Player Matchup

Pele
Pele
DAT DWARF KING
Pele
Level 121
God Stats
2W - 4L
1,460 SR
Queue Stats
52W - 42L
1,548 Elo+
Party 2
Guan Yu
Guan Yu
TIREDOFPOOPING
Guan Yu
Level 66
God Stats
11W - 4L
1,718 SR
Queue Stats
380W - 397L
1,491 Elo+
Party 1
Scylla
Scylla
WaffleCat2
Scylla
Level 158
God Stats
6W - 10L
1,536 SR
Queue Stats
233W - 209L
1,543 Elo+
Party 2
Neith
Neith
guessimg_
Neith
Level 120
God Stats
7W - 6L
1,618 SR
Queue Stats
324W - 300L
1,568 Elo+
Party 1
Ymir
Ymir
nate359dogg
Ymir
Level 22
God Stats
2W - 6L
1,293 SR
Queue Stats
155W - 186L
1,389 Elo+
Party 1
Team Averages
Level 97
1,525 SR
1,508 Elo+

VS

Team Averages
Level 101
1,535 SR
1,600 Elo+
Jormungandr
Jormungandr
DARKRAI_THE_MAN
Jormungandr
Level 148
God Stats
12W - 7L
1,667 SR
Queue Stats
220W - 174L
1,612 Elo+
Party 3
Neith
Neith
KMKZ T3MP0
Neith
Level 102
God Stats
53W - 45L
1,550 SR
Queue Stats
213W - 218L
1,394 Elo+
Solo
Thor
Thor
josemanit132
Thor
Level 89
God Stats
3W - 2L
1,414 SR
Queue Stats
255W - 192L
1,677 Elo+
Party 3
Scylla
Scylla
pat4180
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,671 Elo+
Party 3
Xing Tian
Xing Tian
soviet_sandwich6
Xing Tian
Level 153
God Stats
4W - 3L
1,544 SR
Queue Stats
234W - 211L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,420
493
2,230
9,155
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,261
478
2,277
8,021
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
WaffleCat2
Scylla
9
1 / 5 / 0
5,644
513
2,564
6,354
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
guessimg_
Neith
11
2 / 1 / 0
6,296
572
5,561
5,962
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,438
494
1,465
9,101
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DARKRAI_THE_MAN
Jormungandr
12
0 / 0 / 2
6,427
584
5,781
5,696
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
10
1 / 1 / 0
5,659
514
4,231
4,564
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
6 / 0 / 2
6,765
615
4,404
8,145
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
pat4180
Scylla
11
4 / 0 / 3
6,754
614
4,545
4,520
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
9
2 / 2 / 4
5,995
545
5,608
9,629
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DARKRAI_THE_MAN
Jormungandr
0
0
2
1
L
0
3
0
0
W
Neith
1
1
0
1
L
0
2
0
0
L
Scylla
WaffleCat2
Scylla
1
5
0
0.2
L
Neith
guessimg_
Neith
2
1
0
2
W
6
0
2
7
L
0
2
2
0.5
W
Scylla
pat4180
Scylla
4
0
3
5.5
W
Xing Tian
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,097
Damage
24,569
38,593
Taken
32,554
21,453
Mitigated
14,562
10,767
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DARKRAI_THE_MAN
Jormungandr
5,781
2,128
0
1,757
5,696
2,418
0
358
4,952
44,570
0
L
2,230
605
0
3,802
9,155
3,232
0
3,080
5,463
0
35,022
W
Neith
4,231
1,584
0
1,527
4,564
1,714
0
0
4,564
0
38,143
L
2,277
96
0
2,030
8,021
7,080
0
3,810
3,719
0
29,677
L
Scylla
WaffleCat2
Scylla
2,564
685
0
210
6,354
2,353
728
3,619
2,553
33,231
0
L
Neith
guessimg_
Neith
5,561
2,302
0
2,695
5,962
2,631
0
1,641
4,321
0
53,491
W
4,404
1,153
0
3,930
8,145
2,996
0
33
8,112
0
32,471
L
1,465
333
0
2,030
9,101
6,157
0
2,241
6,838
13,770
3,129
W
Scylla
pat4180
Scylla
4,545
678
0
1,216
4,520
1,606
520
1,796
2,724
38,580
0
W
Xing Tian
5,608
631
0
1,465
9,629
5,828
260
1,438
8,191
17,165
3,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
31,600
324
Minions Killed
323
0
Camps Cleared
0
1,040,180
Distance Traveled
1,021,474
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,427
584
78
7
0
211,134
4
L
Pele
5,420
493
69
6
0
230,116
3
W
Neith
5,659
514
64
6
0
192,979
4
L
Guan Yu
5,261
478
51
5
0
216,731
1
L
Scylla
5,644
513
75
7
0
200,611
6
L
Neith
6,296
572
98
9
0
190,516
1
W
Thor
6,765
615
74
7
0
210,918
4
L
Ymir
5,438
494
31
3
0
202,206
0
W
Scylla
6,754
614
74
7
0
198,755
4
W
Xing Tian
5,995
545
33
3
0
207,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role