
4,922
20,486
20,454
271
8,245
12,241
0
94,334
L
Cernunnos
No-v-aa
Cernunnos
14,463
7,406
0
9,068
20,156
7,209
1,278
4,734
15,422
0
80,548
W
Pele
18,642
4,964
0
13,064
20,650
9,791
504
4,356
16,294
0
139,943
L
7,240
640
965
2,478
18,577
19,160
0
5,311
13,266
32,015
0
W
Ganesha
7,555
936
673
1,366
19,016
24,092
0
7,978
11,038
33,332
0
W
Cerberus
Zekeman7
Cerberus
11,607
650
0
2,585
12,801
14,680
0
2,811
9,990
90,351
0
W
Hachiman
brappi
Hachiman
19,584
16,190
0
8,519
18,318
6,936
0
3,316
15,002
0
92,403
W
Zhong Kui
dwthree
Zhong Kui
7,795
1,018
0
3,741
19,072
12,950
3,240
8,710
10,362
54,309
0
L
Raijin
micha1996
Raijin
18,518
1,835
121
4,007
16,764
7,545
57
6,083
10,681
72,225
0
L
Ratatoskr
nivalkin06
Ratatoskr
9,296
2,652
731
707
14,636
6,281
0
2,804
11,832
0
78,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,558
Gold Earned
51,051
604
Minions Killed
550
0
Camps Cleared
0
1,850,317
Distance Traveled
1,897,291
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,275
537
168
8
0
402,975
11
L
Cernunnos
9,643
459
109
5
0
308,085
3
W
Pele
13,143
626
198
9
0
439,881
0
L
Geb
9,436
449
46
2
0
382,182
1
W
Ganesha
9,312
443
9
0
0
346,252
2
W
Cerberus
11,533
549
182
9
0
395,469
1
W
Hachiman
10,700
510
130
6
0
349,242
1
W
Zhong Kui
8,870
422
85
4
0
319,473
1
L
Raijin
10,695
509
117
6
0
344,163
0
L
Ratatoskr
10,002
476
110
5
0
459,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role