Player Matchup

Danzaburou
Danzaburou
Adabizi
Danzaburou
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,228 Elo+
Party 1
Tyr
Tyr
GertBerts
Tyr
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 31L
1,556 Elo+
Party 1
Hera
Hera
SharpCherry
Hera
Level 101
God Stats
2W - 5L
1,281 SR
Queue Stats
299W - 406L
1,347 Elo+
Solo
Team Averages
Level 80
1,427 SR
1,377 Elo+

VS

Team Averages
Level 76
1,339 SR
1,409 Elo+
Fenrir
Fenrir
Agon155
Fenrir
Level 137
God Stats
0W - 3L
1,237 SR
Queue Stats
533W - 928L
1,263 Elo+
Solo
Anubis
Anubis
KingKorek
Anubis
Level 86
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 10L
1,464 Elo+
Party 2
Neith
Neith
XRayDream
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adabizi
Danzaburou
17
3 / 3 / 11
12,021
751
11,755
13,866
5,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 4 / 9
12,927
808
17,931
21,337
21,899
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
8 / 5 / 8
12,557
785
14,799
12,235
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Agon155
Fenrir
13
1 / 8 / 7
10,445
653
10,083
19,947
13,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
KingKorek
Anubis
19
8 / 5 / 4
13,255
828
15,663
15,850
9,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
XRayDream
Neith
17
3 / 6 / 6
11,455
716
13,080
16,715
8,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
19
Kills
12
12
Deaths
19
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adabizi
Danzaburou
3
3
11
2.83
L
Fenrir
Agon155
Fenrir
1
8
7
0.56
W
8
4
9
3.13
L
Anubis
KingKorek
Anubis
8
5
4
2
W
8
5
8
2.4
L
Neith
XRayDream
Neith
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,485
Damage
38,826
47,438
Taken
52,512
30,129
Mitigated
31,331
4,958
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adabizi
Danzaburou
11,755
6,413
0
2,274
13,866
5,039
2,258
4,602
9,264
0
29,915
L
Fenrir
Agon155
Fenrir
10,083
2,516
180
1,708
19,947
13,624
0
5,677
14,270
0
34,461
W
17,931
3,312
0
2,684
21,337
21,899
812
4,901
16,436
0
40,143
L
Anubis
KingKorek
Anubis
15,663
265
0
5,563
15,850
9,021
665
5,716
10,134
72,221
0
W
14,799
2,744
0
0
12,235
3,191
79
6,225
6,010
48,998
0
L
Neith
XRayDream
Neith
13,080
6,171
0
1,524
16,715
8,686
640
3,673
13,042
0
45,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,505
Gold Earned
35,155
149
Minions Killed
191
0
Camps Cleared
0
847,087
Distance Traveled
783,688
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,021
751
52
3
0
262,268
0
L
Fenrir
10,445
653
36
2
0
275,195
0
W
Tyr
12,927
808
33
2
0
331,650
1
L
Anubis
13,255
828
95
6
0
237,738
1
W
Hera
12,557
785
64
4
0
253,169
0
L
Neith
11,455
716
60
4
0
270,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role